Go Back   Champions of Regnum > English > Questions to the Community

Questions to the Community Guides and how-to play threads posted by other users

Reply
 
Thread Tools Display Modes
Old 12-31-2013, 04:21 PM   #1
Kafix99
Pledge
 
Join Date: Dec 2013
Posts: 3
Kafix99 is on a distinguished road
Default Dualwield vs Twohanded

Hi i was just wondering, for the barb class what is better Duelwield or Twohanded
Kafix99 no ha iniciado sesión   Reply With Quote
Old 12-31-2013, 05:42 PM   #2
Wi3ld
Master
 
Wi3ld's Avatar
 
Join Date: Apr 2013
Location: Under your bed
Posts: 251
Wi3ld is on a distinguished road
Default

Generally dual wield.. it's not very often you see barbs with a two handed weapon these days. Dual wield is faster and provides very good damage, so you're looking at more DPS compared to two-handed weapons. Also, because you technically have two weapons, it also means an extra slot for a gem. But it's all up to you. If you find a two-handed weapon you like, then by all means go crazy.
__________________
Memoize [Knight]
Wi3ld no ha iniciado sesión   Reply With Quote
Old 12-31-2013, 05:53 PM   #3
Kafix99
Pledge
 
Join Date: Dec 2013
Posts: 3
Kafix99 is on a distinguished road
Default

Should i use 2 Swords or 2 axes 2 hammers? what do yo recommend
Kafix99 no ha iniciado sesión   Reply With Quote
Old 12-31-2013, 06:22 PM   #4
Lebeau
Banned
 
Lebeau's Avatar
 
Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
Lebeau is on a distinguished road
Default

Depends on which you already have that is best weapon, & also, your choice of attack spells. I'm a ms spammer, many addicts love sc, etc. A really big slow or very slow hitter can max out your fulm/exp wave at doors, but few skill that combo anymore...

...& yes, wielding 2 weapons is generally better than only one. NGD wants to sell you boxes (lots of 'em), & getting 2 prime weaps is more than twice as hard as getting just one. This is THE reason 2-weapon wielding is better-by-design than 2-handed weaponry.

Never tested, so not sure if it's true, but several expert players have told me that the only things that matter in an offhand weapon are it's damage, it's specific bonuses, & it's weapon speed. The weapon (damage-type) itself is irrelevant. Is that true, peanut gallery?
Lebeau no ha iniciado sesión   Reply With Quote
Old 01-01-2014, 10:21 PM   #5
Wi3ld
Master
 
Wi3ld's Avatar
 
Join Date: Apr 2013
Location: Under your bed
Posts: 251
Wi3ld is on a distinguished road
Default

Quote:
Originally Posted by Kafix99 View Post
Should i use 2 Swords or 2 axes 2 hammers? what do yo recommend
Totally up to you. Axes (Elite Knight Axe in particular) and spears are the most popular. Spears for their decent damage and longer range, and the axe for south cross. This spell does high damage with a low cool down.
The off hand doesn't matter so much, because only your main weapon is taken into consideration in regards to the spells you can use. For example, if I'm wielding a Spear as main and mace (blunt) as my off hand, I wouldn't be able to cast Mind Squasher. So just find an offhand with good damage.
I wouldn't use two swords, just because swords don't do as much damage. Axe/sword, Spear/Mace combo are pretty nice, but it all depends on the weapons you have access to and what skills you want.
__________________
Memoize [Knight]
Wi3ld no ha iniciado sesión   Reply With Quote
Old 01-08-2014, 07:00 AM   #6
Truewar
Master
 
Truewar's Avatar
 
Join Date: Jan 2009
Location: Kriegsplatz 6, Hopstad Alsius Ra
Posts: 291
Truewar is on a distinguished road
Default

Off hand weapon brings more ballance to classes by adding extra bonuses to beat shields and arrows. Don't ask about mages as long as they have extra spell tree.
__________________

Truewar
The Knightmare
Truewar no ha iniciado sesión   Reply With Quote
Old 01-08-2014, 09:06 AM   #7
Slartibartfast
Master
 
Slartibartfast's Avatar
 
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
Slartibartfast is on a distinguished road
Default

Quote:
Originally Posted by Iliares View Post
Off hand weapon brings more ballance to classes by adding extra bonuses to beat shields and arrows. Don't ask about mages as long as they have extra spell tree.
Extra spell tree? Be more precise, staff mastery or enchatments? Can't decide which one is more usable.
__________________
Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel
Slartibartfast no ha iniciado sesión   Reply With Quote
Old 01-08-2014, 09:32 AM   #8
Truewar
Master
 
Truewar's Avatar
 
Join Date: Jan 2009
Location: Kriegsplatz 6, Hopstad Alsius Ra
Posts: 291
Truewar is on a distinguished road
Default

Quote:
Originally Posted by Slartibartfast View Post
Extra spell tree? Be more precise, staff mastery or enchatments? Can't decide which one is more usable.
Neither. Mages get 3 additional spell trees after choosing subclass. Other classes - just 2.
It doesn't matter if you do not use them. You still have extra power points.
This difference between classes makes balancing harder.
__________________

Truewar
The Knightmare
Truewar no ha iniciado sesión   Reply With Quote
Old 01-08-2014, 09:58 AM   #9
ice_zero_cool
Master
 
ice_zero_cool's Avatar
 
Join Date: Jun 2010
Location: Germany
Posts: 309
ice_zero_cool is on a distinguished road
Default

Quote:
Originally Posted by Iliares View Post
Off hand weapon brings more ballance to classes by adding extra bonuses to beat shields and arrows. Don't ask about mages as long as they have extra spell tree.
you cant put a gem into shields (ofcourse) or arrows, though. now we have an imbalance again :P
__________________
poisoned | balgaro | exiled | whitechez | shinkami | photoshopped
ice_zero_cool no ha iniciado sesión   Reply With Quote
Old 01-08-2014, 10:39 AM   #10
pieceofmeat
Master
 
Join Date: Dec 2011
Posts: 479
pieceofmeat is on a distinguished road
Default

Quote:
Originally Posted by Iliares View Post
Neither. Mages get 3 additional spell trees after choosing subclass. Other classes - just 2.
It doesn't matter if you do not use them. You still have extra power points.
This difference between classes makes balancing harder.
PP sinks for basic functionality, to cover much higher cast times, higher mana cost and lower mana regeneration and not to mention basic damage dealing.
pieceofmeat no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:51 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved