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General discussion Topics related to various aspects of Champions of Regnum |
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07-30-2014, 12:47 AM | #1 |
Initiate
Join Date: Aug 2013
Posts: 103
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How do conjs generate rp?
Does anyone know the breakdown of how rps are split up when it comes to conj skills? I ask because I do not understand how I can get so little for doing most of the work so often. For example, in a small skirmish (say 3v3) I would DI and dispel and life saviour people about to die, mind push a rushing barb, not die myself even though everyone is hitting me, and other various crowd control, while healing. And then when at the end of the fight and the enemy 3 are dead I would get maybe 3,3,2 rp or something like that. So if the 66 rp from the enemies are split between us 3, I've done ~10% of the work?
I see a few other conjs play, and they play with more or less the same style I do (heals/buffs/mental cc). We're equally active. But they earn maybe 10x more rp than I do even though I am involved in a lot of WINNING fights. I just do not understand the rp generation system. Sometimes I will do ~500 damage to a target and get no rp, and sometimes I will synergy bond (2) an ally once and get like 3 when he kills someone. Help? |
07-30-2014, 06:44 AM | #2 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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Why you care for RP?
Ranks prove nothing - just play the game and have fun.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
07-30-2014, 06:53 AM | #3 |
Master
Join Date: Aug 2011
Location: The Netherlands
Posts: 549
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I wouldnt know about % and stuff like that, so I dont really know how we (conj) get rps exactly or what triggers the amount
but I do believe it comes down to this: every buff that is lv 4/5 will get you credit except when your allies use a spell to attack the enemy right after your heal/buff than you lose all build up credit For example, you buff up a barb with DI, bear strenght, bless weapon and trow in a precaution mass regen he runs up to the group and the first thing he does is cast roar to prevent himself from being swarmed all the built up 'credit' for which we wouldve gotten about 6 rps if he had used a normal hit is gone as for your own spells on enemies, non-damaging spells (as thats most of our mentals) need to be lv 4/5 if you want credit from just using that spell only you wont get more than 1/2 rps If you want to farm rps, use areas mana pylon, communion, mass dispel, mass regen, mass heal and use mind push at lv 4 *spam it* ofc you will get a huge mana problem doing that, but you want rps and its harder to focus on your mana bar or allies hp bars when you got to mindpush the heck out of the enemy frontline too (no conju is very effective when playing for rps)
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Winter Wolf (hunt) Winter Mage (conju) Winter Strike (knight) Winter's Big Bro (barb) I used Mind Blank too much, now I'm too dumb to resist anything. |
07-30-2014, 08:01 AM | #4 |
Apprentice
Join Date: Jul 2010
Location: Germany
Posts: 60
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Almost correct from Rising_Cold.
Buffs and auras generate RP by spell level 3, I'm not sure for the offensive part. A pretty safe way to gain RP is to spam dispell 5 on any ally barb in range. Ofc this is the only way to use dispell to its full effect. Disadvantage of any aura below 5 is that your allies only gain the reduced effect of any aura as long as yours is active - but don't mind, you'll get some RP! Care: Normal heals don't seem to generate RP as well, so don't mind wasting points here. Above sentences may contain sarcasm. 7 years of playing mostly conj may have this effect on any support player. So true, was awesome playing conj during the World Cup event >.> Last edited by Ryan_Carmon; 07-30-2014 at 08:12 AM. |
07-30-2014, 06:31 PM | #5 |
Banned
Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
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Also, bless5 & bless weapon5 get a mage rp's & wm-kill credit too, like those others already listed above.
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07-30-2014, 08:57 PM | #6 |
Banned
Join Date: Apr 2008
Location: Brasil
Posts: 536
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so true, hate doing most job in some fights and getting only 5-10% of the credits
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07-30-2014, 09:32 PM | #7 | |
Apprentice
Join Date: Jul 2010
Location: Germany
Posts: 60
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Quote:
It's a bit troubling to get to WM status, but mage WM is pretty strong and reaching that status should be at least a bit of a challenge. And it's enough to get 1 RP to make players count for the related quests, so thats not a huge problem as well. |
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08-03-2014, 05:22 PM | #8 |
Initiate
Join Date: Apr 2008
Posts: 237
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Jasper Sir Psycho Sexy |
08-04-2014, 05:40 AM | #9 |
Initiate
Join Date: Aug 2013
Posts: 103
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This really isnt what I was hoping here to hear, because what I'm understanding is that to get more rp I need to do stuff either for nothing or inefficiently.
Shouldn't ngd fix this? |
08-04-2014, 06:13 AM | #10 | |
Master
Join Date: Jun 2011
Posts: 347
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Quote:
Having said that, it is similar to clearing necro, the more dispels and direct heals you can apply to an ally who inturn defeats a target, the more possibility of you sharing his RP contribution towards the target. And if this is achieved with multiple allies, then the sharing gets more spread out too. |
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