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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Apprentice
![]() Join Date: May 2010
Posts: 80
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this skills should be removed in my opinion, firstly they r just too impractical, and kills all the fun in most wars, like who gets confused in war for that much amount of time , secondly u wont find these skills in any game in the world, consfuse 1 is at least like 4 sec more than burst of wind lvl 5, it has way too much duration, and works almost same like dizzy, so why need this skill, rather shorter the cooldown of the dizy skills, and MS too should be removed, whats the fun in killing the enemy without buffs,
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#2 |
Initiate
![]() ![]() Join Date: Dec 2011
Location: Poland
Posts: 160
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best solutions could be:
-as you have proposed- reduce the duration but also the mana cost of confuse -darkness was already nerfed significantly -MS is needed to stop the overbuffed barb with DI (demi-god mode) tho after digging up myriad of threads about it its a good idea to change it to remove only foreign buffs/aura
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Kyle Katharn (knight) Darth Malgus (barb) Marka Ragnos (Hunter) |
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#3 |
Apprentice
![]() Join Date: May 2010
Posts: 80
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yea I guess that can be done, confuse has too much duration
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#4 |
Apprentice
![]() Join Date: May 2010
Posts: 80
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considering the MS, there r shit tons of debuffs available to nerf those foreign buffs, but once some1 is in darkness +confuse then MS'd some1 is definatly dead, + debuffs on him
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#5 |
Initiate
![]() ![]() Join Date: Jul 2009
Location: Any place that has beer
Posts: 179
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DON'T TOUCH MY MS!!!
If MS is gone Drago has no reason to T-Bag me ![]()
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Jippy 60 Knight Member of Team Goat |
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#6 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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There was a suggestion for MS about making it disable the buffs on the target for X amount of seconds, i think that is the best option. Even though its cooldown got double its still far too strong. Darkness is completely fine and so is confuse.
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#7 |
Apprentice
![]() Join Date: Dec 2007
Location: FRANCE
Posts: 93
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yes mage are too OP please remove these spells.
We need to remove the only good lock spells to make them useless. We want to play without Lock on this game … please do it A lock should do 150 dmg with staff and time by time able to cast meteor to do 400 dmg like this they will never be able to kill someone in pvp. A lock should to have: - less armor - move slowly - not have a good range: * to be in range of UM- have low luck to evade - and high mischance to have his important spell evaded Oh someone tell me that is already done Last edited by Zarakaye; 06-23-2016 at 07:14 PM. |
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#8 | |
Initiate
![]() ![]() Join Date: Apr 2008
Posts: 237
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Jasper Sir Psycho Sexy |
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#9 |
Apprentice
![]() Join Date: Dec 2007
Location: FRANCE
Posts: 93
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They are any argument in your statement....
Mine are only taken from actual game play… So please go back for a next try another day Lock have some dot spells but these are not good in wz as they are always dispel. In fact the lock need to have these effects on opponent to be useful. He is not good at dps. But with time he can hope to win sometime. For this theses side effects as dizzy, mana burn, magma blast, lightning should not be dispel. So we use darkness but even with this we will not automatically win. To cast darkness we need to be in range. So for archer is not possible and he will already buffed before we reach him. Barb will UM and run on you. You will be dead 5sec later. knight will dispel dark and so on in my opinion a complete rethink of spells tree should be done for any classes. Indeed each class has 70 spells and each class has only 2 main usable setup in wz. So why be able to choose overs 70 spells if only 15 are good? Last edited by Zarakaye; 06-23-2016 at 09:58 PM. |
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#10 |
Initiate
![]() ![]() Join Date: Apr 2008
Posts: 237
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Sorry sir you completly misunderstood me.
About thread, we can say these spells are OP in a 1vs1, in RvR they are just useful, you have allies to dispell/save you, thats how team game works. So, they are fine for me.
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Jasper Sir Psycho Sexy |
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