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Old 12-10-2007, 02:21 PM   #1
DemonMonger
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Default Make the data non server sided

New creatures don't load...

creatures
maps
and all

make is non server sided
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Old 12-10-2007, 02:34 PM   #2
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...so we can hack it (you mean?)

just rewrite it from scratch. we are carruing same problems since beta.
oh, wait, this is version 0.9... still beta i think...
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Old 12-10-2007, 02:38 PM   #3
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no.. this is easy to hack as is.... non server sided data will make the game less laggy... and load smoother...
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Old 12-10-2007, 02:46 PM   #4
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Data isn't server sided, just processing is.

You got all the resources, the map, everything. The server just makes the calculations regarding the skills and position of your char, mobs and enemies.
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Old 12-10-2007, 02:48 PM   #5
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the game uses 100% cpu (i thnki making gui requests) even if you are not loading a thing. Bunch of megabytes are sent only to locate your player. Not moving, doing nothing.
The calculation and response of aritmetic functions is too slow.

Bad aspects of the engine. more client side work? that's not what i want.
we need more eficient client software and a real working server.
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