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Old 12-14-2007, 10:03 AM   #1
_dracus_
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Default Client Crash

My client is crashing merely every 10 minutes or so (but it really seems random). Here are some of the crash log. I'm running a Debian Linux (Lenny) with libc6 version 2.6.1-1+b1 (There is an update in Lenny I'm gonna try with the new one).

Quote:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7dad39e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7dad727]
[0xffffe420]
[0x1438b906]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e) [0xb726519e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d) [0xb726520d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38) [0xb7266308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37) [0xb7e0d947]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79) [0xb72657b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e) [0xb72657fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34) [0xb72661e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 ) [0xb72663f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28) [0xb7266168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c) [0xb73fc36c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25) [0xb73fc3c5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b) [0xb7ca1aeb]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er26subregion_updated_callbackE7Point2DS1_S1_PNS_4 MeshE+0x1244) [0xb7cec344]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_internal_queueEv+0x4d5) [0xb7cf1995]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er15internal_threadEv+0x3f) [0xb7cf28df]
libs/libentity_system.so(_ZN14ThreadedEntity24internal_ thread_callbackEv+0x1e6) [0xb755a4d6]
libs/libentity_system.so(_ZNK4sigc15adaptor_functorINS_ 18bound_mem_functor0Iv14ThreadedEntityEEEclEv+0x26 ) [0xb755bfa6]
libs/libentity_system.so(_ZN4sigc8internal10slot_call0I NS_18bound_mem_functor0Iv14ThreadedEntityEEvE7call _itEPNS0_8slot_repE+0x20) [0xb755bfd0]
libs/libos.so(_ZN13ThreadedClass11thread_procEv+0x1ae) [0xb73d301e]
libs/libos.so(_ZN13ThreadedClass20generic_posix_threadE PS_+0x30) [0xb73d2960]
/lib/i686/cmov/libpthread.so.0 [0xb6cca46b]
/lib/i686/cmov/libc.so.6(clone+0x5e) [0xb708d4de]
Quote:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7d9439e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7d94727]
[0xffffe420]
[0xffffe410]
/lib/i686/cmov/libc.so.6(gsignal+0x55) [0xb6fcb7f5]
/lib/i686/cmov/libc.so.6(abort+0x101) [0xb6fcd181]
/lib/i686/cmov/libc.so.6 [0xb7002dec]
/lib/i686/cmov/libc.so.6 [0xb700acf5]
/lib/i686/cmov/libc.so.6(cfree+0x90) [0xb700e790]
/usr/lib/libstdc++.so.6(_ZdlPv+0x21) [0xb71d0ea1]
libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c) [0xb724c51c]
libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b) [0xb724c13b]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e) [0xb724c19e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d) [0xb724c20d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38) [0xb724d308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37) [0xb7df4947]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79) [0xb724c7b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e) [0xb724c7fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34) [0xb724d1e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 ) [0xb724d3f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28) [0xb724d168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c) [0xb73e336c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25) [0xb73e33c5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b) [0xb7c88aeb]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er26subregion_updated_callbackE7Point2DS1_S1_PNS_4 MeshE+0x1244) [0xb7cd3344]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_internal_queueEv+0x4d5) [0xb7cd8995]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er15internal_threadEv+0x3f) [0xb7cd98df]
libs/libentity_system.so(_ZN14ThreadedEntity24internal_ thread_callbackEv+0x1e6) [0xb75414d6]
libs/libentity_system.so(_ZNK4sigc15adaptor_functorINS_ 18bound_mem_functor0Iv14ThreadedEntityEEEclEv+0x26 ) [0xb7542fa6]
libs/libentity_system.so(_ZN4sigc8internal10slot_call0I NS_18bound_mem_functor0Iv14ThreadedEntityEEvE7call _itEPNS0_8slot_repE+0x20) [0xb7542fd0]
libs/libos.so(_ZN13ThreadedClass11thread_procEv+0x1ae) [0xb73ba01e]
libs/libos.so(_ZN13ThreadedClass20generic_posix_threadE PS_+0x30) [0xb73b9960]
/lib/i686/cmov/libpthread.so.0 [0xb6cb146b]
/lib/i686/cmov/libc.so.6(clone+0x5e) [0xb70744de]
Quote:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7d0c39e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7d0c727]
[0xffffe420]
[0xffffe410]
/lib/i686/cmov/libc.so.6(gsignal+0x55) [0xb6f437f5]
/lib/i686/cmov/libc.so.6(abort+0x101) [0xb6f45181]
/lib/i686/cmov/libc.so.6 [0xb6f7adec]
/lib/i686/cmov/libc.so.6 [0xb6f82cf5]
/lib/i686/cmov/libc.so.6(cfree+0x90) [0xb6f86790]
/usr/lib/libstdc++.so.6(_ZdlPv+0x21) [0xb7148ea1]
libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c) [0xb71c451c]
libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b) [0xb71c413b]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e) [0xb71c419e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d) [0xb71c420d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38) [0xb71c5308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37) [0xb7d6c947]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79) [0xb71c47b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e) [0xb71c47fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34) [0xb71c51e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 ) [0xb71c53f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28) [0xb71c5168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c) [0xb735b36c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25) [0xb735b3c5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b) [0xb7c00aeb]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xb780f3f8]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xb7816e94]
libs/libscene_visual.so(_ZN5Scene11GraphicNodeD2Ev+0x7f ) [0xb77e5a2f]
libs/libenvironment_client.so(_ZN5Scene15TerrainMeshNod eD0Ev+0x6c) [0xb7c2506c]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xb780f3f8]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xb7816e94]
libs/libscene_logic.so(_ZN5Scene10ObjectNodeD2Ev+0x54) [0xb78135f4]
libs/libscene_logic.so(_ZN5Scene13HeightMapNodeD0Ev+0x2 d) [0xb780f04d]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0x372) [0xb7c43aa2]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x22) [0xb7c43bb2]
libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26) [0xb7c55a16]
libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20) [0xb7c55a40]
libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90) [0xb73a2260]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b) [0xb73a159b]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x2fb) [0xb73967bb]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x481) [0xb7397911]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3b) [0xb7d0c51b]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xb7eba8cc]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7d1e308]
./game(main+0x47) [0x8048b67]
/lib/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6f2f050]
./game(__gxx_personality_v0+0x61) [0x8048a81]
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Old 12-14-2007, 06:29 PM   #2
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try


Code:
MALLOC_CHECK_=0 ./rolauncher
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Old 12-14-2007, 10:03 PM   #3
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It is the same always crashing with the malloc check trick.
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Old 12-15-2007, 11:50 AM   #4
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is this the complete error message you posted? The lines in the beginning are interesting, looks like they are missing

best would be to paste the fitting crash_backtrace.log from inside the livefolder.
also the contents of the error_log.txt around the time of the crash
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Old 12-15-2007, 03:33 PM   #5
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I got so many backtrace, and so many error ...
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Old 12-15-2007, 11:59 PM   #6
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after a crash it prints which log was used, you can also look for the most recent one.

and the error_log is timestamped
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Old 12-28-2007, 10:24 PM   #7
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Default Same Issue

I am having the a similar issue.

Code:
$ MALLOC_CHECK_=0 ./rolauncher
$ open /dev/[sound/]dsp: Device or resource busy
open /dev/[sound/]dsp: Device or resource busy
Saving backtrace to crash_backtrace_31930.log
Saving backtrace to crash_backtrace_31930.log
Got SIGSEGV (segmentation fault)
Contents of crash_backtrace_31930.log
Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x7e) [0xb7d4453e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x17) [0xb7d448c7]
[0xb7f64420]
Latest contents of error_log.txt
Code:
[21/12/2007 20:17:34] [HTTP Retriever][http_retriever.cpp(248)] Bytes received: 0, expected: 0
[23/12/2007 14:11:53] [HTTP Retriever][http_retriever.cpp(247)] Connection timeout downloading resource 0. Retrying.
[23/12/2007 14:11:55] [HTTP Retriever][http_retriever.cpp(248)] Bytes received: 128583, expected: 159265
[23/12/2007 14:18:38] [HTTP Retriever][http_retriever.cpp(247)] Connection timeout downloading resource 55734. Retrying.
[23/12/2007 14:18:38] [HTTP Retriever][http_retriever.cpp(248)] Bytes received: 347208, expected: 349764
Though none of it appears to be from today (unless the clock is off in game).

Also the latest contents of log.txt (just in case it helps)
Code:
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl_x11.cpp(159)] X Server vendor: The X.Org Foundation
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl_x11.cpp(163)] X Server release: 1.3.0
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl.cpp(357)] Got a 24 bit visual (345) with a 24 bit depth buffer
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl.cpp(387)] Resolutions: 1280x1024x32 1024x768x32 800x600x32 1280x960x32 1152x864x32 1152x768x32 960x720x32 928x696x32 896x672x32 832x624x32
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl.cpp(408)] OpenGL vendor: NVIDIA Corporation
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl.cpp(409)] OpenGL renderer: GeForce Go 7400/PCI/SSE2
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl.cpp(410)] OpenGL version: 2.1.1 NVIDIA 100.14.19
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl_extensions_loader.cpp(254)] Detected OpenGL extensions: GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_half_$
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl_extensions_loader.cpp(261)] OpenGL Shading Language version: 1.20 NVIDIA via Cg compiler
[28/12/2007 16:07:02] [RenderizerGL][renderizer_gl_extensions_loader.cpp(266)] Shader model 3 capable card detected
[28/12/2007 16:07:03] [SDB_File][sdb_file.cpp(1188)] SDB: ../data0.sdb(18.28 MB), fragmentation: 0.01%
[28/12/2007 16:07:03] [SDB_File][sdb_file.cpp(1188)] SDB: ../data1.sdb(131.61 MB), fragmentation: 0.00%
[28/12/2007 16:07:03] [SDB_File][sdb_file.cpp(1188)] SDB: ../data2.sdb(14.67 MB), fragmentation: 0.00%
[28/12/2007 16:07:03] [SDB_File][sdb_file.cpp(1188)] SDB: ../data3.sdb(3.65 MB), fragmentation: 0.04%
[28/12/2007 16:07:04] [SDB_File][sdb_file.cpp(1188)] SDB: ../data4.sdb(11.90 MB), fragmentation: 0.01%
[28/12/2007 16:07:04] [SDB_File][sdb_file.cpp(1188)] SDB: ../data5.sdb(1.22 MB), fragmentation: 0.06%
[28/12/2007 16:07:04] [ResourceManager][resource_manager.cpp(278)] memory retriever is ready
[28/12/2007 16:07:04] [ResourceManager][resource_manager.cpp(278)] disk retriever is ready
[28/12/2007 16:07:04] [ResourceManager][resource_manager.cpp(278)] http retriever is ready
[28/12/2007 16:07:04] [ResourceListManager][resource_list_manager.cpp(310)] Got resource list: 12058 resources available
[28/12/2007 16:07:04] [Sound Manager][sound_manager.cpp(264)] Can't open sound device, sound and music disabled.
[28/12/2007 16:07:05] [TextManager][text_manager.cpp(158)] Text Manager ready
[28/12/2007 16:07:17] [SDB_File][sdb_file.cpp(1188)] SDB: characters.sdb(0.07 MB), fragmentation: 0.00%
[28/12/2007 16:07:17] [SDB File][sdb_file.cpp(948)] Optimizing space in characters.sdb
[28/12/2007 16:07:17] [SDB_File][sdb_file.cpp(1188)] SDB: characters.sdb(0.07 MB), fragmentation: 0.00%
Any assistance would be greatly appreciated.

I'm also having sound issues (again) as you might have noticed, but I believe that issue is unrelated to the crashing - I had sound working for a bit and still had crashing problems.
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Old 12-28-2007, 10:26 PM   #8
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Try setting terrain detail to minimum.
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Old 12-29-2007, 02:57 PM   #9
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I had the same problem yesterday (doh, I finished that quest like 5 times, and had to redo it all because the game crashed). Today I changed terrain detail to off, and there's no crash yet! Great, at least for the gaming experience.

Also, snow does look a lot better without strange ice-blocks all over..
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