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General discussion Topics related to various aspects of Champions of Regnum |
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04-24-2008, 08:46 AM | #1 |
Pledge
Join Date: Jan 2008
Posts: 33
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the first 5 attribute points...
I have a lv 34 barbarian char and I am now creating a new char and have the fallowing thought.
maybe I mistakenly added the first 5 attribute points to str for my warrior? extra str allows my char to carry more (no problem with the stuff - no real benefit) and also makes my char hit harder dealing more damage. However, maybe I should have put the points into concentration to allow my char not to miss as much? the little extra damage is dwarfed by damage of an extra hit landing... so, which attribute is the best place to add the first 5 attribute points? ----- Now that I am building my mage.. am thinking to add them to concentration so my spells land more often.. a little extra mana is nice, but just need to wait for steal mana spells, and like I said.. I would rather hit more often than for a slightly greater amount less often. anyone have thoughts on this ? |
04-24-2008, 09:01 AM | #2 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Str for warriors are:
* Weight limit * Damage * Hit chance Int for mages are: * Spell focus (Spell hit chance) * Spell damage * Spell resistance * Max mana * Mana regeneration
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04-24-2008, 09:01 AM | #3 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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hm anyone can correct me if im wrong on this but i dont actually think concentration makes you hit more often, the explanation for concentration is its meant to define how hard physical and magical attacks are from what i THINK concentration actually raises how likely you are to get a critical hit but im not entirly sure on this. anyone can correct me but there is nothing in game that says what all the atributes do.
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
04-24-2008, 09:13 AM | #4 |
Initiate
Join Date: May 2007
Location: Roma Caput Mundi
Posts: 200
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I noticed the more concentration you have to more frequently you do a critical hit, maybe is just my impression (and yours ) nothing is confirmed.
Btw, concentration increases also hit chances, but I dunno if it really affects spell focus too (cause it isn't displayed).
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04-24-2008, 09:17 AM | #5 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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yer i've noticed that too my concentration is very high and i get critical around every 1/3-2/3 depending on which mob
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
04-24-2008, 09:25 AM | #6 |
Baron
Join Date: Nov 2007
Posts: 702
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main attribute (STR for warriors) affects spell focus, hit chance and damage.
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dwarfen sniper pts Cumeri Tarenes and Hunti |
04-24-2008, 09:59 AM | #7 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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Concentration is the only attribute which increases critical hit chance.
You are better off getting int for higher spell resist, hit chance and spell focus. Constitution would also be an option for higher hp. |
04-24-2008, 10:04 AM | #8 | ||
Baron
Join Date: Nov 2007
Posts: 702
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Quote:
Quote:
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dwarfen sniper pts Cumeri Tarenes and Hunti |
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04-24-2008, 10:10 AM | #9 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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He was talking about mage.
And yes, Megrim said in the spanish forum. |
04-24-2008, 11:35 AM | #10 | ||
Baron
Join Date: Nov 2007
Posts: 702
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Quote:
Quote:
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dwarfen sniper pts Cumeri Tarenes and Hunti |
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