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Old 08-29-2008, 12:57 AM   #1
BlooD
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Default Changelog on experimental

Since we cant enter in the experimental to test it i post in at the inn

Quote:
Originally Posted by changelog
Version: 0.9.x (Date: 2008/8/14)

Description:

Gameplay:
- New: Evendim (Super Boss).
- New: 2 new PvP quests for all realms.
- Fixed: Pets were not being saved on logout.
- Fixed: Fort doors and flags status de-sync. - Fixed: Some monsters were moving erratically when selected.
- Fixed: Horses backwards run animation.
- Fixed: The map now displays correctly those forts/castles under attack.
- Fixed: Guards now attack pets and summons.
- Fixed: Several corrections to Ignis initiation zone quests.
- Fixed: Boss monster "Aysor" loot.
- Updated: Sanctuary now gets cancelled after interacting with the fort/castle flag or any other dynamic object.
- Updated: Pets and summons now work inside the coliseum (Note: A by-product of this is that pets and summons can be also attacked by their master).

Client:
- New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control.
- New: Hide helmet/hat option.
- Fixed: Chat window no longer stays open after the group has been disbanded.
- Fixed: Idle disconnection.
- Updated: Character names can no longer contain two spaces in a row and spaces at the end.
- Updated: Private chats no longer close after the other peer has left.

Premium:
- New: Extra chars, It raises the amount of chars per account from 3 to 6 (permanent change).
- New: Haircuts (permanent change).
- New: Hair tintures (Exotic and standard colors, permanent change).
Cool stuff, nothing about balance but well, nothing we didnt expected

Edit: Added some thing from the spanish one, until they finish the english one. Didnt put launcher changes since its only few changes and i am lazy.
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Old 08-29-2008, 03:04 AM   #2
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Thanks BlooD!

Some great changes, I'm really looking forward to the "Superboss" and the pet names.

But like you said, no balance changes..
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Old 08-29-2008, 08:12 AM   #3
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Omg! this is wonderful
I must say, I lost faith, but this is too good to be true....

Quote:
- Updated: Character names can no longer contain two spaces in a row and spaces at the end.
Regnum will become a better place.
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Old 08-29-2008, 08:45 AM   #4
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This can't be truth. It is to good to be truth :P
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 08-29-2008, 09:26 AM   #5
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Where is the hat replacement for utghars?
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Old 08-29-2008, 09:41 AM   #6
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Originalmente publicado por changelog
Version: 0.9.x (Date: 2008/8/14)

Description:

Gameplay:
- New: Evendim (Super Boss).
- New: 2 new PvP quests for all realms.
- Fixed: Boss monster "Aysor" loot.
- Updated: Pets and summons now work inside the coliseum
- New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control.


That is really cool. Looking forward to killing Aysor and Evendim. Ellyn now you can officially name your pet sweetheart. I want sweetheart back!
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Old 08-29-2008, 10:34 AM   #7
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IMHO: Great change

The guards attacking pets and summons is great
Pet naming
Pets and summons working in the arena

Awesome!
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Old 08-29-2008, 12:43 PM   #8
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Well it looks like NGD listened to some stuff. Good changes.
Best: - New: Hide helmet/hat option. (i hope everyone sees it, not only the one who activates it)
Fixed: Fort doors and flags status de-sync. .. I don't really believe it but I want to =)
New: Extra chars, It raises the amount of chars per account from 3 to 6 (permanent change). ... cool but.. everyone has multiple accounts, what about them? Do you plan on punishing them after leaving them do as they please for more than one year?
- Updated: Sanctuary now gets cancelled after interacting with the fort/castle flag or any other dynamic object. ... Same for Low Profile I hope great change
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Old 08-30-2008, 10:20 AM   #9
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Quote:
Originally Posted by magnet
Well it looks like NGD listened to some stuff. Good changes.
Best: - New: Hide helmet/hat option. (i hope everyone sees it, not only the one who activates it)
It is working for both :]
I had not time to test low profile.
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 08-30-2008, 11:05 AM   #10
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We can NAME pets. That's just the best day of upcoming September.
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