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12-04-2008, 04:49 PM | #1 |
Master
Join Date: Jul 2007
Posts: 423
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Why the XP bonus won't work...
Ok, here's what I've noticed. The additional XP bonus is nice. The problem is being outnumbered and constantly overran you don't get a chance to level. You spend your time trying to retake your forts or avoiding huge hunting parties or save campers. The flip side of this is that the highly populated realms get a chance to level unmolested while the least populated realms struggle to retake their realms. I'm not sure what the answer is but something needs to be done or we might as well all start a Syrtis and all go to the colisieum (sp?)
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12-04-2008, 04:54 PM | #2 |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
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This is a very good point - i'm sure it is harder to lvl an Alsius char in the WZ than a Syrtis char.
Therefore, i think that the realm xp amount should be increased to more than it is at present. I also like the idea of fort door HP being linked to realm numbers. |
12-04-2008, 06:15 PM | #3 |
Initiate
Join Date: Jun 2007
Posts: 208
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Maybe Alsius' way of leveling too?
I mean, what I've noticed (maybe I'm wrong, correct me then) is that in Alsius almost every char lvl alone, avoiding creating parties or leveling groups. No grp bonus (so less exp), more mana consumed (high chances to be without response in case of beeing attacked), more skills in cooldown, etc. I'm sure some ppl there works in groups trying to get the best results, but it doesn't seem to me as much as I see in other realms. I think that way of leveling maintains the uneven numbers for Alsius. Otherwise, protection at the gate for low levelers is great. Few hunting groups arrive there and when they do, you can get help fast! |
12-04-2008, 06:34 PM | #4 | |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
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Quote:
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12-04-2008, 06:36 PM | #5 |
Initiate
Join Date: Mar 2007
Location: Lomas de Zamora
Posts: 243
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None can lvl for more than 10 minutes without being overrun by a zerg (of both realms). Lvling in separate places increases the chance of avoiding being attacked.
Also, with the forts taken constantly and cries for help coming from every direction 24/7, none stays in the same place for a long time.
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Torg Snowflake Brujo Pirómano de Alsius, Vagallero Cornflakes y Consejero de La Jihad |
12-05-2008, 04:23 PM | #6 | |
Master
Join Date: Jul 2007
Posts: 423
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Quote:
While lvling my hunter I always leveled in a group the probelm is we were still overrun by parties of twice our numbers. I found that by lvl solo I could easily avoid the fights by tracking camoing and stalkering and once the hunting party came through going right back to lvling but the XP wasn't near as good. |
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12-05-2008, 05:14 PM | #7 | |
Initiate
Join Date: Mar 2007
Location: Sweden
Posts: 163
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Quote:
might be hard to get a group going. Population is low and its only if you are lucky you can get a good group whit nice +grp bounus. Atm my lvl 42 hunter is on susspend and the only grinding i do is whit my knight bc i still have dreams about drops. And unfortually the best gridning spot in alsius wz for lvl 45+ is by agg that everyone know is a popular fort to take. Its this combination that i think makes it difficult to level up. A soloution would be to perhaps increase the number of aquantis elit on the inner beach and make similar adaptation for the realms that have group bounus. This way the realm that is in trouble whit population can grind in peace and lvl up and perhaps be able to whitstand the zergs
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Beardo-Knight / Fautor-Conju / Fury-Warlock Brutus-Barbar / Furon-Hunter / The Dude-Marks Alsius [Haven] |
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12-05-2008, 10:23 PM | #8 |
Marquis
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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The only place for the last levels in Alsius is orc camp, which is very very often raided by armies of Ignis.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
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