Master
Join Date: Jul 2008
Location: South Central USA
Posts: 260
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glxinfo -v
Quote:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20060602 AGP 4x x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.3-devel
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_light_max_exponent, GL_NV_texture_rectangle,
GL_NV_texgen_reflection, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_S3_s3tc
3 GLX Visuals
Visual ID: 21 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 22 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 4b depth=32 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
16 GLXFBConfigs:
Visual ID: 4c depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 4d depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 4e depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 4f depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 50 depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 51 depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 52 depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 53 depth=0 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 54 depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 55 depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 56 depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 57 depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 58 depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 59 depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 5a depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 5b depth=0 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
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