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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Do you like the new update? 1.0.6? | |||
Yes (I am lvl 50) | 52 | 40.63% | |
No (I am lvl 50) | 43 | 33.59% | |
Yes (I am below lvl 50) | 20 | 15.63% | |
No (I am below lvl 50) | 20 | 15.63% | |
Multiple Choice Poll. Voters: 128. You may not vote on this poll |
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Thread Tools | Display Modes |
05-22-2009, 09:37 AM | #1 | ||
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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1.0.6: The good the bad and the ugly
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Special note ** Dispell will need to be adjusted to cope with the massive threat of knockdown range area skills + stacking skills ** Errors in update in PURPLE For the most part ... this is most interesting. I'm not totally in favor of all the changes, but some are long overdue. **** OUR MOVEMENT SPEED HAS INCREASED BUT CASTING TIME FOR MOST IS THE SAME. THIS PREVENTS MANY SPELLS FROM BEING EFFECTIVE **** casting time for all short range areas must be decreased Last edited by DemonMonger; 05-23-2009 at 09:24 PM. Reason: Thanks Kailer for fixing my poll :) |
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05-22-2009, 10:19 AM | #2 |
Banned
Join Date: Jul 2008
Posts: 433
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I'm a warlock, I'm loving it lol... I do feel a bit overpowered after this new update with all that new casting mechanics
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05-22-2009, 10:24 AM | #3 |
Count
Join Date: Jun 2007
Posts: 1,246
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Some things are good, some things are awful some things are just stupid.
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
05-22-2009, 12:26 PM | #4 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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I voted NO only because I DON'T CARE wasn't an option. The only change here for me that is good is the pet speed fixed; however, if they did any decent QA or listened to the test team that would not have happened in the first place.
The only character I have that I care about is my hunter. The two new skills they gave us are pretty useless. Camo a dead person: First of all - I'd never lvl this over 1 because I don't see many warlocks use their spell to send people back to the save. People want fights at forts....they don't want to sit and way for the enemy to come back. That created combination skill-set shows that NGD doesn't play their own game. Heal Pet: Man this spell had potential; however, it's implemented as if one of my old freshman programming students was writing it. Cool down is 60 seconds and range is 2.4 meters. Also, lag affects the spell and canceles it. Also, you have to select your pet just to heal it (but can't heal others). Another issue (I tested this one and complained on AMUN about it too) is that if you cast it (and the cast finishes) but move backwards....canceled. So overall - this update is kind of a wash and that is evident with the lack of players in-game lately.
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
05-22-2009, 12:54 PM | #5 |
Apprentice
Join Date: Aug 2008
Posts: 99
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lol i love your pool
if your are not 50 you can't don't like update |
05-22-2009, 01:06 PM | #6 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Voted Yes and No.
Good New areas are good, creates a lot less area spamming in wars and now you can actually avoid areas by moving backwards. New Knight auras and block system are good. New trainer interface is great. The 1-year quest is great, creates alot of action in the WZ. Should be done more often imo. Also, I think I've got a bit less freeze lags, even though I need some more testing. Bad New Ribs Breaker and Balestra changes were totally unmotivated and useless. Atleast Ribs Breaker should be put up to 100% weapon damage. New Winter Stroke range is total bullshit. +20% movement speed. Combine this with the position lags and you have warriors hell in some situations. Yet to consider No spell canceling... It's very good in theory, and requires more cc and skills to kill warlocks. But in combination with the changes to Balestra and Ribs Breaker this hits bad against warriors. Mana Communion, I need more testing to see how much it affects wars and if it's in a positive or negative way. New marksmen skill cooldowns could be good for balance... But it would have been better to just fix DS for once and for all.
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Winning a fight is not what makes you a good player, it's how you do it.
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05-22-2009, 02:07 PM | #7 | ||
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Also with spell canceling no longer working again more CC is needed again Warriors have near as lost there 2 Imob spells, even on level 5 Balestra only has slightly more duration than it used to have on level 1. Why? Also on level 5 for a barb they will never do as much damage as they used to, for a knight, Maybe I havent tryed it.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
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05-22-2009, 02:20 PM | #8 |
Marquis
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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In a PvP with Ulmanyar I did have my Shield Bash canceled by him running backwards, but I couldn't cancel his spells by running through him.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
05-22-2009, 02:41 PM | #9 | |
Master
Join Date: Oct 2006
Posts: 503
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Tyr - Conjurer | Lasher - Hunter | Eoin - Marksman |Woden - Barbarian Lodur - Warlock | Vayu - Knight Organized Confusion |
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05-22-2009, 02:48 PM | #10 | |
Count
Join Date: Nov 2007
Location: Infinite Improbability Drive
Posts: 1,287
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"Not Facing" cancellations were removed. "Out of Range" cancellations remain.
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Hit me, nail me, make me God. Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer Syrtis :: Horus :: Antartes |
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