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Old 09-27-2009, 09:12 PM   #1
chadilac
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Exclamation Leveling Difficulty

Yes, i'm new to the game and I just wanted to see if anyone could reflect some stuff back on my questions on the leveling system and how hard it is to reach level 50

Q:#1 Is it Possible to level up fast by just grinding on monsters.
Q:#2 What's the average time it takes to reach lvl 50 (Play Time, Monster Count, Quest Numbers ect.)
Q:#3 What's the length to the quest's, and are any of them timed.

(P.S) I don't really like games that are all about the quests...that's why I ask.

Reply ASAP TY

-Mike
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Old 09-27-2009, 09:21 PM   #2
ArchmagusArcana
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1: YES
2: One month, for most chars, if you grind your ass off 4-8 hours a day.
3: No timed quests, quests are mostly easy and annoying, i recommend doing them as that is where you get rings and amulets (only place you may with the exception of the uber bosses)>
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Old 09-27-2009, 09:24 PM   #3
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One month only? Jujuju, took me 9 months to make my knight 50. I never grinded 4 - 8 hours a day.
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Old 09-27-2009, 09:26 PM   #4
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Default Ok, thank you

Quote:
Originally Posted by ArchmagusArcana View Post
1: YES
2: One month, for most chars, if you grind your ass off 4-8 hours a day.
3: No timed quests, quests are mostly easy and annoying, i recommend doing them as that is where you get rings and amulets (only place you may with the exception of the uber bosses)>
Hows the pvp/rvr for the lower levels?
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Old 09-27-2009, 09:43 PM   #5
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You can grind to 30-40 pretty fast, and you can already have good fights, even around level 30.
(Grinding just gets ugly between 40 and 50)

Ps: It's possible to get to level 50 within one week, but you'll need loads of ximerin and coffee
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Old 09-27-2009, 10:23 PM   #6
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Quote:
Originally Posted by chadilac View Post
Hows the pvp/rvr for the lower levels?
Unless its a large group of your allies, i would say stay away from fort wars till you hit 30-40, Small hunting groups is a pretty good test at 30 and under to do some pvp and rvr action. Im not saying dont try it, im jsut saying that you should expect to die very fast. I started about 30 or so with most of my chars in the warzone. Once you hit 45+ you really get to have a lot of fun, kill more people, die less often.

Regnum.wiki.com is a huge help for finding npcs for quests, looking at character abilities, help with quests, FAQ and all of that, i used it very often grinding out quests.
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Old 09-28-2009, 12:52 AM   #7
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Default Skill Tree's

I wasting to know about the um skill tree's or what ever system ya'll use...

Can you give me any head's up on what to expect from a knight?
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Old 09-28-2009, 07:56 AM   #8
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Quote:
Originally Posted by chadilac View Post
I wasting to know about the um skill tree's or what ever system ya'll use...

Can you give me any head's up on what to expect from a knight?
As a knight, you're expected to protect the weaker classes (such as warlock and conjurer) with knockdowns, immobilizes and dizzy spells. You should be able to do a reasonable amount of damage in close combat and survive long. Note that due to some recent updates, it's not very easy to fulfil your duties as a knight in the current state of the class, but hopefully ngd fixes this soon.

You get 4 basic warrior disciplines, then gain an extra 2 upon choosing your subclass as a knight:
-Slashing, which gives you spells to use with a sword/axe, this discipline is mostly dmg with some other tactical spells (slowdowns and area knockdown).
-Blunt, this is a more tactical discipline but does higher base dmg (dmg without skills).
-Piercing, currently this discipline is quite useless, but some like it for the extra range on spears. You should use all 3 disciplines to a lower lvl as a knight, to get the most important spells from each.
-Tactics, this discipline gives you knockdown spells, some extra defense and extra speed. I recommend you put this discipline to 15 when you go to war at a higher lvl for lvl 4 spring (speed) and caution (armour), as well as kick and feint, which you'll need to defend your allies.

-Vanguard, this discipline is mostly a dmg resistence, with a constitution passive, an aura which significantly increases the armour points of your allies, and your last resort survival spell, Army of One, which reduces most received dmg by 80% (with the exception of some special spells)
-Shields, this discipline is supposed to increase your block chance but for now, the only working spell is Protector due to some changes made in the block system. It does, however, have some useful spells like shield bash (long duration, short cooldown dizzy) and some defensive auras.

http://regnum.wikia.com/wiki/Knight
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Old 09-28-2009, 10:10 AM   #9
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A month to 50? Are you playing 24/7? Dear god.
I don't play much, but my friends do, few times a week and it took half a year to hit 50
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Old 09-28-2009, 12:41 PM   #10
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Quote:
Originally Posted by ArchmagusArcana View Post
2: One month, for most chars, if you grind your ass off 4-8 hours a day.
This is valid only for experienced players that know how to grind and concentrate on grinding (unlikely, grinding is boooring). For newbies i'd multiply that by 3 to 5 (depends on weapons, armors). For knights even more.
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