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Old 02-08-2010, 04:19 PM   #1
Raideniza
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Default Some thoughts on Regnum in general...

After reading this article it made me realise why the grind is so endless in Regnum. There actually is no endgame content, nothing to do once you hit lvl50 which is the reason retention is so low in this game, so the devs try to keep this away from new players by setting insane xp curve and minimal xp gain.

When I look at top successful mmo's, like GW or WoW and try to think about why they're still so much played, aside from massive endgame content, the answer that hits me the most is their competitive nature. Both of those two titles were built with competition features in mind and that's what keeps players playing and new players coming - idea of earning some cash while playing your favorite game(s). This specifically goes for WoW, which is a premiere e-sports title with serious cash prizes and yearly competitions organised for it by the likes of ESL or ESWC. Imo, with the rise of e-sports these days people change their priorities and put competition on #1 and fun on #2. Just having fun doesn't cut it anymore. The trend these days with devs is buff the game up with insane graphics, provide a solid single player and ton of online competition modes and hope people get stuck on it. Recently I've stumbled upon a mmo that has worse graphics then Regnum, shittier movement & animations then Regnum and was on it's first day out of beta. I've tried this game, and found at least 10 times more people online then in Regnum, despite all it's more then obvious flaws and when I asked some people why do they play that crap, the ones that answered said "competition". So I go to that game's forums, and what do I see. $10k to winner team of 4 (or 5, can't remember anymore), + cash prizes for teams ranked 2nd and 3rd. Then I checked some other topic, first x players that reach lvl xx get alot of premium currency as reward. No wonder people want to play it, no matter how crap it is. On the other hand, Regnum has no graphics to attract people, no depth in content (at least not anymore since it's beggining to shape up as one of those generic mmo's that offer a bad deja vu experience) and no competitive edge. No wonder servers are half empty (if not worse) most of the time, no wonder Tyr died just within a few months and no wonder people on Regnum irc only/mostly talk about replacing Regnum with some other mmo.
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Old 02-08-2010, 04:23 PM   #2
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I have to agree. i actually finished the tenax quest (last quest in ignis) and it gives 25000xp and 33000 gold. but other than that. you get nothing. nothing at all. it seemed kinda anticlimactic.

And i know well enough that once i do get to 50, nothing extra happens. not even with the lvl up animation.
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Old 02-08-2010, 05:19 PM   #3
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This is not WOW, it is Regnum Online, the best PVP game i have yet to come across.

The endgame is PVP in the warzone - period!

There is no need for 'organised competitions' (with maybe the exception of the occassional special event) - there is competition enough against other the enemy players.

The other games you mention don't come near to the excitement and unlimited PVP scenarios that the regnum WZ has to offer.

Granted, there are some tech issues that need sorting.

Once these get resolved i think you will be hard pushed to find a more exciting on-line place than the RO warzone.
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Old 02-08-2010, 05:29 PM   #4
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Quote:
Originally Posted by makarios68 View Post
This is not WOW, it is Regnum Online, the best PVP game i have yet to come across.

The endgame is PVP in the warzone - period!

There is no need for 'organised competitions' (with maybe the exception of the occassional special event) - there is competition enough against other the enemy players.

The other games you mention don't come near to the excitement and unlimited PVP scenarios that the regnum WZ has to offer.

Granted, there are some tech issues that need sorting.

Once these get resolved i think you will be hard pushed to find a more exciting on-line place than the RO warzone.
I have to agree to this and also link to another post I just made which links to some suggestions that could improve the overall experience:
http://regnumonlinegame.com/forum/sh...18&postcount=8
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Old 02-08-2010, 05:41 PM   #5
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Quote:
Originally Posted by makarios68 View Post
This is not WOW, it is Regnum Online, the best PVP game i have yet to come across.

The endgame is PVP in the warzone - period!

There is no need for 'organised competitions' (with maybe the exception of the occassional special event) - there is competition enough against other the enemy players.

The other games you mention don't come near to the excitement and unlimited PVP scenarios that the regnum WZ has to offer.

Granted, there are some tech issues that need sorting.

Once these get resolved i think you will be hard pushed to find a more exciting on-line place than the RO warzone.
+2

The lvl 50 cap isn't a must have in this game. It can be as much fun on lower levels aswell.
Lvl 50 is something you can aim for, if you wish to spend many many hours (and often cash too) to make your character as strong as possible.
Some people refuse to understand this. though.
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Old 02-08-2010, 06:20 PM   #6
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Let's just hope that after the new models are finished, NGD thinks of new things besides 4 new quests? (At least in Ignis, in the Amun, there are 4 new ones.)
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Old 02-08-2010, 07:43 PM   #7
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Quote:
Originally Posted by makarios68 View Post
This is not WOW, it is Regnum Online, the best PVP game i have yet to come across.

The endgame is PVP in the warzone - period!

There is no need for 'organised competitions' (with maybe the exception of the occassional special event) - there is competition enough against other the enemy players.

The other games you mention don't come near to the excitement and unlimited PVP scenarios that the regnum WZ has to offer.

Granted, there are some tech issues that need sorting.

Once these get resolved i think you will be hard pushed to find a more exciting on-line place than the RO warzone.
I haven't ever mentioned that Regnum is WoW. The regnum endgame is, imo, unique and exciting only in concept - not in practice, and like you said - there are tech issues that need sorting. Server crashes, lags caused by big pings and phantom swings to name a few are only a small number of reasons why Regnum WZ is crap as it is. Granted, if at least 50% of existing issues get fixed and that there is a decent influx of new players that would provide bigger wars then some 20-30 a side the Regnum WZ might actually become a fun place.

As for other games mentioned, you are right, they don't come near to the excitement and unlimited PVP scenarios of Regnum WZ, they surpass it by far.

Regarding competition, maybe I have put this wrong in my first post. I didn't mean it in a way that Regnum should have organised competitions, I just said it doesn't have a competitive edge (not necessarily organised competitions) or flashy graphics that would attract more people. I hope I cleared that point up a bit.

Basically, to sum up my 1st post: I'm not making any suggestions about how Regnum should be developed, I am merely sharing my thoughts.
Quote:
Originally Posted by Noicha View Post
The lvl 50 cap isn't a must have in this game. It can be as much fun on lower levels aswell.
Imo, it is. On lvl50 you can finally make a proper build and make sure nothing is missing. On lower levels, even lvl49, you miss a point or two (or more, depends how low you are) and it just doesn't feel right. As for warzone participation, if you're not at least lvl40 - not only that you're a nuissance, you're also a burden. And until you're at least lvl45 you're going to be a (too) easy kill for right about anyone.
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Old 02-08-2010, 08:02 PM   #8
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Quote:
Originally Posted by Raideniza View Post
Imo, it is. On lvl50 you can finally make a proper build and make sure nothing is missing. On lower levels, even lvl49, you miss a point or two (or more, depends how low you are) and it just doesn't feel right. As for warzone participation, if you're not at least lvl40 - not only that you're a nuissance, you're also a burden. And until you're at least lvl45 you're going to be a (too) easy kill for right about anyone.
Most of that is so much not my opinion.
Ofc you cannot have all the things in a build that a lvl 50 has.
Even at 50 there are things some would miss but then it is the same for all lvl 50.

Everyone is useful in the warzone, even a lvl 10. As a conj I do not heal a lvl 10 but they act as a good distraction to the enemy and if they take away a shot or two from others then they serve a purpose. A lvl 10 archer with a lvl 2 ambush can serve its purpose just right.
Generally I try to choose my priorities of healing and mana giving as good as I can and every lvl and class can fulfill a purpose if chosen and played properly with warriors being likely the ones to suffer most from being a lower level.

I dunno if this is your first char (Dec 2009) but I play in the wz for more than a year and still do not have a lvl 50 char. I can easily live with that. I apologize to everyone who thinks that I am a nuisance when I try to heal them and most often it is just a try and I am still learning every time but I am also shaking my head a lot of times (a good part of that about myself).

Any actions to take away from the core of the game (RvR) once a certain lvl has been reached is counterproductive IMO. Enhance the RvR for higher lvls first then look for additional PvE after the PvE for low levels has already been made better.

Honestly someone who looks for PvE likely did not choose the right game and will get bored pretty fast.
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Old 02-08-2010, 08:16 PM   #9
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Though i've only been here almost one year, i'm still not even a little bored of the warzone. I love hunting, taking forts, meeting random enemy on fields, all of it. I've played tons of games, mostly consoles, and though this one has some technical issues I think it pwns them all in the end. Never seen a game with this kind of insane pvp, and it's exactly what i was looking for^^
The community is another thing that makes this game really strong, very cool players here.
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Old 02-08-2010, 08:25 PM   #10
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Quote:
Originally Posted by monktbd View Post
I dunno if this is your first char (Dec 2009) but I play in the wz for more than a year and still do not have a lvl 50 char.

Any actions to take away from the core of the game (RvR) once a certain lvl has been reached is counterproductive IMO. Enhance the RvR for higher lvls first then look for additional PvE after the PvE for low levels has already been made better.

Honestly someone who looks for PvE likely did not choose the right game and will get bored pretty fast.
Is it my first char? Depends on how you look on it. Anyway, I think you're wrong, without first improving the PVE for lower levels you're soon not going to have new players, on the other hand - neglecting the endgame results in departure of older players. Tbh, most whine on the forums comes from the older players, not from new ones. New ones probably find this grindfest nice, exactly how it is in every other mmo they played and they don't expect anything better. Imo, the devs should tailor the game to fit the new and incoming players, not older ones. And once there is a solid enough base of regular players they should start adding/improving/whatever endgame content.
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