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Old 03-01-2010, 11:52 AM   #1
_Enio_
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Default Question to upcoming patch

When you add new character models, will weapons models get changed too?

I planned to change a weapon model but since it might look better after a patch im not sure if i should wait.
(or is there a possibility to revert a weaponmodel-change planned?)
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Old 03-02-2010, 01:03 AM   #2
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Hi, I read Dky Svan said:

Quote:
Originally Posted by Dky
The character models(which includes a complete work over of all characters, armor and weapon parts of the game) are not the only thing included in coming March' update.
So, it seems there could be news about this. Anyway I suggest you to wait, because you have to check how the old weapons look with your new character model.
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Old 03-02-2010, 01:15 AM   #3
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ooh thank you, i missed that.
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Old 03-02-2010, 03:31 PM   #4
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Quote:
Originally Posted by _Enio_ View Post
ooh thank you, i missed that.
As did I, Im still looking forward to seeing the new models, I love the dwarfs in particular beards look great and they look more stout/muscular than before Tad worried about how Faith may end up looking though

/Hoping that there will be less weps that look the same (eg satarco, great clay, and that one in the low 40's) and unique dragon armour would be a nice addition (instead of just painted 20-40 ish armours)

Im interested as to what 'the other things' in this update will be now too looking forward to seeing the demo version on Amun (late this week?) (If you didnt already notice, I <3 brackets)
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Old 03-02-2010, 04:11 PM   #5
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Default New system requirements?

An additional question I have to this, is how it will it affect those who are already running the game at minimum graphics settings, and still find their systems arent great with it?

Will there be a whole load of people who find that the game will no longer run at all on their systems?

typically, I find that most of these are linux users who have put Linux on a low resource, slightly outdated system in order to get some use out of their machine, but dont realise that this is a Linux game that actually requires a modern "Gaming Rig" level system.
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Old 03-02-2010, 04:15 PM   #6
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Quote:
Originally Posted by Linuxmage View Post
An additional question I have to this, is how it will it affect those who are already running the game at minimum graphics settings, and still find their systems arent great with it?

Will there be a whole load of people who find that the game will no longer run at all on their systems?

typically, I find that most of these are linux users who have put Linux on a low resource, slightly outdated system in order to get some use out of their machine, but dont realise that this is a Linux game that actually requires a modern "Gaming Rig" level system.
Quote:
Originally Posted by IRC
[Sunday 28 February 2010] [22:37:57] <DkySven> and some people asked me what the new character models will do with performance
[Sunday 28 February 2010] [22:38:03] <DkySven> will it make the game slower?
[Sunday 28 February 2010] [22:38:10] <zielski> ofc it will :P
[Sunday 28 February 2010] [22:38:14] <Torin-Ironfist> more poly's aint it?
[Sunday 28 February 2010] [22:38:17] * zielski hides
[Sunday 28 February 2010] [22:38:26] <Kailer> Zielski is right
[Sunday 28 February 2010] [22:38:30] <Kailer> LOL
[Sunday 28 February 2010] [22:38:35] <Kailer> No, seriously
[Sunday 28 February 2010] [22:38:36] <Myxir> ^^
[Sunday 28 February 2010] [22:38:46] <Kailer> The LOD system is working great
[Sunday 28 February 2010] [22:38:54] <zielski> uhm right
[Sunday 28 February 2010] [22:38:59] <Kailer> We tested a lot, a damn lot
[Sunday 28 February 2010] [22:39:09] <zielski> and that is why i have avg2fps at initiation zone?
[Sunday 28 February 2010] [22:39:10] <zielski> :P
[Sunday 28 February 2010] [22:39:13] <Kailer> And it's working great
[Sunday 28 February 2010] [22:39:13] <Tesi> Kailer may i ask you to repair the proklen forgotten password link on forum?
[Sunday 28 February 2010] [22:39:26] <Kailer> So, we suppose that there will be no change in performance
[Sunday 28 February 2010] [22:39:39] Quit Dwarfida has left this server (Signed off).
[Sunday 28 February 2010] [22:39:41] <Kailer> Meaning, better characters, no performance drop or gain
Quote:
Originally Posted by IRC
[Monday 01 March 2010] [00:51:10] <Mattdoesrock> Ok
[Monday 01 March 2010] [00:51:18] <Mattdoesrock> How will they affect FPS?
[Monday 01 March 2010] [00:51:40] <night`> Torin-Ironfist: ok i fixed it
[Monday 01 March 2010] [00:51:44] <night`> join and try the same thing
[Monday 01 March 2010] [00:52:40] <Kailer> They wont, as for the tests we've been doing
[Monday 01 March 2010] [00:52:49] <Kailer> the new LOD systems works quite well
[Monday 01 March 2010] [00:52:57] <Kailer> Level Of Detail (LOD)
[Monday 01 March 2010] [00:53:23] <Kailer> Close characters will have from 5000 to 7000 polys
[Monday 01 March 2010] [00:53:25] <Mattdoesrock> Ok, that's great
[Monday 01 March 2010] [00:53:36] <Kailer> but those who are far, will have 250 to 500
[Monday 01 March 2010] [00:53:43] <Mattdoesrock> Compared to...?
[Monday 01 March 2010] [00:53:47] <Kailer> and there are another levels of detail
[Monday 01 March 2010] [00:53:59] <Kailer> Now they have 1000-1500
[Monday 01 March 2010] [00:54:04] <Kailer> in all distances
[Monday 01 March 2010] [00:54:16] <Kailer> with an old LOD system
[Monday 01 March 2010] [00:54:28] <Mattdoesrock> So they new models will be better close up, but worse further away? Or am I misunderstanding?
[Monday 01 March 2010] [00:54:35] <Kailer> that makes those who are far a little lighter to process
[Monday 01 March 2010] [00:54:37] <Kailer> just that
[Monday 01 March 2010] [00:54:45] <Kailer> Yes, that's right
[Monday 01 March 2010] [00:54:52] <Mattdoesrock> Ok
[Monday 01 March 2010] [00:54:54] <Kailer> but won't affect to the visuals too much
[Monday 01 March 2010] [00:55:03] <Mattdoesrock> But "worse" I guess they'll still be better
[Monday 01 March 2010] [00:55:08] <night`> when will you fix and expand arena Kailer ?
[Monday 01 March 2010] [00:55:09] <Kailer> as when they are far, you see them too small
[Monday 01 March 2010] [00:55:18] <Kailer> and don't need to be of 6000 polys
[Monday 01 March 2010] [00:55:36] <Kailer> I don't know, we didn't talk about it
[Monday 01 March 2010] [00:55:46] <Mattdoesrock> Since they were improved, even if they're "worse" at distance, they wont truely be "worse" ?
[Monday 01 March 2010] [00:56:34] <Kailer> Exactly
Hope that helps
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Old 03-02-2010, 05:30 PM   #7
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I got quoted! I'm famous!!!! \o/


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Old 03-02-2010, 10:02 PM   #8
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