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General discussion Topics related to various aspects of Champions of Regnum |
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06-12-2007, 01:19 PM | #1 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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some ideas for RO
i've noticed alot of people have really good ideas so i started this any good ideas put here and hopefully ngd studios will use them.when there done wiht all the bugs etc
Pet health bars- health bars for pets under your own health barso u wont suddenly realise your pets lying on the ground dead. map - so no more getting lost for me also could be able to search other players locations, cities, etc timer - a shown timer on spells and conju pets. so we wont suddenly realize conju's pets arn't there anymore release pets button - in case you see a better pet and wont have to get rid of your current one by making it kill stuff. Also could be for conju pets in the party menu- easier for conju's to heal. The pet should be under the conju or hunters in a diffrent colour so others dont mistake it for a person. rings and necklaces - buyable so no more killing champions 5 times just to get one. WZ map - shows which realms hold which places. SHOULD NOT repeat should not show other realms people. hunters are the ones who show where other realms people are. teleporter - teleporters from visited cities to other visited cities arrows number count - the number of arrows the archer has up the top right of the screen. So archers dont suddenly realize they are out of arrows a spell for hunters that COLOURS the enemies footprints like a track so you could follow itinstead of roughly teeling you what direction it is. tracks will only last about 2mins or so. chargable attacks- chargeable arrow, swords, hammers, spears and spells. For max damage and accuracy. colesium- random levelled animals spawn to kill. prizes won for winning a certain amount without dying. call pet- pet is called to your position so we don't have to look around cities to find our stupid pets that get stuck menu button- button that goes to player select screen so we don't have to log out to change char crafting - allows you to create rings, armor etc out of loot. thanks to hyphen for this one pause - for those moments in the wz. timer to start timer to finish pet special attacks - image pets with powers and mana etc. think of it in the wz an orc knocking out a mage a wasp stinging a warrior in the leg making movement speed go down. picture to picture - ok i know this is a really stupid idea but think of how it would help the boring lvlling just turn on the picture to picture and you could be watching an epi of the Simpsons or Family guy. think of it the worlds first rpg with tv. pet info- right clicking on a conjurers or hunters pet should show attack speed, defence, the dmg it does, range and health and armor controlling pets- you should be able to switch to your pet. there could be some quests for hunters and conjurers where you have to go undercover as your pet to get evidence of a crime or something. quests list- list of quests you have done or list of avadible quests and where they are The centre island should be a whole realm trade room though u may only entre and exit through your realms bridge and you cannot kill in it. how bout realm symbol on the armor makes it alot more easier and looks cool pets should be invisable when the camera is near them too often is my screen blocked by my pet meaning i usually click on my pet rather than my target. thats all i can think of off the top of my head i will post any new ones i hear or feel free to post your own. they could even be some quest ideas or ideas for new spells. Last edited by mann2411; 09-17-2007 at 12:24 PM. |
06-12-2007, 04:21 PM | #2 |
Initiate
Join Date: Oct 2006
Location: part of the "holas" tribe
Posts: 225
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-The ability to select a party member from the party window (easier for cunjurers to heal)
-Faster refresh rate of the party window (so mages can see how much mana their friend have in the moment and now every 20 seconds)
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Errtu: brujurador/warjurer 42 Mystra: bruja/warlock 37 Wulfgar: barbaro/barbarian 27 |
06-12-2007, 04:25 PM | #3 |
Pledge
Join Date: May 2007
Posts: 14
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i lke ure ideas, guess an button, to switch auto on nearest mob/elf would be great either
Randy Md |
06-12-2007, 05:15 PM | #4 |
Master
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
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want a good idea? friendly fire in the war zone.
MUAAAAHHHH |
06-12-2007, 05:25 PM | #5 | |
Initiate
Join Date: Apr 2007
Posts: 118
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Quote:
the equality of elves and mobs is great! that's the spirit my friend! |
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06-13-2007, 04:27 AM | #6 | |
Baron
Join Date: Nov 2006
Location: new york city
Posts: 921
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Quote:
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
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06-16-2007, 09:35 AM | #7 | |
Apprentice
Join Date: Jan 2007
Posts: 60
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Quote:
The call pet and release pet are great, if you have a beetle and you see a wolf...
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Viva el Regnum!! Telenti Tirador Alsius |
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06-16-2007, 10:48 PM | #8 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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All these ideas was brilliant !!
You have a good taste The only thing is... maybe this will cause unbalance, it will get too easy for the hunters.
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Winning a fight is not what makes you a good player, it's how you do it.
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06-17-2007, 01:53 AM | #9 | |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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Quote:
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06-17-2007, 03:02 AM | #10 | |
Duke
Join Date: Nov 2006
Location: 0x00CAFE
Posts: 3,366
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Quote:
Though I like that thing of Frendly Fire in the warzone...
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I don't have a solution, but I admire the problem. |
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