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Questions to the Community Guides and how-to play threads posted by other users |
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12-21-2012, 07:50 PM | #1 |
Pledge
Join Date: Aug 2008
Location: Scotland
Posts: 46
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Team Death match
TDM, why 3 realms, why not 2 teams made up of 3 realms, reason, tonight some of us decided not to just run straight into a fight head on, we died, but when spawning we died instantly to a group of iggie barbs, repeatedly, no doubt this will happen with all realms camping spawn area, so, question is this, is this going to be the norm, and if so, what is the point?
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Guess lvl 60 Noobmaster Dip Stick lvl 60 no Skill Education is the ability to listen to almost anything without losing your temper. |
12-21-2012, 08:02 PM | #2 | |
Initiate
Join Date: Mar 2012
Posts: 103
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Quote:
I suggest to rename the instances to "farmville deathmatch" and "farmville the flag" Och, rp-whores must be in seventh heaven now. |
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12-21-2012, 08:05 PM | #3 |
Initiate
Join Date: Aug 2010
Location: The Netherlands
Posts: 178
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Maybe NGD should add some Guards near the spawn area, or make a little safe zone.
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12-21-2012, 08:15 PM | #4 |
Pledge
Join Date: Aug 2008
Location: Scotland
Posts: 46
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just make it impossible to get into spawn area, simple, but i dont expect much from ngd
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Guess lvl 60 Noobmaster Dip Stick lvl 60 no Skill Education is the ability to listen to almost anything without losing your temper. |
12-21-2012, 08:20 PM | #5 |
Banned
Join Date: Aug 2011
Location: C4NN!B4L & quod licet iovi - non licet bovi
Posts: 143
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Kill-Death-Ratio I think it's needed to report players who only joined TDM to spend frags without fighting. That really sucks for the whole team when someone like that takes the place of someone who would have fight for his team. Only a few screens of a very bad kill/death-ratio shouldnt be a reason for any bans (at TDM) but it think kill-ratio makes sense for this kind of abuse. I like this new kind of competition and it would be nice to keep it fair. |
12-21-2012, 10:27 PM | #6 |
Banned
Join Date: Apr 2008
Location: Brasil
Posts: 536
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i like the way it was so far, we all maybe should get used to it first...
but ye, spawn spot camping definetly NO! IMO the battles should have other options intead of teams of 8. more or less could be better sometimes. |
12-21-2012, 11:01 PM | #7 |
Pledge
Join Date: Aug 2008
Location: Scotland
Posts: 46
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The idea is good, and until the camping ruined it, it was fun, no need to ban people, just the need to add guards, and maybe some other options to the 8v8v8, maybe clan fights, inter realm and cross realm, also remove the rp factor, only coins for better gears
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Guess lvl 60 Noobmaster Dip Stick lvl 60 no Skill Education is the ability to listen to almost anything without losing your temper. |
12-21-2012, 11:17 PM | #8 |
Initiate
Join Date: Feb 2012
Posts: 196
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Class restriction, I keep saying this! 2 Players of every subclass to prevent there being too many Barbarians or Marksmen, if any of these two classes are with 4 or more at a TDM you're doomed to fail if you got some Hunters and some Knights.
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12-22-2012, 12:53 AM | #9 |
Baron
Join Date: Jan 2009
Location: Hopstad
Posts: 775
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Skallagrimr |
12-22-2012, 03:19 AM | #10 |
Banned
Join Date: Aug 2011
Location: C4NN!B4L & quod licet iovi - non licet bovi
Posts: 143
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^^ 1-2 barb hits = 1 point..
5-7 spells for a warju and no real chance for a heal conj. hope they'll have a look to it too (soon..). |
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