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Old 01-19-2013, 09:36 PM   #1
Ulti19
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Default RO in the past.

Look how much the game changed..

http://www.youtube.com/watch?v=6Rl8SDv4ABw

This trailer made me play the game for the very first time lol.
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Old 01-19-2013, 09:49 PM   #2
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Now I know why they have added "Irsh dance" lol
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Old 01-19-2013, 10:48 PM   #3
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the good old days when people used to go to the WZ at lvl 30 and have fun.
Lvl 60 cap and WM was the worst thing that happened to RO...
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Old 01-19-2013, 11:54 PM   #4
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Stop romancing the past.

It wasnt that great.
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Old 01-20-2013, 12:07 AM   #5
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I like the game 100 times more now than what it used to be.
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Old 01-20-2013, 01:45 PM   #6
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Quote:
Originally Posted by Hollow-Ichigo View Post
the good old days when people used to go to the WZ at lvl 30 and have fun.
Lvl 60 cap and WM was the worst thing that happened to RO...
level 15* :P and Ulti, the game really was funner back then... it's just offensive classes were mildy more "fun?"

Idk, i really missed the old forts and gameplay (no invasions... i have no idea about this new [relic?] stuff...), reason i stuck out the 4 years of my life on this addictive game!

Tl;Dr: I honestly enjoyed the beginning of Horus to be one of the best moments of playing.
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Old 02-05-2013, 02:24 AM   #7
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Ulti is right, though I do miss old knight (well more just spring really lol)
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Old 02-05-2013, 08:39 AM   #8
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RO evolves nicely in the terms of eye candy. Sadly in the terms of fun it went downfall.

Please take more time to balance, cleanup the classes and make game fluid and fun again.

--

I really miss conju pre 1.0....
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Old 02-05-2013, 04:30 PM   #9
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There was the things I was only hear of.
Bad that I started playing when whirl barb spell as well as SDM was already dead spells.

Barbs in initial version was corresponding to their description - hard to play, feared monsters.

As well as other classes, players could rely on their spells, spell sets had some worth at all.

And all the time, game was in decline to its current dead condition. Of what I was assuring people, that balance is bad and good statistics/mechanics investments essential. "All games now beautiful, but only some are balanced."

Greatest falling gap was not even 60L cap bump, but ST spell dropped.

Interesting how devs came to dropping ST. They just used so called ochlocracy. They was not asking for concept view, instead they asked "what to drop". As you ask in society, should government drop the gold from riches to poor, you always get "yes" because riches are minority. As it always happens, in such "societies", effective self-destroying mechanisms is getting above and it is completely destroyed by itself. Because people are what they are, smart enough for self destruction.

Last edited by ingolfur314; 02-05-2013 at 04:42 PM.
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Old 02-05-2013, 05:36 PM   #10
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Quote:
Originally Posted by ingolfur314 View Post
There was the things I was only hear of.
Bad that I started playing when whirl barb spell as well as SDM was already dead spells.

Barbs in initial version was corresponding to their description - hard to play, feared monsters.

As well as other classes, players could rely on their spells, spell sets had some worth at all.

And all the time, game was in decline to its current dead condition. Of what I was assuring people, that balance is bad and good statistics/mechanics investments essential. "All games now beautiful, but only some are balanced."

Greatest falling gap was not even 60L cap bump, but ST spell dropped.

Interesting how devs came to dropping ST. They just used so called ochlocracy. They was not asking for concept view, instead they asked "what to drop". As you ask in society, should government drop the gold from riches to poor, you always get "yes" because riches are minority. As it always happens, in such "societies", effective self-destroying mechanisms is getting above and it is completely destroyed by itself. Because people are what they are, smart enough for self destruction.
Hn..... what is ST?
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Good bye RO, the poor players.... have fun
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