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View Full Version : Game need an increase of mana generation


Anunnaki
02-08-2017, 02:34 PM
Yo,

Mana cost has increased for many spells but we still same mana regeneration.

This effect more melee class as they are easly getting spammed by mana suckers.
So what do you think ? poll up

Elva Hunter
02-08-2017, 02:46 PM
Warriors and Archers, yes, they does.

But mages, definitely no, no way.


:syrtis:

ieti
02-08-2017, 03:31 PM
Mana regeneration was already increased for warriors and archers. Mages was left out of this. Problem is mages have mana problems too and that's why you see more and more mages that use mana "borrow" spells. I really love to borrow mana and as a plus mana wars between mages are lots of fun.

Some mages give mana to others if they have some to spend, so ask your mages if they can help. For me NGD need to fix Mana Communion to have bigger tick and lower duration. I propose +30 mana per tick and 30s duration. This way mana gained will be the same, but it will be easier and faster for mages to supply mana for their team.

Sentan
02-08-2017, 06:59 PM
I'm not sure about increasing global mana regeneration but it would be cool to see mana regen spell for archer and warrior.

Two suggestions:
Archer -> Meditation from Short Bow tree to +50/75/100/150/200% mana regen for 30 sec / 60 cd; no mana cost

Warrior -> Rigorous Preparation from Tactics tree to refresh +4/8/12/16/20 mana if foes hit you (won't work if you evade, resist or block an attack).

Mages are fine here :P

Elva Hunter
02-08-2017, 07:13 PM
I'm not sure about increasing global mana regeneration but it would be cool to see mana regen spell for archer and warrior.

Two suggestions:
Archer -> Meditation from Short Bow tree to +50/75/100/150/200% mana regen for 30 sec / 60 cd; no mana cost

Very cool idea, i would just make it a little less OP but the idea is good.



Mages are fine here :P

true! + 100


:syrtis:

TheBarbarianAlsius
02-08-2017, 09:11 PM
Archers has the bigger regeneration of mana , standing and resting.

archer mages no.

warriors yes.

Lebeau
02-08-2017, 10:05 PM
Well, if we increase barbarian mana regen enough, we can just dispense with those subclasses that supply (or fail to supply) mana to the rvr-big-gun sub-class. Barbs will then rule all (moreso than they already do), none others needed; is that the CoR you want? No, ty, say I. Barbs are overly op as is imho. Game is structured as it is for reasons: reasons that define & do indeed limit certain sub-classes. That said tho, I smell/detect a rework on disp/power points in 'near' future at some indeterminate point, & so, this mana 'issue', if there truly is one, may see a re-visit then as well (we'll see....).

:lighten:

Dumberest
02-09-2017, 04:44 AM
boss jewels have mana,wm jewels have mana.

i support some barbs who never need any mana for a long time and others who are out of mana in a few seconds.

i guess its how you play barb class?

mana for marks is always an issues so maybe them.with the new hunter spells mana is now an issue too,but that could be fixed by just reducing the cost of some of the insanely high cost they have.

Kimahri_Ronso
02-09-2017, 05:04 AM
Yep, instead of raising mana regen, lower mana cost, there are tons of spells that have way too high mana cost even on LV 1 compared to the effect they provide. Like Mana Communion 1 ^^

Anyways, the more mana you have the higher is your mana regen, so just try to get more mana gear, WM, Champion gear, they both have ;).

Kimahri_Ronso
02-10-2017, 04:53 PM
Two suggestions:
Archer -> Meditation from Short Bow tree to +50/75/100/150/200% mana regen for 30 sec / 60 cd; no mana cost

Warrior -> Rigorous Preparation from Tactics tree to refresh +4/8/12/16/20 mana if foes hit you (won't work if you evade, resist or block an attack).

Mages are fine here :P

Archers already have wits, not the best yeah, but more than warriors have.
I'm looking for forward to have any +INT / Mana spell for warriors :)

Pery3000
02-10-2017, 06:09 PM
I voted no. I think mana regen values are fine. Main reason is that I dont want barbs with higher mana regen rate or melee class with regen mana spells.