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View Full Version : out of range/move behind spell canceling bug resolved


Angelwinged_Devil
02-28-2008, 11:19 AM
thanks ngd :D, now this bug has been fixed, today a knight tried to evade my spells by moving behind me while casting spells, it still got casted, an archer moved out of range from vampirism, I still hit with it.

ncvr
02-28-2008, 11:21 AM
Not good.

That's all I have to say.

Miraculix
02-28-2008, 12:33 PM
It's stupid imo.

misaccc
02-28-2008, 12:41 PM
Less tactics with this....also im not sure its totaly fixed....mage ghosts move out of range while im casting ripost:/

_dracus_
02-28-2008, 12:52 PM
Why did they introduce a bug in thoses function that were working perfectly well. Out of range, not facing your ennemies should be called at the end of cast not at the begining.

fluffy_muffin
02-28-2008, 12:57 PM
thanks ngd :D, now this bug has been fixed, today a knight tried to evade my spells by moving behind me while casting spells, it still got casted, an archer moved out of range from vampirism, I still hit with it.

And? You will die anyway "D

Blaine
02-28-2008, 01:18 PM
I'm very happy of it
For barbs/knights it's a respite, because their (our) tricks are utilizable again...especially in a moving crowd ...there was nothing worse than cancelling a kamikaze suicidal last-chance south cross :nunchaku:
:dance:

DkySven
02-28-2008, 01:28 PM
Dammit.... So when I am behind me you can still cast spells on me? How am I supposed to win a fight with a warlock then?

Blaine
02-28-2008, 01:36 PM
And Archer tactics for dealing with certain classes have been completely raped. Warlocks own us even harder now...
If you didn't like enemies moving, you should've immobilized them first.

I *always* used a knock down on my Barbarian before casting a spell like South Cross or Ripost.

What is with everyone in Regnum not wanting to use tactics anymore like they used to? Or believing that people who use tactics are overpowered somehow? ...

well I use knock down too, but if you're lvl 38 surrounded by impossible guys (not only you vs. the crowd, I mean group vs. group) you don't have time to knock down somebody and beat him up....you can just choose random victim, deal as much dmg as possible and run away hoping you'll survive :superpusso:

as i tried, there are at least three different builds for a barb for pvp....and it means different strategy...I'm using my strategy which is very pleased of this bugfix :wub2:

_dracus_
02-28-2008, 01:50 PM
well I use knock down too, but if you're lvl 38 surrounded by impossible guys (not only you vs. the crowd, I mean group vs. group) you don't have time to knock down somebody and beat him up....you can just choose random victim, deal as much dmg as possible and run away hoping you'll survive :superpusso:

as i tried, there are at least three different builds for a barb for pvp....and it means different strategy...I'm using my strategy which is very pleased of this bugfix :wub2:

Don't you feel it is normal to die when surrounded by impossible. You should hit someone if in range or facing him, that's my final point.

It isn't to be harsh on you guys at NGD but this is IMHO a lame move. Almost everyone in my clan quit Regnum, and the fact that you were changing a lot of thing like this on each update was one of the key in this decision. I know that everyone was bitching about my clan leader being an asshole, but you have to admit you lost a good player here, and that's totally your fault.

Angelwinged_Devil
02-28-2008, 01:52 PM
Dammit.... So when I am behind me you can still cast spells on me? How am I supposed to win a fight with a warlock then?
nono you're misunderstanding me, I can't cast when you are behind me, but you can't cancel my spells by moving behind me or out of range while casting.

and it's not a tactic to abuse a bug.
Then crashing your client to avoid being killed would be a tactic too.
It's stupid and you already got enough evade chances with the system mechanics.


I know that everyone was bitching about my clan leader being an asshole, but you have to admit you lost a good player here, and that's totally your fault.

good player? Even the spanish people knows he's not only an arse but a pt. And that's the ones who have been recognized as some of the better players

DkySven
02-28-2008, 01:56 PM
Damm you, AwD! The moment I read crash, my browser crashed! :) Well, another reason to use spears, maybe becomes brainpiercer now useful.

Blaine
02-28-2008, 01:56 PM
You should hit someone if in range or facing him, that's my final point.

yeah, sure, when you're starting the trick, you must be in some range and facing him...
and as long as regnum has autofight and isn't a fps, you should also finish the trick you've started....i think dodging tricks is more a fps game habit

_dracus_
02-28-2008, 02:07 PM
yeah, sure, when you're starting the trick, you must be in some range and facing him...
and as long as regnum has autofight and isn't a fps, you should also finish the trick you've started....i think dodging tricks is more a fps game habit

NO IT'S WHEN THE SPELL HIT THAT YOU HAVE TO BE IN RANGE!

_dracus_
02-28-2008, 02:10 PM
good player? Even the spanish people knows he's not only an arse but a pt. And that's the ones who have been recognized as some of the better players

You can say whatever you want, I saw him fighting, and He was awesome. Nahue said he was a pt ? WTF, Nahue is a cheat, and it has been proven.

You can say whatever you want, still Valorius was good player.

fluffy_muffin
02-28-2008, 02:14 PM
nono you're misunderstanding me, I can't cast when you are behind me, but you can't cancel my spells by moving behind me or out of range while casting.

and it's not a tactic to abuse a bug.

So i can sent abuse emails whenever someone run out of my range when i am casting ambush?

Blaine
02-28-2008, 02:14 PM
NO IT'S WHEN THE SPELL HIT THAT YOU HAVE TO BE IN RANGE!

then you should be able to start it earlier and come close to the enemy exactly when the hit comes .... no, that's a fps game, that's a completely different principle
can you see the difference between aiming, precission, quick reflexes and permanent movement (fps) and strategy, buffs and combination of tricks without need of moving all the time (autofight)?

Angelwinged_Devil
02-28-2008, 02:20 PM
THIS IS CORRECT. Running out of range of spells after you see the casting start was NOT a bug. It was a tactic.
And I'm pretty sure I've even seen characters owned by NGD staff taking advantage of it.
It was a bug and it's now fixed, besides your tactics haven't been raped, stay behind all the time, use your speed to do this


You can say whatever you want, I saw him fighting, and He was awesome. Nahue said he was a pt ? WTF, Nahue is a cheat, and it has been proven.

You can say whatever you want, still Valorius was good player.

that's all a matter of opinion though ;)

not only nahue did it, besides the smart beat the lesser smart, if you're able to figure out bugs and such (figure out not discover by accident) you have a potential good player.
but I don't want this to turn into a valorius thread.

Asdfgh sorry for crashing your browser XD.

fluffy_muffin
02-28-2008, 02:23 PM
It was a bug and it's now fixed, besides your tactics haven't been raped, stay behind all the time, use your speed to do this

Once again if someone move out of my range while i am casting ensare, ambush or confuse then he is bug abuser?

Angelwinged_Devil
02-28-2008, 02:26 PM
Once again if someone move out of my range while i am casting ensare, ambush or confuse then he is bug abuser?
it's really hard to tell if it was to get away from or to abuse this bug, yes you are right on this

misaccc
02-28-2008, 02:36 PM
it's really hard to tell if it was to get away from or to abuse this bug, yes you are right on this

nope...man youre really acting newby about this issue...it was a valid tactics everyone agrees on it...

Angelwinged_Devil
02-28-2008, 02:43 PM
nope...man youre really acting newby about this issue...it was a valid tactics everyone agrees on it...
not everyone... I'm not and not everyone are posting on the forums and the spanish users are here too.

But the fact that you could cancel a spell with no conditions sucks

Aries202
02-28-2008, 02:44 PM
i know how this going behind thing works im not gonna post something stupid like some of ya did, but a question say i catch you with ripost if im behind you will you be able to cast still?(if ur 2.4 behind the person he will still attack you just like spear range)


Aries.

BlooD
02-28-2008, 02:44 PM
not everyone... I'm not and not everyone are posting on the forums and the spanish users are here too.

But the fact that you could cancel a spell with no conditions sucks

Only the newbies at the spanish forums complains about that.

Use mind push and problem solved, if it works of course.

Angelwinged_Devil
02-28-2008, 02:50 PM
Only the newbies at the spanish forums complains about that.

Use mind push and problem solved, if it works of course.
put points into a skill to avoid a bug... required to use 150 mana every 8 seconds to prevent a bug... no thanks.

usually timing/lag/internet connection along with the faster casting from arcane devotion was enough, but arcane devotion doesn't last forever.

If this should be implemented I want to be able to avoid attacks by moving, then I can cancel stuff too with no conditions

BlooD
02-28-2008, 02:50 PM
put points into a skill to avoid a bug... required to use 150 mana every 8 seconds to prevent a bug... no thanks.

usually timing/lag/internet connection along with the faster casting from arcane devotion was enough, but arcane devotion doesn't last forever.

If this should be implemented I want to be able to avoid attacks by moving, then I can cancel stuff too with no conditions

Its not a bug, when you are not facing the enemy the spell isnt casted. You are the only one who think thats a bug.

Angelwinged_Devil
02-28-2008, 02:58 PM
Its not a bug, when you are not facing the enemy the spell isnt casted. You are the only one who think thats a bug.
it was a bug. And the fact that I'm one of the only doesn't mean I can't be right.
You can't start casting a spell or power when you are not facing him or not in range but you will always finish it and it can get block/resisted/evaded.

When the spell/power was canceled this way it didn't give any echo or outprint that it was "evaded" making it a bug, the "you're not facing your enemy" coming when he moves behind to cancel a spell or "you are not in range" is really your staff trying to attack.

_dracus_
02-28-2008, 03:06 PM
Where is the bug ?

Is this a bug not being able to cast because the ennemy moved ? It happened to my warlock hundred of time. And to my hunter it happens even more when I'm chasing people. That is the way thing should work.

And if they change that, I say that's lame. Yes this is my opinion, I might be wrong. But this was part of the fighting engine since I join regnum in july 2007, and this change a lot of tactics for fighting!

Comp
02-28-2008, 03:16 PM
This correction doesn't bother me (nor has it affected my chances with warlocks - I still usually win). I see it as a fair balancing for the mages given that their cast times are so damn long. So I only see the following:

1. Shorten cast times and allow the "run behind" tactic
2. It's good as it is now with "run behind" fixed.

Stop complaining and adapt people - goodness. I knew this change was coming and trained for it on experimental.

Angelwinged_Devil
02-28-2008, 03:41 PM
Where is the bug ?

Is this a bug not being able to cast because the ennemy moved ? It happened to my warlock hundred of time. And to my hunter it happens even more when I'm chasing people. That is the way thing should work.

And if they change that, I say that's lame. Yes this is my opinion, I might be wrong. But this was part of the fighting engine since I join regnum in july 2007, and this change a lot of tactics for fighting!

you just "say" it's a tactic, I see no documentation for it not being a bug, we think different and all this is really subjective


This has always been part of the fighting technique of Regnum since I joined as well, just near the end of beta.

so has a lot of other things, this doesn't mean they are not a bug


To say that it is a bug is just pure illogical nonsense when it was clearly meant to be that way.

pure illogical sense to you, and why is it not meant to be that way, explain yourself


Seriously, all of thse people mucking the game up because of their own personal views is bullshit and getting old fast.

I stopped challenging NGD's decisions, and I haven't challenged this one... but I do challenge the people who defend it.


then try me provide some information I have seen no proof yet of why it should not be a bug only people saying "you are the only one saying it's not a bug so we're right"

You can still go behind trees and such to win, I did this to win against an archer who tried to use his range, he then came to me which allowed me to cast a spell on him when he got in my casting range.

There are still loads of tactics you can use which doesn't include bugs, I use those too.

_dracus_
02-28-2008, 04:24 PM
you just "say" it's a tactic, I see no documentation for it not being a bug, we think different and all this is really subjective


so has a lot of other things, this doesn't mean they are not a bug


pure illogical sense to you, and why is it not meant to be that way, explain yourself



then try me provide some information I have seen no proof yet of why it should not be a bug only people saying "you are the only one saying it's not a bug so we're right"

You can still go behind trees and such to win, I did this to win against an archer who tried to use his range, he then came to me which allowed me to cast a spell on him when he got in my casting range.

There are still loads of tactics you can use which doesn't include bugs, I use those too.

oh well! Try to be a little bit realistic, if you have a sword, prepare to hit someone, and then he move, you will not be able to hit him if you don't move.

This was clearly intend IMHO, and was changed because of crying baby. I just say it's IMHO a really stupid move cause it wasn't an OBVIOUS BUG. I learnt to play with that with my warlock and my hunter. Ivy was a good solution for the target not to go out of range. And as a hunter I also have a range 30 bow with me to cast ambush and ensnaring arrow.

And as there is no documentation on how things should work on regnum, what you are saying is an opinion.

And for the reference, I really don't like that you imply that running behind you is using a bug on purpose. This is really not good implying other people are cheaters when you have no proof of what you are saying. I might not be as experienced as you are, but I really hate that you imply I am a cheater!

magnet
02-28-2008, 04:27 PM
I didn't play since the last update so maybe AwD is wrong, anyway if it's as he says, I think it's a bug introduced when fixing instant warrior spells being wasted and that it will be back to the proper behaviour starting next patch. I really hope so, and when it happens, AwD can finally stuff his its-a-bug talk in an intimate dark place forever :D.

octopus
02-28-2008, 04:49 PM
I am not convinced that this bug was fixed. Last night while fighting a hunter, he canceled four of my spells in a row by running behind me right after I started casting, so I am still seeing it.

misaccc
02-28-2008, 04:54 PM
I am not convinced that this bug was fixed. Last night while fighting a hunter, he canceled four of my spells in a row by running behind me right after I started casting, so I am still seeing it.

its not a bug...and its not totaly fixed...

Angelwinged_Devil
02-28-2008, 04:55 PM
oh well! Try to be a little bit realistic, if you have a sword, prepare to hit someone, and then he move, you will not be able to hit him if you don't move.

realistic... hmm as realistic as moving behind someone by going right through him?

And as there is no documentation on how things should work on regnum, what you are saying is an opinion.

If you look in game and notice how things always give some kind of information on why it didn't want to cast you would understand.
If a spell is evaded it says so in the combat log
if your target is too far away to shoot it it says so.

And for the reference, I really don't like that you imply that running behind you is using a bug on purpose. This is really not good implying other people are cheaters when you have no proof of what you are saying. I might not be as experienced as you are, but I really hate that you imply I am a cheater!
I never said it was on purpose. Some do it on purpose others do it because they just want to be behind so the target can't cast spells, it's like dizzying your opponent with ivy. I use that tactic myself, but I try not to cancel spells by moving behind while the target is casting.

Angelwinged_Devil
02-28-2008, 04:56 PM
its not a bug...and its not totaly fixed...
then tell me why it's not a bug?

NightTwix
02-28-2008, 07:33 PM
neither the old nor the new behaviour is a bug
its a behaviour and it is different now.

It doesnt change the running into the back tactic that much.
You cant cancel the actualy spell any more? so what. The enemy still has to turn around to cast the next spell.
no big deal for me

_dracus_
02-28-2008, 07:38 PM
It does change things for escaping, if you are hit by an ensnaring arrow.

mrclean
02-28-2008, 08:25 PM
Not solved at least for me.

Trip, feint spell starts but no effects if target moves out of range. Same as southcross. Someone told me this should apply only to instant spells.

Feint and trip are constant, but southcross is instant.

Why? Wasn't this change basically aimed for warriors?

magnet
02-28-2008, 08:30 PM
Not solved at least for me.

Trip, feint spell starts but no effects if target moves out of range. Same as southcross. Someone told me this should apply only to instant spells.

Feint and trip are constant, but southcross is instant.

Why? Wasn't this change basically aimed for warriors?

Instant here means 0 casting time like feint & trip. It's normal that someone can run out of South Cross .. you have to immobilize your target before if you want to be sure it works. As for Feint & Trip not working, are you sure there is no line in the log? Sometimes the spell succeeds but the knock down itself is resisted (through constitution, mind blank, unstoppable madness, defensive stance, ...)

mrclean
02-28-2008, 08:40 PM
Then for me nothing changes, I always have to stop someone before casting something... Nice! -.-'

Btw, for trip and feint could also be a lag matter, but also barbie said they sometimes lack...

Anyway I'll do more tests on instantaneous spells (so without casting time xD ) and I'll see :)

EDIT: tested. Doesn't work, I casted trip chasing an archer, the spell start, but no effects. Mana consumed, cooldown but no log entries.

Drogar
02-29-2008, 09:52 AM
As a not-so-experienced barbarian, i tried it too. Yesterday night i rushed into a group of 3 hunters ( /me_cast easily stoppable pure madness :horsey: :superpusso:) and aimed one of them. While the other 2 and the pets are attacking me:razz: and the one i aimed kep moving i casted SC and charge. Result for charge is success but for SC it is like as fean0r; the spell started, but no effects, mana consumed, cooldown but no log entries.

ncvr
02-29-2008, 10:35 AM
SC is not an instant spell, it has 1 second casting.

Feint is an instant spell, therefore it is a bug if the spell misses but casting has begun.

backe
02-29-2008, 04:35 PM
either way, i don't think feint and trip are viable spells to test the move in/out of range "feature". knock-down skills still have the random failure glitch, which i don't think is actually a constitution/resist knock% based. i've tried both on an unbuffed warlock and knight with defensive stance and pretty much got the same statistics for the unlogged failure. charge or its blunt and pierce counterparts might be better suited for testing this...

mrclean
02-29-2008, 05:50 PM
You're wrong. Trip or feint if casted have a line in the log. Doesn't matter the result. Success with no knock is logged. Success with knock is logged. Resist, evade, block are logged as well. And btw trip does also dmg so you would see at least a bit of dmg.

The bug happens in this way: you cast the spell, you reach the target, spell starts its cooldown and mana is consumed, no effects on target, no log or anything else. So the bug still lives.

magnet
02-29-2008, 06:05 PM
You're wrong. Trip or feint if casted have a line in the log. Doesn't matter the result. Success with no knock is logged. Success with knock is logged. Resist, evade, block are logged as well. And btw trip does also dmg so you would see at least a bit of dmg.

The bug happens in this way: you cast the spell, you reach the target, spell starts its cooldown and mana is consumed, no effects on target, no log or anything else. So the bug still lives.

Well then, let's keep the hopes up. They announced it was fixed the update before the last, then the last one again... I'll guess they'll announce a fix for the next one too :p. And maybe they can get the out of range/not facing your enemy to its proper behavior ;).

Myxir
02-29-2008, 06:30 PM
This change is totally crap. It takes away a very nice and important tactical feature from the game.. like most of the last update.

Myxir
02-29-2008, 07:41 PM
But we will adjust as always. :) I've learned that it's better to just accept it and not complain.
Revolution, revolution, rebellion, rebellion :horsey:

Myxir
02-29-2008, 07:48 PM
Tried that doesn't work. :) Did you leave the game? I haven't seen you in quite a while.

Well, yes and no. It's three weeks now without Regnum.
I did not really plan to leave the game. But actually there is nothing that makes me wanting to play Regnum. The latest Update made this even worse. :wiggle14:

Myxir
02-29-2008, 08:03 PM
Yeah, I'll give the update a try, for sure. But not now :superpusso:

misaccc
03-01-2008, 06:36 PM
how can a mage cast when im behind him....i had a pvp with puppy(awsome btw:D ) but he casted meteor fireball and some basic shot when i was behind him...and im almost sure he didnt start casting

GIGO305
03-01-2008, 06:56 PM
NOOOO you danm whiners are killing this game that was the only way of implimentinng strategys in PvP that was what made it so kick ass instead of just standing there doing the same danm moves you basterds!

Angelwinged_Devil
03-02-2008, 12:44 AM
how can a mage cast when im behind him....i had a pvp with puppy(awsome btw:D ) but he casted meteor fireball and some basic shot when i was behind him...and im almost sure he didnt start casting
graphical positioning bug or lag

misaccc
03-02-2008, 01:01 AM
graphical positioning bug or lag

im sure it wasnt a positioning bug and i didnt have so much lag...i dont know...we will see if it happens again
ps.im not the only one with this problem

ncvr
03-02-2008, 01:18 AM
How do you know it wasn't? It happens tons now...

misaccc
03-02-2008, 01:31 AM
How do you know it wasn't? It happens tons now...

because when it is i see my real position few sec later...or i get the not facing message...or out of range...

ncvr
03-02-2008, 01:37 AM
There's no way of telling whether or not you have the bug unless you manage to hit the person.

Hmm...this gives me an idea for a warlock's skill :biggrin: