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Comp
03-10-2008, 10:00 PM
All - I posted this - please read if you get a chance and post your comments. NGD really needs to do something soon or many people will leave.

http://www.regnumonline.com.ar/forum/showthread.php?goto=newpost&t=20473

Reuhman
03-10-2008, 11:08 PM
well, as far as i'm concerned i can't see why a spell should be canceled by hits or other spells hits (other than dizzy spells of course). i find this really annoying and unfair.
but if it's the only thing that can be done to prevent people from leaving the game, i won't mind.

as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

before the update it was already very hard to catch hunters with maxed evasion. camo wasn't canceled by hits and casting time was shorter. and archers could cast spells while under SotW.

i think the lag makes people leave the game. i don't think they should leave because of hunters. hunters are really harder to catch than they used to be, they're just... different.

Hell_bound
03-10-2008, 11:11 PM
I don't how this will make people leave?

And you guys call me the the prophet of doom?

Please have a little more faith in NGD!

Jedi-x
03-10-2008, 11:18 PM
As a hunter, I don't feel as tho I should be able to cast a spell which has a very high evade rate in order to cast another for escaping. I , personally, fell the same as Comp here, the 2 spells should be separated from each other. If you are using SoW, then NO CAMO ..... makes perfect sense to me. Sow is a defensive spell ( according to NGD and the evasion tree ) and Camo is now an offensive spell .... therefore you should not be able to use 1 while in the process of the other.

Reuhman
03-10-2008, 11:28 PM
As a hunter, I don't feel as tho I should be able to cast a spell which has a very high evade rate in order to cast another for escaping. I , personally, fell the same as Comp here, the 2 spells should be separated from each other. If you are using SoW, then NO CAMO ..... makes perfect sense to me. Sow is a defensive spell ( according to NGD and the evasion tree ) and Camo is now an offensive spell .... therefore you should not be able to use 1 while in the process of the other.

then that means no ambush, no confuse, etc. using defensive spells while casting offensive spells is what every class does all the time. if this change has to be done it's only to make hunters easier to catch, let's face it and let's not try to find other reasons when there is none. i won't mind but keep this in mind.

aric_swartzell
03-11-2008, 12:30 AM
If people are going to leave because they don't like the newest patch so be it. Like Hell_bound said, this is a mmo, it is and always will be under development. I guarantee there will be patches you won't like. If you choose to leave because of that, that's your decision. NGD is doing the best they can.

trulyem
03-11-2008, 02:44 AM
If people are going to leave because they don't like the newest patch so be it. Like Hell_bound said, this is a mmo, it is and always will be under development. I guarantee there will be patches you won't like. If you choose to leave because of that, that's your decision. NGD is doing the best they can.

Yes you're absolutely right.

The solution isnt fixing the class but by quitting other classes, setting them aside and focus on creating more hunter classes in the future. I hope NGD focus more on Hunters after all, they are the mass used class in the game.

ljwolfe
03-11-2008, 06:51 AM
totally agree with this issue. No other class gets this combination of iwin skills. Deal with it now, or people will just leave.

Mellion
03-11-2008, 08:41 AM
Because you THINK you can't kill a hunter, means, that hunters should be reduced in skills again?

Are you serious?

Strohmann (on of GG's Conjureres) levelt at Herbred Beach and XXXX (lvl 50 barb) and Nyggel (lvl 50 hunter, whatever his correct name is) attacked him. After a few sec. of combat they both ran away.

If you want to kill hunters, adjust your own skilling. If you cant kill them the old way, learn from other good players like Znurre. He can kill my easily. Good warlocks, barbs, warjurer can kill hunters easily, too.

As a hunter you have to make a choice, hunting alone, hunting in groups, pet or no pet. I avoid fortwars at all. Because with my setup I am of no use there and I lag if more than 5 ppl are around me. So what else remains? Killing single targets or small groups and get away.

Please tell me for what else than hit-and-run is a hunter for?

mrclean
03-11-2008, 08:57 AM
as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

ncvr
03-11-2008, 09:00 AM
Because you THINK you can't kill a hunter, means, that hunters should be reduced in skills again?

Are you serious?

Strohmann (on of GG's Conjureres) levelt at Herbred Beach and XXXX (lvl 50 barb) and Nyggel (lvl 50 hunter, whatever his correct name is) attacked him. After a few sec. of combat they both ran away.

If you want to kill hunters, adjust your own skilling. If you cant kill them the old way, learn from other good players like Znurre. He can kill my easily. Good warlocks can kill huntes easily, too.
I agree mostly with what you said. However I still think hunters should either escape and track more easily or do damage and have higher defense more easily.

fluffy_muffin
03-11-2008, 09:04 AM
SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

:D do this:
1]cast maneuver
2]sotw lvl 5
3]DS
4]use normal shoots

You still can be killing machine with sotw :] btw when i shot to marks (88dmg) and he is shooting to me 350-500 dmg with DS than i think that he doesn't need sotw to kill me :D
Belive me marks with sotw still can kill i done it this way in last week when Maligna&co ware in save.

mrclean
03-11-2008, 09:10 AM
:D do this:
1]cast maneuver
2]sotw lvl 5
3]DS
4]use normal shoots

You still can be killing machine with sotw :] btw when i shot to marks (88dmg) and he is shooting to me 350-500 dmg with DS than i think that he doesn't need sotw to kill me :D
Belive me marks with sotw still can kill i done it this way in last week when Maligna&co ware in save.

Probably that change done for marksman is right, I'm not saying the contrary :)
I think a marks with recharged arrows + death sentence is like a gatling gun xD

_dracus_
03-11-2008, 09:36 AM
The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

Guess what when it goes wrong, you fight. You wanna fight a hunter, dizzy him, confuse him, use darkness, or whatever and he won't run. Warlock often starts with a meteor on me because as soon as I'm not dizzy I cast SotW (and choose to fight or escape). I guess they'll have a better chance to fight if they start with darkness. As it has already been said, all you need is using your skill.

DemonMonger
03-11-2008, 09:45 AM
well, as far as i'm concerned i can't see why a spell should be canceled by hits or other spells hits (other than dizzy spells of course). i find this really annoying and unfair.
but if it's the only thing that can be done to prevent people from leaving the game, i won't mind.

as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

before the update it was already very hard to catch hunters with maxed evasion. camo wasn't canceled by hits and casting time was shorter. and archers could cast spells while under SotW.

i think the lag makes people leave the game. i don't think they should leave because of hunters. hunters are really harder to catch than they used to be, they're just... different.

Camo spell is fine as it is.... the chances of it working are not 100% anymore.... how would you like to have your conjurers heal spell canceled when they are shot with basic attacks.... how would you like to have your attacks cancel when you are hit with basic attacks... seriously I think its fucked up that we cant cast our skills when being attacked... we were not invincible.... if you learned how to use your characters instead of always trying to make things super easy.... then this game would be number one...
instead we have people crying that they cant kill or cant win.... for gods sake learn how to play the game.... stop your bitching.... if you cant handle it.. fuck off... It seems like you want the game to be about who can stand infront of the other person and bash their brains out the fastest... thats not what regnum is all about....

Each of us are like chess peices and we can make our own moves and paths... each time you try to make this game easier for people that dont understand how things work and how to win.... you degrade regnums value...
soon it will be a game of checkers.... and then.. a game of marbles... finally basic thumb wrestle.... Do not take away the essence that is the game... take time to learn your skills... you wont be near perfect until you are level 50... so dont complain about not being able to kill or win until you have climbed to the top of the mountain and can look down with wise eyes....
:fingers: Stop whining... for level up... reset your powers and learn what moves do what.. for every skill there is a counter skill.... :closed1:

I was never for the new version of camo...... yes i agree it makes hunters very hard to track .... almost impossible.... so why track at all? If you are doing fort wars then the enemy will come to you all in good time... people always say where the battles are.... and the game also says what fort is owned by who.... I'm just sick of watching this game go downhill in quality warfare.... when the game was in beta mode it was awesome.... now its just ok...

Angelwinged_Devil
03-11-2008, 09:55 AM
Please tell me for what else than hit-and-run is a hunter for?
Hunter stalks a player
either the hunter or the player gets killed

now it's:
hunter stalks some random person
there are ten other random persons too
hunter may kill the target and get away
or hunter may not kill hte target but still get away

hunters=always get away

I see them a bit as predators who may hunt alone, he stalks some hurt animal and in most cases he win, but he will only get away if he wins, changing the evasion spells to speed spells would balance it pretty much as it means:
a marksman would keep his range to win and use that as his defense.
A hunter could get away if no one's around, but not with speed and tank abilities combined.

I'm probably going to get bashed now ^^ "oh u warloc nub"

DemonMonger
03-11-2008, 09:56 AM
The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...
if you dont watch your mana... you cant escape.... theres no way you can battle cast son of wind.. and camo 100% of the time.... no way in hell... if you think you can i will gladly let you use my account....
theres no way you can stop a hunter 100% of the time.... but theres no way you can escape 100% as a hunter even with son of wind and camo....
Im tired of all you freaks.... hunters are not made to stand in your face and punch it out back and forth.... don't like it? you cant learn how to stop them?
then find a new game....:closed1: I wont miss you...

Angelwinged_Devil
03-11-2008, 09:57 AM
I'm just sick of watching this game go downhill in quality warfare.... when the game was in beta mode it was awesome.... now its just ok...
YEEEES, I can only agree on this,

DemonMonger
03-11-2008, 10:00 AM
Hunter stalks a player
either the hunter or the player gets killed

now it's:
hunter stalks some random person
there are ten other random persons too
hunter may kill the target and get away
or hunter may not kill hte target but still get away

hunters=always get away

I see them a bit as predators who may hunt alone, he stalks some hurt animal and in most cases he win, but he will only get away if he wins, changing the evasion spells to speed spells would balance it pretty much as it means:
a marksman would keep his range to win and use that as his defense.
A hunter could get away if no one's around, but not with speed and tank abilities combined.

I'm probably going to get bashed now ^^ "oh u warloc nub"

we do not always get away..... it depends on how much mana the battle taxes on us... and how many people are in the area.... even 1vs1 at times we cant escape... God... get lvl 50 people then see how many hunters can escape you .... next you will complain that hunter has passive speed boosts..... it will never end.... "oh hunter acn outrun us its not fair blablabla"
if you admire them so much make a hunter.... stop whining


i personally hunt the wounded because its a 5 - 10 second battle and i can get out of the area before 50000 people come swarming... then i watch them... and find my next victim.... its to incite wars... to fuel the rage between realms.. once enough gather.. they go off and attack a fort... if you dont like it.. dont train in the war zone...

i want to see this happen

1) return mage fireball back to 100% area damage to all
2) make projectile rain area skill 100% damage to all
3) give the warrior more extended range spear attacks...
4) let the conjurer buff himself with his spells....
5) return soulkeeper and vampire drain to full damage no matter the warlocks life...
6) return barbarians power attacks...
7) remove speed cap of + 50 max
8) since you allow horses in warzone give them mounted attacks
(the original statement from NGD was no premium item would effect war.... HORSES EFFECT the outcome of WAR 100%... so you may as well give them more of an effect and let people battle from them)
example... horse run on you = trip spell effect , knocks you down + trample damage 300.. let knights and barbs with spears joust people while on horses... let archers fire from horse back and mages cast...... you allow them... they change war.... stand by your words or take your words back... its shadey...
9) fix the warlock spell twister it still doesnt last full duration damage wise..
10) fix ice blast warlock spell... the damage is nothing now....
11) god... the list is endless.....

Angelwinged_Devil
03-11-2008, 10:02 AM
we do not always get away..... it depends on how much mana the battle taxes on us... and how many people are in the area.... even 1vs1 at times we cant escape... God... get lvl 50 people then see how many hunters can escape you .... next you will complain that hunter has passive speed boosts..... it will never end.... "oh hunter acn outrun us its not fair blablabla"
if you admire them so much make a hunter.... stop whining
so let's say I have a spell, 5 sec casting time cd 5 minutes kills everyone range 50 mana 1000, it's fair because I had mana for it

DemonMonger
03-11-2008, 10:15 AM
so let's say I have a spell, 5 sec casting time cd 5 minutes kills everyone range 50 mana 1000, it's fair because I had mana for it
and heres the difference.. hunter escaping doesnt kill anyone... your spell is very dramatic... and will be like instant nuke... it doesnt compare... apples and potatoes... i've had enough of this foolish talk... you guys are crippling the game.... its becomming the laughing stock of all mmos...

ncvr
03-11-2008, 11:24 AM
Ice blast is nothing?

Oh yes, 100 dmg per second for 10 seconds on a normal enemy in war is nothing. Sorry I forgot.

AWD, when will you stop whining about hunters anyway? Learn to use Mana Burn, Energy Borrow and Sadistic Servents...even if the hunter uses only dual shot and tear apart lvl 5 in a battle you'll still deplete their mana supply. They get resisted then bad luck, you might resist the hunter's spells with your high int. It's relatively even.

mann2411
03-11-2008, 11:36 AM
Hunter stalks a player
either the hunter or the player gets killed

now it's:
hunter stalks some random person
there are ten other random persons too
hunter may kill the target and get away
or hunter may not kill hte target but still get away

hunters=always get away

I see them a bit as predators who may hunt alone, he stalks some hurt animal and in most cases he win, but he will only get away if he wins, changing the evasion spells to speed spells would balance it pretty much as it means:
a marksman would keep his range to win and use that as his defense.
A hunter could get away if no one's around, but not with speed and tank abilities combined.

I'm probably going to get bashed now ^^ "oh u warloc nub"
awd this is not true
ok i dont know what game you guys are playing but
a) hunters CAN do something in fort wars.
b) i dunno bout the rest of you but when i get hunted down i dont sit there going "wah i got killed by a hunter that means there overpowered ngd make hunters suck wah" when a hunter fricking attacks me i ressurect as fast as possible gather a big arse force take them all out to kill this one noob loser and absolutly rape him into the ground now exactly how does he get away then? in a bodybag

thanks to demon monger who summed it up easily
stop complaining, fricking play the dam game
fact being you WILL get killed you WILL kill people stepping into the warzone is an almost garuntee of that, you WILL get hunted so stop fricking crying ya face off and start chopping heads instead of trying to make others easier just so your class will be the best
i can see the noobs in the near future
"wah barbs hit too hard"
"wah i cant hit knights hard enough"
"wah a conjurer healed my enemy when i almost killed him"
"wah marksmen freeze me"
"wah hunters can track me"
"wah all other warlocks instead of me cheat because they can kill me"
fricking hell the other classes arent overpowered you people are just noobs

Angelwinged_Devil
03-11-2008, 11:37 AM
and heres the difference.. hunter escaping doesnt kill anyone... your spell is very dramatic... and will be like instant nuke... it doesnt compare... apples and potatoes... i've had enough of this foolish talk... you guys are crippling the game.... its becomming the laughing stock of all mmos...
orly?
I don't think so
no it doesn't kill anyone, but it's affecting everyone and that's the point, it's the principle.


AWD, when will you stop whining about hunters anyway? Learn to use Mana Burn, Energy Borrow and Sadistic Servents...even if the hunter uses only dual shot and tear apart lvl 5 in a battle you'll still deplete their mana supply. They get resisted then bad luck, you might resist the hunter's spells with your high int. It's relatively even.

I'm not whining I'm complaining there's a huge difference plus those spells has to hit.
And bad luck or good luck is what seems to make the end of the fight then.

Oh and brad, I die a lot of times in the war zone, I just hate playing lotto :). I don't mind dying if someone was better than me

ncvr
03-11-2008, 11:43 AM
You are saying there is a 100% chance for all 3 spells to miss?

I agree luck is a big factor here, but I am certain NGD has heard it before...you do not know that they do not know what they are doing, more times you mention it the more stressed they will get. They have an entire balance team to point things out, they've heard it.

Pizdzius
03-11-2008, 11:47 AM
Ice blast is nothing?

Oh yes, 100 dmg per second for 10 seconds on a normal enemy in war is nothing. Sorry I forgot.

AWD, when will you stop whining about hunters anyway? Learn to use Mana Burn, Energy Borrow and Sadistic Servents...even if the hunter uses only dual shot and tear apart lvl 5 in a battle you'll still deplete their mana supply. They get resisted then bad luck, you might resist the hunter's spells with your high int. It's relatively even.

from all classes I think that warlocks are the most awesome offensive class and he's whining over some hunter? I agree, Necro, he could smash a hunter really fast if he knew how to use skills other than those that deal damage. Twister, ivy and the hunter can't run. (maybe some slow, silence or something) Mana drain, infuriate, some nice dmg over time, then he runs and dies on his way home... warlocks can really pwn hunters :)

mann2411
03-11-2008, 11:53 AM
awd the whole game IS luck its luck wheter you get hit, its luck if you evade its luck if your levelling where you are but you know what how you handle it decides wheter your a noob or not
wheter you sit there going"wah wah wah he killed me boo-hoo" or you accept the lose and move on
its not luck awd thats what you said when i beat you its not luck maybe just maybe im a good hunter of course according to you im a noob right? and the simple reason behind that is because i beat you on what you think is luck
your a sore loser awd and i think most people who have beaten you will agree
yes piz awd could smash a hunter then again i won and i have pics to prove it
i lost just as much as awd but the fact is i didnt get mad and start calling my clan and friends noobs

Angelwinged_Devil
03-11-2008, 11:57 AM
You are saying there is a 100% chance for all 3 spells to miss?

no but it doesn't matter as I can't use skill to defeat them I have to be just as lucky by using wind wall... *put in some harsh language* luck wind wall.



I agree luck is a big factor here, but I am certain NGD has heard it before...you do not know that they do not know what they are doing, more times you mention it the more stressed they will get. They have an entire balance team to point things out, they've heard it.
hm yeah... but do you know what's going on if megrim didn't do anything yet?

ncvr
03-11-2008, 12:02 PM
Because he is busy with people whining about barbarian's South Cross. That's what's happening ;)

aric_swartzell
03-11-2008, 12:04 PM
Because he is busy with people whining about barbarian's South Cross. That's what's happening ;)

Hahaha classic.

Angelwinged_Devil
03-11-2008, 12:08 PM
awd the whole game IS luck its luck wheter you get hit, its luck if you evade its luck if your levelling where you are but you know what how you handle it decides wheter your a noob or not
wheter you sit there going"wah wah wah he killed me boo-hoo" or you accept the lose and move on

I don't mind losing...
and not the whole game is luck, luckily (XD) there are still some skills left, I love fighting with skills instead of luck because I can learn from it, I can't learn from luck.


its not luck awd thats what you said when i beat you its not luck maybe just maybe im a good hunter of course according to you im a noob right?

I never said anything about that, it's luck because of spell elude christ, I've had many fights which was just determined by the evasion which spells hit or not.
A hunter has a huge disadvantage in the arena because:
1. He can't use a pet so he has a tree which is not usable and suddenly he suddenly loses a lot of options.
2. In the war zone stalking someone is one of the best chances he got, to attack while under camo. You can't exactly do that in the arena so the main points of the hunters spells is kinda dull.


and the simple reason behind that is because i beat you on what you think is luck
your a sore loser awd and i think most people who have beaten you will agree

hm I'm not, may I like to quote myself


indeed it is, but only one hunter has taken me down by using this until now. and Hunters are whining? bah, even though I knew he was near I kept levelling, then as I started to attack this cyclops I got ambushed. two pets and the hunter was attacking me and I was dead before I could turn around after being ambushed, that's the kind of fights I like, not those where I cast some spells and either one who's lucky wins, or the hunter saves mana for sotw+camo and gets away.

this would NEVER happen in the arena. I have also lost a fight to a knight while I was levelling.
I have lost to a warlock while levelling
I lost to a barb while hunting

I have lost several times


yes piz awd could smash a hunter then again i won and i have pics to prove it
i lost just as much as awd but the fact is i didnt get mad and start calling my clan and friends noobs
I got mad about the luck thing, it's hard to have a decent match like that. But I call everyone noobs, even myself as I told you on msn.

a lot doesn't understand my points, I can surely see it, and it makes it hard to argue sometimes >_<

Angelwinged_Devil
03-11-2008, 12:11 PM
from all classes I think that warlocks are the most awesome offensive class and he's whining over some hunter? I agree, Necro, he could smash a hunter really fast if he knew how to use skills other than those that deal damage. Twister, ivy and the hunter can't run. (maybe some slow, silence or something) Mana drain, infuriate, some nice dmg over time, then he runs and dies on his way home... warlocks can really pwn hunters :)
you haven't read all of my posts it seems. I can't remember where I said this but


combat control spells are the key to success

urgit
03-11-2008, 12:26 PM
I disagree with this post. Archers and mages have tools to avoid this combo. Maybe the most harmed classes are warriors, but with old camo, you can also escape from them easily. Also, you must take into account that NGD has planned several skills to detect invisible hunters.

PS: Sorry for my english.

ncvr
03-11-2008, 12:41 PM
you haven't read all of my posts it seems. I can't remember where I said this but
And you're suggesting that he should read all 1.5k of your posts?

I certainly am not surprised he doesn't want to. No thanks for me, either ;)

Angelwinged_Devil
03-11-2008, 12:57 PM
And you're suggesting that he should read all 1.5k of your posts?

I certainly am not surprised he doesn't want to. No thanks for me, either ;)
posts in the development section doesn't get to your post count :p

Valorius
03-11-2008, 01:32 PM
All - I posted this - please read if you get a chance and post your comments. NGD really needs to do something soon or many people will leave.

http://www.regnumonline.com.ar/forum/showthread.php?goto=newpost&t=20473
I do recall at the time saying it was totally stupid to change the old invisibility spell. It worked, but it could be countered, and if used properly, it could get you out of really tight jams. I also said it was totally stupid to be making major changes in a commercially released product. Now is not the time for that, that's what beta is for. YES, these things ABSOLUTELY were a part of the reason i left. Just like i said in the forums right before i did. For those who said "stop whining and just go then", well, you got your wish. :)

As far as invis being unbalancing, in WoW, my rogue can be invis -all the time- if i want him to be, no time limit at all. So don't feel bad all you victims, err, i mean non-hunters....it could be worse. ;)

And you're suggesting that he should read all 1.5k of your posts (AWD)?

I certainly am not surprised he doesn't want to. No thanks for me, either ;)

Valorius nods in agreement.

magnet
03-11-2008, 01:44 PM
I
this would NEVER happen in the arena. I have also lost a fight to a knight while I was levelling.
I


Yeah you depleted my mana with Sadistic Servants and I got the "you are dead" menu 3 times, and it wouldn't go away. I had to relog because of you! Still I always love killing Warlocks with the Knight, and you are always a pleasure to kill :D. (against a Knight it would have been worst in the arena).

Pizdzius
03-11-2008, 01:46 PM
rogues do it from behind! so do hunters...

I played WoW for two years and I can compare it to Ro but I won't, cause it's a different game, mostly when you look at the budget :p
NGD won't be like Blizzard unless they get billions of dollars out of nowhere asap ;P they are working hard on the lag and on the balance. But, NO MATTER what they do, they get whining!

Look at this. They work on lag test, you whine they should nerf hunters/barbs/knights/conjus/warlocks/marks. They work on class balance, you guys whine on the lag xD

and AwD I won't read all of your posts, I tried to read Gigo's though and it was a hell of a work for mu brain, I don't think it works now xD
I just saw you few times in a battle, I saw you doing dmg only, my bad I haven't seen you every time, I just concluded that it's your average action, sorry if I was wrong :)

Hunters ARE BASED on escaping and hitting one guy and dissapearing. That's what's the class is about! THE NAME, even. HUNTER. duh!
Not that I can play hunter, I totally suck at it. :D DMC and Fluffy are perfect examples of how to play a hunter. They pwn! But there are people of other classes where they will get totally pwned!

so stop whining and learn how to play nooblets! xD

^joke :p

Valorius
03-11-2008, 01:55 PM
If you ask me the 'hunter imbalance' is nothing compared to the 'dwarf imbalance', but no one even complains about that.

1 m tall dwarves that can fire 1 m tall longbows and keep up with 2m tall men, and who are much harder to select as a target in a big battle....

LOL, what a joke.

Angelwinged_Devil
03-11-2008, 02:02 PM
and AwD I won't read all of your posts, I tried to read Gigo's though and it was a hell of a work for mu brain, I don't think it works now xD
I just saw you few times in a battle, I saw you doing dmg only, my bad I haven't seen you every time, I just concluded that it's your average action, sorry if I was wrong :)


it's ok :]


If you ask me the 'hunter imbalance' is nothing compared to the 'dwarf imbalance', but no one even complains about that.

yeah and they can hide behind mobs much easier, and hide much easier, BAN THEM ALL

Pizdzius
03-11-2008, 02:07 PM
If you ask me the 'hunter imbalance' is nothing compared to the 'dwarf imbalance', but no one even complains about that.

1 m tall dwarves that can fire 1 m tall longbows and keep up with 2m tall men, and who are much harder to select as a target in a big battle....

LOL, what a joke.

yeah and dark elves look like aquantis' so they make ambushes on the beach so often cause no one call tell the difference!

DemonMonger
03-11-2008, 02:32 PM
I do recall at the time saying it was totally stupid to change the old invisibility spell. It worked, but it could be countered, and if used properly, it could get you out of really tight jams. I also said it was totally stupid to be making major changes in a commercially released product. Now is not the time for that, that's what beta is for. YES, these things ABSOLUTELY were a part of the reason i left. Just like i said in the forums right before i did. For those who said "stop whining and just go then", well, you got your wish. :)

As far as invis being unbalancing, in WoW, my rogue can be invis -all the time- if i want him to be, no time limit at all. So don't feel bad all you victims, err, i mean non-hunters....it could be worse. ;)



Valorius nods in agreement.
yea... im used to being able to be invisible all the time as well.. from www.knightonlineworld.com

things here are all out of wack.... they should have kept the cooldown of camo 60 seconds... duration 90
more so since.. they plan on putting dispell back in the mix.. and see the invisible.... so many revamps ... im losing intrest....

fluffy_muffin
03-11-2008, 03:06 PM
[...]
Not that I can play hunter, I totally suck at it. :D DMC and Fluffy are perfect
^joke :p
Pizd. Stop it i am just 50 lvl noob. :]

Heglin
03-11-2008, 03:08 PM
If you ask me the 'hunter imbalance' is nothing compared to the 'dwarf imbalance', but no one even complains about that.

1 m tall dwarves that can fire 1 m tall longbows and keep up with 2m tall men, and who are much harder to select as a target in a big battle....

LOL, what a joke.

Do you know how hard it is for a conju to target a dwarf in a big fight? It's not always a good thing to be small, harder to target for both enemies and allies. Easy to only see what you want to see?

bigjim
03-11-2008, 03:26 PM
my barb with frenzy levle 5, caution level 4 and the two passives against resist piercing and slashing makes for hunter fights where the hunter is always running away. Unless, he has a crew of course

fluffy_muffin
03-11-2008, 03:33 PM
my barb with frenzy levle 5, caution level 4 and the two passives against resist piercing and slashing makes for hunter fights where the hunter is always running away. Unless, he has a crew of course

Because You, Maton, Znurre and 3-4 other barbs realy know how to play wise. Maton is one of few Barbs in ignis who realy watch out on his ass and even when i escape he use his buffs to protect himself while chasing.
Do you know why i was so stuned when you and jenius spanked me on arena? Becasue i fight mostly with barbs who think that they don't have to think ;] Before this pvp's i didn't shooted to barb for 80-120 dmg. :]

DkySven
03-11-2008, 05:22 PM
It's really hard to catch a hunter after he casted camouflage, so don't let him do it. And, when hunted down don't whine if you didn't fight back. It's amazing to see what will happen. (Addaloe casts now very soon stunning fist at me when I come close :)) Like Demon said, learn to play your damm class. Mages are favored vs hunters(like I discovered) because they can steal mana, do that. Marksman can freeze, knights can handle of the pet and hunter at the same time(only bad thing is that they lack speed an range vs the hunter's bow and wild spirit, you gonna need a spear) and barbarians just beat the hell out of them. Use all dizzy spells you have(do this vs all classes, btw) and if they run, they will come back so you can kill them the next time.

Reuhman
03-11-2008, 06:46 PM
i'm just passing through, noticed a big mistake in my post.

of course you should read "hunters are *NOT* harder to catch than they used to be [...] they are just... different."

sorry for that. i was reading demon's answer, quoting me and saying i was whinning again. was wondering why... i totally agree with your answer demon.

Angelwinged_Devil
03-11-2008, 07:12 PM
Mages are favored vs hunters(like I discovered) because they can steal mana
I try to do that, but then I get
energy borrow has ben resisted
:|

fluffy_muffin
03-11-2008, 07:24 PM
I try to do that, but then I get
energy borrow has ben resisted
:|
Resisted or evaded?

Angelwinged_Devil
03-11-2008, 07:26 PM
Resisted or evaded?
differs, maybe now you understand why "use that spell on hunter to win" argument won't work?

Most of the time resisted though.

Hell_bound
03-11-2008, 07:41 PM
Each of us are like chess peices and we can make our own moves and paths... each time you try to make this game easier for people that dont understand how things work and how to win.... you degrade regnums value...soon it will be a game of checkers.... and then.. a game of marbles... finally basic thumb wrestle.... Do not take away the essence that is the game... take time to learn your skills... you wont be near perfect until you are level 50... so dont complain about not being able to kill or win until you have climbed to the top of the mountain and can look down with wise eyes....

This has to be the most intelligent individual I have ever seen when it comes to speaking about truths of how game balance in Regnum has been overplayed and because of allowed dictation by the masses.

But try as you may, DemonMonger, the masses will not listen (believe me I tried). And the sad thing is, if one reads the history other MMOs, that many MMO developers, in the past, have given into the masses because they fear lost revenue, but NGD is in a special position in this case because they are not dependent on living from the money they make off this game (well, least I hope not).

Which means that this whining really shouldn't really matter to NGD, but as history proves they, for some unseen reason, have given in like every other past MMO developer team. I wish NGD had balls like the new MMO developers, which only allow input on benign issues (UI improvements for example) from the masses and leave balancing issues to the development team and the data they harvest.

For the masses lack the the know-with-all on what it takes to make the game, change aspects of the game, how aspects are related, and how one change will be related to another in the future.

But these people here DemonMonger would rather run Regnum into the ground, for a game which most gamers already consider to be on easy mode. And yet they get offend when I call them twats (British meaning of the word is idiot)!

fluffy_muffin
03-11-2008, 07:50 PM
[...]
Most of the time resisted though.
So why so many posts is about evasion?

DkySven
03-11-2008, 07:55 PM
All spells can be resisted/evaded/blocked, so that is no argument.

Valorius
03-11-2008, 09:18 PM
Because You, Maton, Znurre and 3-4 other barbs realy know how to play wise. Maton is one of few Barbs in ignis who realy watch out on his ass and even when i escape he use his buffs to protect himself while chasing.
Do you know why i was so stuned when you and jenius spanked me on arena? Becasue i fight mostly with barbs who think that they don't have to think ;] Before this pvp's i didn't shooted to barb for 80-120 dmg. :]
I said before many times that Barbarians were utterly dominant in battle. a Quick look at the top RP scorers shows this to be more true than ever.

Barbs were RIDICULOUSLY overpowered when i left.

DkySven
03-11-2008, 09:20 PM
Barbarians are not overpowered, I guess your setup just didn't work out vs them. I had never problems with them, although my hunter was(he's atm at Hopstad with a messed up setup) very bad vs warlocks.

Valorius
03-11-2008, 09:21 PM
I've used every setup imaginable and faced every barb set up imaginable. Barbs are totally overpowered.

fluffy_muffin
03-11-2008, 09:34 PM
I've used every setup imaginable and faced every barb set up imaginable. Barbs are totally overpowered.
Shit again i did something that can't be done. So i didn't killed those 50 lvl barbs? It was just dream?

misaccc
03-11-2008, 09:52 PM
I've used every setup imaginable and faced every barb set up imaginable. Barbs are totally overpowered.

and knights can fly....imho barbs became only a little unbalanced with the new onslaught...and actualy i hear alot of them complaining they want the old one back....

_dracus_
03-12-2008, 12:19 AM
Barb are kicking ass on fort war because of their area spells. They can finish off the works that warlocks have started. I've seen very nice combo of Area from warlocks and barbs at herbred, but i don't feel it is overpowered

mann2411
03-12-2008, 05:48 AM
awd your not understanding

you think that you have skill for luck
you think that you have skill because you kill people but wheter the spells that you press hit or dont is LUCK
to win in a fight you have to have a slight bit of luck if every single one of you spells is evaded its bad luck for you
forgive me awd but i just dont see your skill for pressing a button that will drain someones mana i just dont see it
there may be skill in what skill tree you choose but wheter or not its evaded its still luck.

so let me say this
you can hit me with big arse firebolt, meteors and hurricanes but wheter or not they hit is just luck its lucky for you if they hit its unlucky if they dont
so awd let me ask you this why do you get mad at others who you assume rely their attack and stratergies on "luck" yet you are lucky every time you attack someone

and awd YES hunters can fricking do something you think that all hunters can do is track and run and i quote you from in game
"your not much for fighting but you could use your invisability for something"
hunters CAN do something awd we're not just compasses
i dont use any evasion at all i think mines at about lvl 3 maybe but the reason im complaining is because awd your being hipocritical YOU use luck YOU fight with luck and YOU are being unfair to us hunters dont deny the fact that you dont use luck because you do so just get over it and evasion ISNT gonna be nerfed
EVERY SINGLE BATTLE IN REGNUM IS BASED ON LUCK
its luck wheter your attacks hit
its luck if your attacks are evaded
its luck if you get hit
its luck if you evade
there is no skill wheter or not oyu get hit therefore it must be luck

makarios68
03-12-2008, 10:10 AM
And yet they get offend when I call them twats (British meaning of the word is idiot)!

No it isn't - the British meaning of the word is an offensive term for the female genitalia.

IMO it's about time you were banned from these forums.

I have had to stop my 8 yr old son from coming on here because of people like you who cannot temper your language...

makarios68
03-12-2008, 10:16 AM
I said before many times that Barbarians were utterly dominant in battle. a Quick look at the top RP scorers shows this to be more true than ever.

Barbs were RIDICULOUSLY overpowered when i left.

I don't think barbs are overpowered 1v1 - i honestly can't remember when one beat my hunter in a fair fight.

However, if the rp system is any kind of measure of success, it is clear that in group/fort fights barbs have an edge.

They seem to be able to reap points (and therefore kills) better than any other class.

Valorius
03-12-2008, 10:22 AM
Shit again i did something that can't be done. So i didn't killed those 50 lvl barbs? It was just dream?
I've likely killed as many lvl 50 barbs as anyone. That doesnt mean they're not overpowered- they are.

I don't think barbs are overpowered 1v1 - i honestly can't remember when one beat my hunter in a fair fight.
Gee, i can vividly remember them dropping 1800hp bombs on me and killing me in 2 shots after a mindsquash.

You must have a bad fucking memory my friend.

Angelwinged_Devil
03-12-2008, 11:43 AM
You must have a bad fucking memory my friend.
dude... you don't even play the game anymore, stop infesting these forums and go back playing wow.
Besides "o noes I couldn't get away from the barb, I couldn't run like a rabbit and get away, he killed me, that sucks sooooooo much" grab a pet, a bunch of tricks and a shortbow... you'll see I think that's what markarios is using, isn't it :p? Well I can't remember if it's long or short

Valorius
03-12-2008, 02:06 PM
Blow me cockroach.

CumeriTarenes
03-12-2008, 02:11 PM
dude... you don't even play the game anymore, stop infesting these forums and go back playing wow.
Besides "o noes I couldn't get away from the barb, I couldn't run like a rabbit and get away, he killed me, that sucks sooooooo much" grab a pet, a bunch of tricks and a shortbow... you'll see I think that's what markarios is using, isn't it :p? Well I can't remember if it's long or short


That shows your fairness AWD...

You come here and insult people with which you have personal problems. Sure, Valorius is not playing anymore, but he has a lot more experience than you, especially when it comes to hunters. So it is just your arrogance that tells Valorius how to beat a barb.

And blame Valorius for running away...well, I think you won't get 100k rp by running away all the time...you just have to know when to run. If you run, the way back to the enemies will be not as long as if you fight and die...and hunters are made to run...either to chase you or to flee.

Angelwinged_Devil
03-12-2008, 02:23 PM
That shows your fairness AWD...

You come here and insult people with which you have personal problems. Sure, Valorius is not playing anymore, but he has a lot more experience than you, especially when it comes to hunters. So it is just you arrogance that tells Valorius how to beat a barb.

And blaim Valorius for running away...well, I think you won't get 100k rp by running away all the time...you just have to know when to run. If you run the way back to the enemies is not as long as if you fight and die...and hunters are made to run...either to chase you or to flee.
oho I won't go into details about valorius rageway. But look at the very experienced and intelligent answer I got just above your post.

I'm just annoyed with how he says he's moving to wow, and comes here to complain when he does not even play, the only thing valorius has experience in is how to gain rp. And to get hated by almost everyone.

But I know that hunters have a hard time with barbs... it's only logical. But it doesn't mean they aren't able to beat a barb. Look at what makarios said. If I remember right, he's not a runaway chicken. And I liked how he sudden striked me to bring me down faster.

CumeriTarenes
03-12-2008, 02:33 PM
oho I won't go into details about valorius rageway. But look at the very experienced and intelligent answer I got just above your post.

I'm just annoyed with how he says he's moving to wow, and comes here to complain when he does not even play, the only thing valorius has experience in is how to gain rp. And to get hated by almost everyone.

But I know that hunters have a hard time with barbs... it's only logical. But it doesn't mean they aren't able to beat a barb. Look at what makarios said. If I remember right, he's not a runaway chicken. And I liked how he sudden striked me to bring me down faster.

there are no deatails needed about you and Valorius, I know them all ;)

The "very experienced and intelligent answer" you got is only a response on your "very experienced and intelligent answer" towards him. You blame him for taking care about the game. You tell him he left and he should be silent because of this.
What about you beeing silent sometimes?
You seem to have quite a lot of experince too....experince how to get hated...

Wudy is a great player, and I am sure he is able to defeat barbs, as I am sure Valorius can beat barbs too. But, when it comes to rp barbs seem to have an advantage. It is because the damage you do counts for rp. Let's say a barb hits an enemy which has 200hp left. The enemie was damaged by someone else before. Now the barb is comming and casts a southcross on the enemy. the barb makes 1200 dmg, and he gets rp for this. He does not get rp only for the 200hp which the enemy had. That is in my opinion the reason for barbs beeing that successful in rp rankings But, anyway...it is off topic here

Angelwinged_Devil
03-12-2008, 02:35 PM
Blow me cockroach.
oh believe me how much I've dreamt about it :wiggle14: rauw :D

I remember last time I tried giving you advice, using a defensive setup and you said the same thing too, maybe... I'll soon see a pet saying "valorius rageway" if you ever decide to come back.

CumeriTarenes
03-12-2008, 02:41 PM
I remember last time I tried giving you advice, using a defensive setup and you said the same thing too, maybe... I'll soon see a pet saying "valorius rageway" if you ever decide to come back.

AWD, you don't even know how archers skills are working (you proofed it in another thread) but you wanna say a very experinced hunter how to change a setup..."Mr balance" seems to know all best

I think Valorius was very successful with her setup

Also, I don't understand this: On the one hand you say he should use a defensive setup, on the other hand you call her "runaway"

He played mostly petless, so he had an evasive setup...

DemonMonger
03-12-2008, 02:56 PM
hunters are not out of balance at all :closed1:
Other people that feel hunter are out of balance need to first get to level 50
then they need to reset powers and find out the perfect combination of skills
you cant use all offensive and expect to win easy....
you cant pick all defensive and expect to live..
balance yourself with the skills you have and youll see that the only problem with balance was from within yourself! And the skills you have chosen....

personally i know hunter is not perfectly balanced until level 50.... same with warlock....

Comp
03-12-2008, 03:12 PM
You know....I'm beginning to think that the balance issue isn't as bad as many think.

I initially posted this because of all the other' complaining and I was trying to be a good "community mate" and make it more well known. So let me think out loud if I may.

A hunter who deploys SoW + hide is using the tools given to him to evade or attack. Okay, I can agree that NGD probably has a greater end in mind for all other classes to counter this combination. However, if you think about it all classes can already counter this.

In my opinion (now that I have slept on it) all classes already have tools to defeat the elusive hunter; however, very few deploy them. Perhaps it is because they only want to see death and much RP and choose not to put points into that discipline. I myself do not use confuse because I want to have a pet and hit a bit harder. Anyway, lets go down the list:

The following skills are available for use to keep a hunter from using any defensive (or offensive) spells:

Conjurer:
- Silence
- Tremor

Warlock:
- Meteor
- MOD

Knights (Disadvantage - no area):
- Shield bash

Barbs:
- Howl

Archers:
- Confuse

I'm sure there are more - but those are the one's I know off the top of my head. The only one here with a disadvantage is knights as they do not have an area dizzy or a ranged dizzy.

I'm actually quite happy that this thread has caused so much dialogue within the community.

Angelwinged_Devil
03-12-2008, 03:34 PM
personally i know hunter is not perfectly balanced until level 50.... same with warlock....
then they should be balanced at lower levels, don't you agree?


[...]

I feel too tired quoting all of the things but I think you are biased against me being a noob.

the advice I gave to use tricks a pet and longbow/shortbow was because of the offensiveness in it needed to counter a barbs offense, if he doesn't hit with his hammer, big deal he'll try again a bit later, nothing he needs mana for.

Plus he uses caution, something which can be countered with sudden strike, and dirty fighting when he gets up close(but I heard this doesn't really work that well.)
You use combat control spells which makes him unable to hit you or your pet while you and your pet is hitting him, although with unstoppable madness...

defensive doesn't mean run away from everything it means to fight defensively, before he was a marksman with tracking skills :]

taking care of the game? You should have seen what kind of things he infected the syrtis realm with then. But christ... I don't want this to be yet another we hate valorius rageway thread

Solarus, I think the problem with these spells is not the spells but well, when they do not hit it's kinda dull.
I most of the time try to use these combat control spells to disable an enemy. but I can't count on anything else than luck when dealing with some archers.

CumeriTarenes
03-12-2008, 03:37 PM
I agree with you compoundius. But you also have to agree that hunters became a bit stronger with last update. Before camo was an defensive spell mainly, after the updae a hunter can use camo for both, combined with sotw


The changelog says this:

- Spell: Camouflage: Minor duration adjustments, its function changed from defensive to offensive. Pet hides with the owner as well.

But actually it is both, offensive and defensive. Hunter were very balanced before the update in my opinion, only bad for them was that pets did not get invisible. But now they have a very bit too much power imho.

It is realy only a very bit, and actually it is no big deal for me. But it would be nice to see in the next update either implemented a counter spell for sotw and/or camo while it is active or make it that hunters cannot cast camo when beeing attacked. You don't even have to change sotw, because you can still atack when the hunter is under sotw. So any attack, it doesn't matter if evaded, blocked or resisted should cancel camo....the same mechanism that works when you try to log out or to change charaker while beeing attacked. Because, as it is now you can compare camo with loging out...you have almost now chance to get the hunter under camo

fluffy_muffin
03-12-2008, 03:50 PM
Conjurer:
- Silence
- Tremor

Warlock:
- Meteor
- MOD

Add Darkness and combine it with slow and ivy.
5 lvl slow is real pain :]

CumeriTarenes
03-12-2008, 03:51 PM
I feel too tired quoting all of the things but I think you are biased against me being a noob.

No, but you are biased against archers...

AWD, don't try to say a experienced player in his how to set up their setup when you are a nOOb in that class.

I am sure Valorius knows what setup is good against barbs...but this is maybe bad against other classes. You can't exspect to win against every class with a setup, every setup is weak against some classes and strong against others.

And...to use sudden strike in tricks, well...I think every archer has tricks o the level to use sudden strike and ambush

And yes, Val takes care of the game. But ppl like you made him to leave, even when I have to admit I were very harsh to him too. But if someone is saying crap you have to be rude sometimes.

Actually Val brought some tactics to syrtis. Since he left the game syrtis became very weak...

Angelwinged_Devil
03-12-2008, 05:22 PM
No, but you are biased against archers...

nono, I'm biased against archerevasion XD


but this is maybe bad against other classes. You can't exspect to win against every class with a setup, every setup is weak against some classes and strong against others.

I know this


And...to use sudden strike in tricks, well...I think every archer has tricks o the level to use sudden strike and ambush

although distracting shot would be useful too and on a higher level these would be even more useful, and caltrops arrow to slow them down, well ensnaring arrow can be used too.


Actually Val brought some tactics to syrtis. Since he left the game syrtis became very weak...
actually I experienced syrtis using tactics after he left.

DemonMonger
03-12-2008, 05:25 PM
You know....I'm beginning to think that the balance issue isn't as bad as many think.

I initially posted this because of all the other' complaining and I was trying to be a good "community mate" and make it more well known. So let me think out loud if I may.

A hunter who deploys SoW + hide is using the tools given to him to evade or attack. Okay, I can agree that NGD probably has a greater end in mind for all other classes to counter this combination. However, if you think about it all classes can already counter this.

In my opinion (now that I have slept on it) all classes already have tools to defeat the elusive hunter; however, very few deploy them. Perhaps it is because they only want to see death and much RP and choose not to put points into that discipline. I myself do not use confuse because I want to have a pet and hit a bit harder. Anyway, lets go down the list:

The following skills are available for use to keep a hunter from using any defensive (or offensive) spells:

Conjurer:
- Silence
- Tremor

Warlock:
- Meteor
- MOD

Knights (Disadvantage - no area):
- Shield bash

Barbs:
- Howl

Archers:
- Confuse

I'm sure there are more - but those are the one's I know off the top of my head. The only one here with a disadvantage is knights as they do not have an area dizzy or a ranged dizzy.

I'm actually quite happy that this thread has caused so much dialogue within the community.
Thank god you see the light!!!!! :closed1:
Balance lies within the players themselves .... they must find and use thier skills

DkySven
03-12-2008, 05:26 PM
To be honest, I never ever saw a group of Syrteans, who was with more then 5 people using tactics.

DemonMonger
03-12-2008, 05:26 PM
then they should be balanced at lower levels, don't you agree?


I feel too tired quoting all of the things but I think you are biased against me being a noob.

the advice I gave to use tricks a pet and longbow/shortbow was because of the offensiveness in it needed to counter a barbs offense, if he doesn't hit with his hammer, big deal he'll try again a bit later, nothing he needs mana for.

Plus he uses caution, something which can be countered with sudden strike, and dirty fighting when he gets up close(but I heard this doesn't really work that well.)
You use combat control spells which makes him unable to hit you or your pet while you and your pet is hitting him, although with unstoppable madness...

defensive doesn't mean run away from everything it means to fight defensively, before he was a marksman with tracking skills :]

taking care of the game? You should have seen what kind of things he infected the syrtis realm with then. But christ... I don't want this to be yet another we hate valorius rageway thread

Solarus, I think the problem with these spells is not the spells but well, when they do not hit it's kinda dull.
I most of the time try to use these combat control spells to disable an enemy. but I can't count on anything else than luck when dealing with some archers.

there is no way you can be perfectly balance for war alone until you are level 50, however, you can be perfectly balance for war IF you have other people around you that have complimentary skills to what you. I mean this... if you dont have the level you will need more support. but to have all the power alone before level 50 .... its just not going to happen... you will need every skill point and dicipline point you can find to be balanced....
so no i dont agree that a low level crap should be able to run in and stop higher levels .... these same low level people are here crying now.... for the last time... go level up .. gain skill points... then you will find your balance problem lies within yourself and not the setup of the game...

angel i do not think you are a noob... i just feel you dont have all the skills you will need yet...

i lost to a lvl 39 warlock when i was fully buffed... because i felt... that there was no way i would lose to an unranking level noob.... i stood there.. and didnt manually try to evade anything... i relied totally on the buffs i casted... spell elude.. and acrobatics... this mage raped me with 80% life left.... first he did barrer, meteor, sultars, golem fist... all three hit me.. and i was dead... in les than 10 seconds... lvl 39 vs lvl 50 ... noob is a state of mind.. and at that point in time i was noob for underestimating him...

Angelwinged_Devil
03-12-2008, 06:14 PM
so no i dont agree that a low level crap should be able to run in and stop higher levels .... these same low level people are here crying now.... for the last time... go level up .. gain skill points... then you will find your balance problem lies within yourself and not the setup of the game...

they won't be able to either, I just think it's the player which should determine the end of the fight. But how he uses his skills, powers, and fights, if he fights bad he will lose if not he will win.


angel i do not think you are a noob... i just feel you dont have all the skills you will need yet...

thank you very much, and the same back at you, the only point where I do not like you is when you assault me while I'm eating.
Although I have raped higher levels now, just not when they had the chance spells. Hell I even raped two level 50 warlocks :p

i lost to a lvl 39 warlock when i was fully buffed... because i felt... that there was no way i would lose to an unranking level noob.... i stood there.. and didnt manually try to evade anything... i relied totally on the buffs i casted... spell elude.. and acrobatics... this mage raped me with 80% life left.... first he did barrer, meteor, sultars, golem fist... all three hit me.. and i was dead... in les than 10 seconds... lvl 39 vs lvl 50 ... noob is a state of mind.. and at that point in time i was noob for underestimating him...
ouch...

aric_swartzell
03-12-2008, 06:16 PM
There's two things I notice quite a bit while playing in Syrtis. The first and most important one is the language barrier. I can repeat myself 1,000 times over that there's 2 archers and a mage SW of central save until my face turns blue. It won't make any difference cause 98% of the people i'm trying to warn don't understand a word I say. I'm trying to learn some basic spanish words to help bridge that gap but this takes time, and for now it sucks. The second is apathy. I've never seen so much indifference in my entire gaming career. People will literally watch their realmates die to enemies that pop back and forth into visual range to pick someone off and retreat. All the while they insist on continuing to lvl instead of helping their realmates run off the attackers. They simply stick closer to the save for protection. One persons reply was "Well we can't catch them". So instead of driving them off with a massed attack which would be insanely easy to do considering the size of people chilling at save. We just go on about our own business trying to hit that magical lvl 44 by the end of the day. Leaving the people entering through the gate, or any stragglers to die.

If this sounds like a rant....it's because it is.

Comp
03-12-2008, 06:28 PM
Aric...this helps me...

http://translation2.paralink.com/

aric_swartzell
03-12-2008, 06:40 PM
Thanks solarus, I've bookmarked it.

makarios68
03-12-2008, 06:45 PM
i lost to a lvl 39 warlock when i was fully buffed... because i felt... that there was no way i would lose to an unranking level noob.... i stood there.. and didnt manually try to evade anything... i relied totally on the buffs i casted... spell elude.. and acrobatics... this mage raped me with 80% life left.... first he did barrer, meteor, sultars, golem fist... all three hit me.. and i was dead... in les than 10 seconds... lvl 39 vs lvl 50 ... noob is a state of mind.. and at that point in time i was noob for underestimating him...

We all have our "off" moments.

You are quite brave posting one of yours on here...;)

Angelwinged_Devil
03-12-2008, 06:46 PM
We all have our "off" moments.

You are quite brave posting one of yours on here...;)
why :p? I know why, but can't explain... but well, I should be doing homework >_<

Comp
03-12-2008, 06:48 PM
i lost to a lvl 39 warlock when i was fully buffed... because i felt... that there was no way i would lose to an unranking level noob.... i stood there.. and didnt manually try to evade anything... i relied totally on the buffs i casted... spell elude.. and acrobatics... this mage raped me with 80% life left.... first he did barrer, meteor, sultars, golem fist... all three hit me.. and i was dead... in les than 10 seconds... lvl 39 vs lvl 50 ... noob is a state of mind.. and at that point in time i was noob for underestimating him...

Yup, this happened to Wudy and I once - and I swore to never let it happen again. We underestimated the power of a lower-level warlock - and he owned us.

Never again....

fluffy_muffin
03-12-2008, 06:52 PM
To be honest, I never ever saw a group of Syrteans, who was with more then 5 people using tactics.
Because you didn't seen conj... emmm mage army :D
1hunter 2conj 2 warlocks :D and we used hunter tactic - escaping as long as pinos save was far enough to kill tontin and 3 other archers wanted to kill us :>

fluffy_muffin
03-12-2008, 06:57 PM
[...]
Never again....
Till next time ;p
rule #11 never ever underestimate oponent.

Comp
03-12-2008, 07:02 PM
Till next time ;p
rule #11 never ever underestimate oponent.

NEVER....NEVER....EVER :D

octopus
03-13-2008, 01:04 AM
The following skills are available for use to keep a hunter from using any defensive (or offensive) spells:

Conjurer:
- Silence
- Tremor


Silence: can't be cast while Confused.
Tremor: can't be cast while Confused.
While playing a conjurer, Confuse was almost always the first spell cast on me by hunters. Once confused, a support conjurer will be dead long before the 35 to 40 second Confuse wears off.
If by some miracle the conjurer resists Confuse, and manages to start casting Tremor or Silence, she will probably not finish casting those slow spells before she is hit with Ambush or the hunter moves behind her, and the spell is wasted.


Warlock:
- Meteor
- MOD


Meteor: Most likely will be evaded by a hunter. If it isn't evaded, the hunter can utilize their superior speed to either move out of range of the warlock, or move behind him, canceling his slow spells.
MoD: This spell is really nice, however it costs over 500 mana at level 1, and is very slow to cast. Chances are, a warlock will never finish the spell before he is hit with Ambush, wasting the spell. If the warlock is lucky enough to finish casting it, the graphical effects are obvious that it is on, and it's not difficult for a speedy hunter to stay out of range of this spell.


I'm actually quite happy that this thread has caused so much dialogue within the community.

I agree, Solarus. I'm glad you initiated this thread, and I appreciate your ideas and thoughts on balance. I respect your point of view (and Wudy's too), because you seem interested in the overall balance of the game, while many other hunters just say "stop whining" or "end of discussion" because they want to continue with their nearly invincible condition.

I have stated my point of view several times, so I won't go into details, but to me it seems that hunters now face almost no risk of getting killed. They can attack a party of 4 or 5, kill the weakest quickly, and escape with hardly a scratch. Most spells are evaded, they can very quickly get out of range of attacks with just their base speed, and can fall back on SoW and Camo if they start to take some damage. About the only time I see a hunter die is if the group contains hunters as well, and/or multiple barbarians who can Onslaught each other alternately to catch the hunter quickly. I think your suggestion would do much to balance things out again. Hunters would still be deadly, but would face at least some risk when attacking a group of enemies.

CumeriTarenes
03-13-2008, 02:19 AM
Silence: can't be cast while Confused.
Tremor: can't be cast while Confused.
While playing a conjurer, Confuse was almost always the first spell cast on me by hunters. Once confused, a support conjurer will be dead long before the 35 to 40 second Confuse wears off.
If by some miracle the conjurer resists Confuse, and manages to start casting Tremor or Silence, she will probably not finish casting those slow spells before she is hit with Ambush or the hunter moves behind her, and the spell is wasted.

support conjus are dead meat anyway when they face any class without allies. (except they face an enemy support conju :superpusso: )

And to confuse, you have a fair chance to cast tremor or silence before the hunter casts confuse on you. It is clear that the player which gets the first shoot has a big advantage. Since hunters are made for hunting they do the first shoot most of the time. The new camo even allows them to stand right behind you and you won't notice. These facts are ppl pissing off, they simply are frutrated because they died, without a realy fair chance to win.
And...if they manage to almost win the fight the hunter has a high chance (highest chance of all classes) to escape. This realy pisses many ppl off. They can hardly kill a hunterbut they are most often killed by them. But...this is how the hunter class is designed. You won't change anything with just some spell changes. Either you accept the hunter as it is or you have to change the whole class totally. What do you want a hunter to be? A marksman with crippled damage spells, a pet and tracking skills? Would be no fun to play a hunter then I guess.
Only change that is needed for hunter class is to cancel casting camo when under attack. It would prevent hunters from escaping every fight the hunter doesn't want to fight. As already mmentioned in another thread a hunter cannot cast sotw and camo in the middle of the fight because he lacks mana. But a hunter can use sotw and camo combination when he simply wants to avoid to fight. No other class can do. When the hunter does not want to fight he can track and he can run, since he is fastet class in game.


I agree, Solarus. I'm glad you initiated this thread, and I appreciate your ideas and thoughts on balance. I respect your point of view (and Wudy's too), because you seem interested in the overall balance of the game, while many other hunters just say "stop whining" or "end of discussion" because they want to continue with their nearly invincible condition.

I agree too. Just telling stop whining will not solve anything. But only whining will sove nothing too.

DemonMonger
03-13-2008, 02:43 AM
Silence: can't be cast while Confused.
Tremor: can't be cast while Confused.
While playing a conjurer, Confuse was almost always the first spell cast on me by hunters. Once confused, a support conjurer will be dead long before the 35 to 40 second Confuse wears off.
If by some miracle the conjurer resists Confuse, and manages to start casting Tremor or Silence, she will probably not finish casting those slow spells before she is hit with Ambush or the hunter moves behind her, and the spell is wasted.



Meteor: Most likely will be evaded by a hunter. If it isn't evaded, the hunter can utilize their superior speed to either move out of range of the warlock, or move behind him, canceling his slow spells.
MoD: This spell is really nice, however it costs over 500 mana at level 1, and is very slow to cast. Chances are, a warlock will never finish the spell before he is hit with Ambush, wasting the spell. If the warlock is lucky enough to finish casting it, the graphical effects are obvious that it is on, and it's not difficult for a speedy hunter to stay out of range of this spell.



I agree, Solarus. I'm glad you initiated this thread, and I appreciate your ideas and thoughts on balance. I respect your point of view (and Wudy's too), because you seem interested in the overall balance of the game, while many other hunters just say "stop whining" or "end of discussion" because they want to continue with their nearly invincible condition.

I have stated my point of view several times, so I won't go into details, but to me it seems that hunters now face almost no risk of getting killed. They can attack a party of 4 or 5, kill the weakest quickly, and escape with hardly a scratch. Most spells are evaded, they can very quickly get out of range of attacks with just their base speed, and can fall back on SoW and Camo if they start to take some damage. About the only time I see a hunter die is if the group contains hunters as well, and/or multiple barbarians who can Onslaught each other alternately to catch the hunter quickly. I think your suggestion would do much to balance things out again. Hunters would still be deadly, but would face at least some risk when attacking a group of enemies.


its only a matter of lvl + high skill vs low lvl + no skill
the same thing you are talking about happened at ignis save with a (syritis
barbarian)
i the hunter wouldnt catch him... he ran and killed everyone... im sure ignis remembers these days of horror....

you complain about hunter running behind you....
there are several ways to solve this..
ILL HELP YOU THINK SINCE YOU ARE slow....
Mind push.... or slow ... solved.... mind push can be cast every 8 seconds...

you say meteor doesn hit the hunter to stop camo...
dude... you dont even need meteor anymore... change to a fast speed staff and just use basic shots... they will get through ....

I dont have problems with my warlock vs 1 2 or even 3 hunters....

again think.... you can drain life of pet when you get low.. and re barrier...
master of doom you COMPLAIN THAT ITS 500 MANA!!!! omg thats sad man... you can sap life to gain more mana.. or sap nearby enemies / monsters for mana... if you dont have the know how and ability to use your skills and adapt... then no matter what you are always going to suck.... :closed1:
all you have to do.. is wait for the hunter to cast ambush .. after he wasted it.. then cast master of doom.. I KNOW YOU CAN THINK TO DO THIS!!!... now i told you ... so you are welcome...

If you dont like spell elude... why dont you use staff mastery? ... it owns all archers marksman/hunter it owns knights/barbs... its just not great vs other warlocks... you must choose what you want to be good at killing... you cant dominate everyone with a single setup.... Complain again.. I suggest you grow and develop yourself.. or fall back into the line of rejects...

I am not saying don't change things because i want to keep my so called "god like powers"... Just wait until your class gets Dispell... its fast casting... you can spam it on the hunter .. all you need is 1 to hit... then the hunter loses all his defences... you can follow with vampire drain soulkeeper + barrier... drain mana.. and rape him.... stop crying... Warlocks and conjurers have way more power and abilities than a hunter...
The only dowside of warlock is that its slow at running... but guess what.. you can buy a horse! <OMG A HORSE!>

listen.. warlock vs hunter....

barrier first
vampire drain on pet as soon as you lose 400 life...
when the hunter comes in close to fist you dont panic... just recast barrier or master of doom
crystal blast on him and his pet as fist wears off....
by now you may have lost 1000 life.. so use soul keeper on pet... (its dead)
re barrier... hunter may try to camo....
(if the hunter stands still)
change to a fast cast staff <you should always use these in combat anyways>
just face him and basic shot it will pass through son of wind and cancel camo....

IF YOU HAD STAFF MASTERY SKILLS THE FIGHT WOULD HAVE BEEN WON BY THE WARLOCK IN 15 seconds.... and you have less to worry about with hunter running and camoing...
staff mastery 19
mental 19
necro 19
mana control 19 (second personal favorite)

try it... owns all

if you dont like this... try
element 19.... FIREBALL , MAGMA BLAST(or iceblast), LIGHTNING
mental 19 ... IVY AND MINDPUSH HERE!!!
necro 19 ... SADISTIC SERVANTS, SOUL KEEPER, VAMPIRE DRAIN
mana control 19 BARRIER, MANA BURN, and so on... (my personal favorite)

look at this as well... http://regnumonlinegame.com/forum/showthread.php?p=323096#post323096

CumeriTarenes
03-13-2008, 03:08 AM
I don't know much about warlocks, so I cannot say much about your suggestion how a warlock can kill a hunter, but it seems pretty logical how you described it
What I almost never see happen is to drain mana and health from the pet...most warlock just rely on damage spells and cast them all on the hunter until he will die...or the warlock. Many warlocks don't care about own defence, and then they are saying archers defence is too powerful, because archers care about it. But that's another topic.


One thing I cannot go along with is this:

just face him and basic shot it will pass through son of wind and cancel camo....

camo casting time is 4,5 sec, in this time you cannot make more than 4 hits on the hunter. sotw has an evade chance of 98% (this is how it is said very often, I don't know realy about it...but it is a realy high evasion chance). You need to have very much luck if you want to get a normal hit on a hunter under sotw. For this I already suggested to cancel camo when beeing attacked. That would realy make sence in my opinion.

mann2411
03-13-2008, 03:51 AM
awd ive told you time and time again hunters dont want to use shortbows the ones that do are really skilled players but the fact being that if a hunters sitting their getting shield pierced from 30 metres away he doesnt want to have to run up to him to be able to hit

the one tactic syrtis has ever needed was "wait for more people because more people are on their way wait for them" but no i get some spanish/english speaker to say this in spanish but no they run in get raped run back run in get raped continuously.

the only time ive ever seen this tactic work was when val was around and guess what we broke the gate within 5 seconds absolutly slaughtered alsius and lost no one

Vaylos
03-13-2008, 06:23 AM
Well, on the whole escapist issue, why not just implement what every MMO and it's great aunt has done, and slow movement for all classes by 50% when their HP falls below 25%? This would make it MUCH harder for hunters (or any other class for that matter) to get away successfully if they wait too long. This also forces all classes to decide whether to fight or flee much sooner in battle, which means they have to realize sooner whether or not they are out matched. Otherwise, you're pretty much committed, for better or worse.

As for camo, I like the longer time, but I agree that it should be interruptable during casting, so it would be much harder to cast in battle. Also, seeing as it's considered offensive, it probably shouldn't be castable while under SoW. But I like the direction the hunter has taken as being more of a stealther class than it has in the past. We're kinda sneaky...a la Thief...at least that's how I look at it...

And for the record, though I'm only lvl 29 on my hunter, I'm still loving the shortbow. It complements my setup quite well so far. I may switch to a med speed longbow for war, but I don't know...I don't like the skill tree in longbow as much. ...might just throw some extra points into long to keep as a backup. Guess I'll have to test things later to see what works.

I have to say though, in past experience playing lightly armored classes (nightshade on DAoC) since we tend to take damage out the arse, evasion is key, although...it seems to me so far, that the way evasion is implemented right now is a bit.....wierd. It doesn't seem to be a steady thing, more like you either evade a heckuva lot in a fight...or hardly at all, and that seems wrong to me. I mean there should be some variation sure, but this is like night and day. Wonder if NGD over-engineered the dice roller. o.O I've always been fond of principles of KISS when it comes to random number generation. Nothing fancy, just make sure it -works- and that it -works well-

I might delete-recreate my barb as well, and take a more Dex oriented approach to see if that improves the evade rates a bit. -ponder-

CumeriTarenes
03-13-2008, 06:33 AM
Well, on the whole escapist issue, why not just implement what every MMO and it's great aunt has done, and slow movement for all classes by 50% when their HP falls below 25%?

good idea but it would make ppl with low hp even dieing faster because they are doomed with it. For melee classes in big wars this would be a realy bad advantage.


Also, seeing as it's considered offensive, it probably shouldn't be castable while under SoW.

It is not necessary to change son of the wind. Just change camo that it's casting is canceled when beeing attacked. Same mechanism than when you try to log out while under attack.

aric_swartzell
03-13-2008, 06:45 AM
How do people use shortbows? I guess it'd get better if I had rep shot. But I find the damage over time about the same, I can fire off more spells per amount of time...but I only have two damage spells to fire, so that's kinda moot. And the range is less. I must be missing something as several of the best hunters I know use shorts.

ncvr
03-13-2008, 06:48 AM
Dual Shot can hit harder than shield pierce, it already does on my lvl 16 hunter...

Signatus
03-13-2008, 07:03 AM
camo casting time is 4,5 sec, in this time you cannot make more than 4 hits on the hunter. sotw has an evade chance of 98% (this is how it is said very often, I don't know realy about it...but it is a realy high evasion chance). You need to have very much luck if you want to get a normal hit on a hunter under sotw. For this I already suggested to cancel camo when beeing attacked. That would realy make sence in my opinion.

SoW increases base evasion by 80%. It can stack with cat reflexes from 85% up to 95% (base evasion, not evasion probabilities). It can also be casted dodge to increase 30%, up to 125% using some theories or creating 2 evade layers (one with 30% evasion probability and the other using your base evasion + evasion boosts) as stated by others.

Fast attack weapons can land at least 3 to 5 hits during casting process if I recall, mages and archers using SB can use speed attack boost by pre-buffing (archers face a hit chance penalty but almost all above 40 are, or should be, using a xym bow that denies that penalty). If the hunter is running it's because there are more then he can handle, switch to fast and do normal hits, it will cancel camu if there are at least 2 players hitting and if you are alone you still have some probabilities to pierce SoW... remember also that SoW has "bad days"...

Finally the whining is switching to game mechanism and tactics discussion. As I stated before, I think we should rather think about it then on balancing the hunters (or other classes).

Now shut up DM (jocking), at this rate the goats will turn even harder to get killed (just go pawned... why do they always hit me first?... cuz I'm not "normal" perhaps?!... gah, back to grinding :crying1: ).

CumeriTarenes
03-13-2008, 07:08 AM
How do people use shortbows? I guess it'd get better if I had rep shot. But I find the damage over time about the same, I can fire off more spells per amount of time...but I only have two damage spells to fire, so that's kinda moot. And the range is less. I must be missing something as several of the best hunters I know use shorts.

short bow tree is awesome. But I have to admit I suck with short bows, I am too used to range and a fast weapon is just too fast for my slow brain and my slow movements of my fingers.

dual shoot rules out shield piercing, lower cool down and less mana for almost the same damge (but it depends on the bow)

dex passive is very good, if you have short bow tree on a higher lvl (most long bow users have short bow on 7 or even 11 because of dex passive) you can even get a higher passive. You will notice that with more dex your spells hit more often, also you will evade more

conc buff is freakin awesome, you can even hit almost every attack on very hard mobs with it, without a lot are either resisted or evaded. At lvl 5 duration is almost cooldown

tear apart is a great spell too, makes dmg independent from armor and is the most powerful damage spell of a hunter. break apart from long bow tree realy sucks inmho, long cooldown, long casting time, much mana. I as a marksman don't use it, I have much better damage spells. But I am not realy sure which effect the -const of break apart has...

hit chance passive is also great, especially for hunters who rely a lot on basic damage and less on damage skills.

hinder is also good, especialy when you are chased, but it is also often used when you chase somebody to slow him down, mostly used when ensnarring arrow missed

and finally rep shoot...very good dmg spell...imagin you are a hunter and use camo to neak to a group of levelers. You get yourself in position and cast it...
or in fort wars after breaking the door, or after a terror...

short bow tree is realy better than longbow imho...but as I said...I am too dumb to use it. I only switch to fast short bow sometimes when I realy need the attack speed, especially when facing a barb.

But at big wars short bow is in disadvantage because of the range

just my 2 cents, even when they are off topic...but actually there is not realy a topic to discuss things like this. We should discuss much more about spells, spell combinations and spell timing than about which spell to nerf next or which spell needs a change

CumeriTarenes
03-13-2008, 07:28 AM
SoW increases base evasion by 80%. It can stack with cat reflexes from 85% up to 95% (base evasion, not evasion probabilities). It can also be casted dodge to increase 30%, up to 125% using some theories or creating 2 evade layers (one with 30% evasion probability and the other using your base evasion + evasion boosts) as stated by others.

dodge is only 25% evasion chance (you maybe thought about precise block which gives 30% blocking chance) but for the rest I go with you


remember also that SoW has "bad days"...

yeah, once I was ambushed while beeing under sotw...and I thought wtf :mf_hide:


Finally the whining is switching to game mechanism and tactics discussion. As I stated before, I think we should rather think about it then on balancing the hunters (or other classes).

Yep, I already said it in a few other posts, we should rather discuss about how to use our skills instead of how to convince NGD to change some skills for us. Never the less I think hunters got a very bit more power with the new update with the changings in camo. Even with the next update (tracking under camo) they will get a bit more power again
Of course I don't know what NGD is planning to implement to other classes in the future, like dispel and other things, but for the moment I think hunters are quite balanced, actually they were it even more before the latest change of camo. For this I realy think that camo should not be allowed to cast while under attack. When the hunter manages to runs away to cast camo, or he hides behind a stone, a tree or a mob to cast camo I have no problem with, this is good tactics, but when the hunter sees he won't win a fight before the fight started he will use sotw and camo to get away. And he will get away in most cases. Even without camo the hunter has a very big chance to get away because of speed, sotw, dodge, spell elude and low profile. But using sotw and camo makes the chance to get away too big. And all other people are pissed because they cannot catch a hunter and will just whine to nerf them. Cancel camo when beeing under attack is a fair compromise which won't imbalance anything I think. But only my opinion which comes from my limited mind. I am glad some people like you and DM enlighten me from time to time.

Hell_bound
03-13-2008, 07:42 AM
... Finally the whining is switching to game mechanism and tactics discussion. As I stated before, I think we should rather think about it then on balancing the hunters (or other classes)...

Wow Signatus has sounded the bell, which all should hear and take notice.

Always knew you were smart, even though you hate me so.

This type of attitude will go farther then any on these boards and propagate a true sense of community.

I commend thee Sir Signatus!

And just for that I got this for ya:

You got a body like the devil and you smell like sex
I can tell you're trouble but I'm still obsessed

[Chorus:]
Because you know you're so hot, I want to get you alone
So hot, I wanna get you stoned
So hot, I don't want to be your friend
I want to fuck you like I'm never gonna see you again
....Yeah.....C'mon....Yeah

You're like the kiss of death, like the hand of fate
I can tell you're trouble but I still want a taste

[Chorus x2]

Because you're so hot I want to get you alone
I want to get you stoned
I don't want to be your friend
I want to fuck you like I'm never gonna see you again

See you again
See you again

kid rock: so hott

CumeriTarenes
03-13-2008, 08:01 AM
Wow Signatus has sounded the bell, which all should hear and take notice.

Actually there are some people who just don't whine...many people whine, yes...and many people whine because other people whine...guess to which you belong to


And just for that I got this for ya:

You got a body like the devil and you smell like sex
I can tell you're trouble but I'm still obsessed

[Chorus:]
Because you know you're so hot, I want to get you alone
So hot, I wanna get you stoned
So hot, I don't want to be your friend
I want to fuck you like I'm never gonna see you again
....Yeah.....C'mon....Yeah

You're like the kiss of death, like the hand of fate
I can tell you're trouble but I still want a taste

[Chorus x2]

Because you're so hot I want to get you alone
I want to get you stoned
I don't want to be your friend
I want to fuck you like I'm never gonna see you again

See you again
See you again

kid rock: so hott


yeah, Hell_bound, you managed it once more to have a bad language in your post (hey...it is the youth that reads this here...my 10 year old son wants to read the forum too, but because of people like you I have to make him stoping to read this forum. Nice job!)


Also, don't post lyrics all over the foum, it is annoing. Say what you want to say, but with your own words, please.
I could tell much more but I don't want this thread also to be a flamewar about your strange person because that is all you aim for with your provocative way to post.

Signatus
03-13-2008, 08:03 AM
dodge is only 25% evasion chance (you maybe thought about precise block which gives 30% blocking chance) but for the rest I go with you

Of course... sorry, I'm getting tired and I've been playing a knight almost all night so I switched the "lucky" spells.

Never the less I think hunters got a very bit more power with the new update with the changings in camo. Even with the next update (tracking under camo) they will get a bit more power again

Well, to be honest I preferred the older one, it was much more "offensive" (meaning, it would suffice either a spear or hammer area, or mind push to stop you in the place while running, so who couldn't catch an invisible hunter?... personally I would just rep the area from a distance, killed more then one that way) then it is now, imho, I had it timed to go invisible on a warriors nose and there wasn't better to cancel opponents targeting under fire, now you don't even have to use mana to cancel it!

About tracking under camu... it isn't that good imo, if you need to use a high lvl track spell you loose much mana so it won't be mana wise to do it often. And all seasoned hunters know places where its usage is pointless (how many places you know where item farming is a constant? and where lvls 37-42 grind? and 42-46?.. etc.).

The most penalized by it will be, and don't laugh it's an opinion, hunters! Because if you are hunting in a group and track invisible you won't have your friends synergy bond and they won't see you immediately changing direction (so basically, you wont use it), and if you are hunting a hunter and you know where he is and you know he suspects where you are (but you also know how to use the environment), you can't wait his tracking (because you know when a hunter need one) for having the 1st shot advantage... so it will be like "who casted camu 1st is doomed" and "who needed more tracks is doomed" when concerning to the outcome (relating to 1st shot advantage and mana saving).

Shooting invisible however... that would be a funny thing to whine about! :superpusso:

Hell_bound
03-13-2008, 08:10 AM
yeah, Hell_bound, you managed it once more to have a bad language in your post (hey...it isn the youth that reads this here...my 10 year old son wants to read the forum too, but because of people like you I have to make him stoping to read this forum. Nice job!)


Also, don't post lyrics all over the foum, it is annoing. Say what you want to say, but with your own words, please.
I could tell much more but I don't want this thread also to be a flamewar about your strange person because that is all you aim for with your provocative way to post.

You know I am so sick of this bad language rants. Look you twat, even the regnum comic has the word fuck in it. Now you tell me about polluting a child's mind - what will pollute a child's mind faster a comic or a buch of words that speak about things they care not about?

Yeah twat that is what I thought, now stfu!

Your bias is showing you hypocrite, for you so eger to please the maker of the comic, but because I pissed you off you take anything I fucken say and turn it against me.

Yeah that's right you a fucken hater!

For reference: http://regnum-cba.tk/

Or even better http://regnumcba.blox.pl/html/1310721,262146,14,15.html?1,2008
0103 has the word fuck in it

CumeriTarenes
03-13-2008, 08:25 AM
Well, to be honest I preferred the older one, it was much more "offensive" (meaning, it would suffice either a spear or hammer area, or mind push to stop you in the place while running, so who couldn't catch an invisible hunter?... personally I would just rep the area from a distance, killed more then one that way) then it is now, imho, I had it timed to go invisible on a warriors nose and there wasn't better to cancel opponents targeting under fire, now you don't even have to use mana to cancel it!

About tracking under camu... it isn't that good imo, if you need to use a high lvl track spell you loose much mana so it won't be mana wise to do it often. And all seasoned hunters know places where its usage is pointless (how many places you know where item farming is a constant? and where lvls 37-42 grind? and 42-46?.. etc.).

The most penalized by it will be, and don't laugh it's an opinion, hunters! Because if you are hunting in a group and track invisible you won't have your friends synergy bond and they won't see you immediately changing direction (so basically, you wont use it), and if you are hunting a hunter and you know where he is and you know he suspects where you are (but you also know how to use the environment), you can't wait his tracking (because you know when a hunter need one) for having the 1st shot advantage... so it will be like "who casted camu 1st is doomed" and "who needed more tracks is doomed" when concerning to the outcome (relating to 1st shot advantage and mana saving).

Shooting invisible however... that would be a funny thing to whine about! :superpusso:

sorry, it is late for me too, I don't realy get your words in my head.

The main thing I didn't understand is this:

Because if you are hunting in a group and track invisible you won't have your friends synergy bond and they won't see you immediately changing direction (so basically, you wont use it), and if you are hunting a hunter and you know where he is and you know he suspects where you are (but you also know how to use the environment), you can't wait his tracking (because you know when a hunter need one) for having the 1st shot advantage... so it will be like "who casted camu 1st is doomed" and "who needed more tracks is doomed" when concerning to the outcome (relating to 1st shot advantage and mana saving)

why should you track while under camo when you hunt in a group? It won't be changed that you can track only under camo...you just have the possibility to track under camo...as far as I understood


@Hell_bound:

the regnum comic is independed from the official forum from regnum online...and actually it is funny. Sure, reading your posts makes me smiling too, but not because of your humor...it is your failed trial to bring us a message...you even have to use swearwords to convince us from you beeing right. Did you ever see the youth beeing that rude towards you here in forums?
btw, I just reported your last post, regards

Hell_bound
03-13-2008, 08:35 AM
...the regnum comic is independed from the official forum from regnum online...and actually it is funny. Sure, reading your posts makes me smiling too, but not because of your humor...it is your failed trial to bring us a message...you even have to use swearwords to convince us from you beeing right. Did you ever see the youth beeing that rude towards you here in forums? btw, I just reported your last post, regards

You know you are so bias man and being that you are I see why my posting here has resulted in this you thinking that some how my message was a failure.

You may think it is now, but remember seeds are planted before they arise plants to bare fruit. And if you even glanced shortly at anything I said, even while half-assed understanding it - seeds were sown.

This you can take to the bank!

CumeriTarenes
03-13-2008, 08:54 AM
You agree not do to any of the following while on Regnum Online or in any communication feature provided by NGD:

1. transmit any message, information, data, text, software or graphic filed or other materials ("Content") that is unlawful, harmful, threatening, abusive, harrasing, tortuous, defamatory, vulgar, obscene, libelous, that may be invasive of another's right of privacy or publicity, hateful, racially, ethnically or otherwise objectionable;

Well, no tell me how many of these points did you hurt?
This is only if you use communication feature provided by NGD. Now tell me if the regnum comic is a communication feature od NGD?

Just think before posting. I am fed up of your bad language, fed up about your senceless comments.



btw, you are biased...if you were not you would have recognized that it was actually mainly me together with DM who turned it into a discussion about how to use skills and not about a discussion how to change spells or nerf hunters.
When you would have read my post in the part of this discussion on the development board you would have recognized it, that it was me, who asked why we are talking about nerfing and whining and not about setups and "how to's"

But hey, nice job...you killed these turn of the discussion towards gameplay by posting your lyrics full of swearwords and turned it in a thread about you again. Well done, you got what you wanted: attention. It was a pleasure for me to be your tool to get some attention again.

Hell_bound
03-13-2008, 09:03 AM
Well, no tell me how many of these points did you hurt?

Just as much as this did: http://www.regnumonline.com.ar/forum/showthread.php?t=10864&page=282

But yeah, because you see it as funny it's some how alright.

Where is the consistency in your morals? Oh yeah you don't have any because you use whatever you can to justify your hate on me.

Yeah, your one of "those" people.

Whatever you may think, you have shown people who you really are and are one of the poisoned that I talk about. And from now on no one will have a doubt about the type of person you are.

If I can expose you for the person you are, while at the same time sacrifice myself then I have done a tremendous favor for this community.

So keep thinking that you won this one, twat.

CumeriTarenes
03-13-2008, 09:25 AM
Just as much as this did: http://www.regnumonline.com.ar/forum/showthread.php?t=10864&page=282


Do you compare yourself with persons like the person who posted this? This person is poisoned...and you campare yourself with it? You justify your actions by saying: "Yes, but others did it, too" You even expose other people which did nothing against you for treathening the agreements licence of NGD to excuse yourself for your action? I exspected a better argumentation from you. But well, who fails to bring us the message and to tell us the real truth cannot find a better excuse. In fact, there is no excuse for it. But you were so arrogant and didn't admit that you threadened the agreement licence of NGD.

I exposed you for the person you are. You spread insults and harm, you provoke everyone to answer to your sencelesss threads and you kill every discussion with your stupid arguments which you bring to us in riddles.


But yeah, because you see it as funny it's some how alright.

Where is the consistency in your morals? Oh yeah you don't have any because you use whatever you can to justify your hate on me.


Yes, the comic is funny. It is a comic, no serious discussion. But, you are propably right, this discussion here is not serious, it is just redicoulus.
I don't hate you as a person, I don't even know you. To be honest, I don't want to know you. But I hate your way to come here and "enlighten" all of us with your words.


Yeah, your one of "those" people.

Whatever you may think, you have shown people who you really are and are one of the poisoned that I talk about. And from now on no one will have a doubt about the type of person you are.

If I can expose you for the person you are, while at the same time sacrifice myself then I have done a tremendous favor for this community.

So keep thinking that you one this one, twat.

Whatever you exposed, I am sure only you will see it. I blamed you for using rude language and you say it is all my fault...lol

Everytime you lack on arguments you blame someone,you come up with a little story from the bible or whatever...or you just use swearwords

Lately you lack a lot on arguments.
btw...I cannot see your hellhounds...I wonder where they are

Signatus
03-13-2008, 09:32 AM
why should you track while under camo when you hunt in a group? It won't be changed that you can track only under camo...you just have the possibility to track under camo...as far as I understood

Exactly, you wont ^^ (it was redundant wasn't it, sry?! :smile: ). And you understood right, it's just that it isn't a much of a change for hunters imo. Even solitary hunters won't gain much with it, unless when dueling with another hunter, and even then it will have to be correctly timed... but time will tell.

@Hell_bound

I don't hate you. I just think you would gain more if you weren't so harsh to people, and I really think you have to check the golden principle of not assuming that definitions are static in space and time, that a word you use to express something may be perceived by your interlocutor as offensive. I even agree with some points you bring up but... you could learn to be more humble when several people point out the same fault in you.

Hell_bound
03-13-2008, 09:33 AM
I blamed you for using rude language and you say it is all my fault...lol

The problem is you cannot say out of one side of your mouth that its ok for people that create a comic about Regnum to use swear words, and graphic sexual words because it's funny(and post it on these very forms); while at the same time crucify me for using the same words.

Do you understand now? So you see the moral dilemma that this brings up? A dilemma that can only be understood occurring because you have nothing but hate for me. Or why only bash me for swearing, let a lone report me every time I do and then rant about it?

For a person that claims to know a great deal about the immoral-ness of cussing you sure seemed biased about who, when it can be used and in what context.

btw...I cannot see your hellhounds...I wonder where they are

Fear not twat, they are around and even a few now live within you.


... check the golden principle of not assuming that definitions are static in space and time, that a word you use to express something may be perceived by your interlocutor as offensive. I even agree with some points you bring up but... you could learn to be more humble when several people point out the same fault in you.

My words are chose for a reason and although you do not agree with my choices, they non-the-less illustrate a point and expose the truth.

Remember truth can be very painful at times.

valterbla
03-13-2008, 09:36 AM
You wanna fight a hunter, dizzy him, confuse him, use darkness, or whatever and he won't run.

He won't run IF he cannot run ...

CumeriTarenes
03-13-2008, 09:46 AM
The problem is you cannot say out of one side of your mouth that its ok for people that create a comic about Regnum to use swear words, and graphic sexual words because it's funny; while at the same time crucify me for using the same words.

Do you understand now? So you see the moral dilemma that this brings up? A dilemma that can only be understood occurring because you have nothing but hate for me. Or why only bash me for swearing, let a lone report me every time I do and then rant about it?

fact is your threadened a law, didn't you? Another fact is the regnum comic did not. What counts is the law, which is based on morality.

Even a 10 year old child will look into a comic with other eyes than into a discussion thread. A comic is made to be funny. Your insults were not funny. They are a result of a lack of arguments, hates and emotions from you. The comic is no reality, it is a fantasy worl. When we discuss here, it is reality. Even a 10 year old child will recognize this, at least my son can do it.

When will you finaly leave your stage of arrogance to say sorry? When will you admit that you threadened the agreemnt license of NGD?
You are to proud to admit this I guess, you cannot admit to be wrong, you always look for an excuse...even if you have to expose and balme others for it, like Pidz. Yes, you bring harm to others only to save your own ass...that is Hell_bound. You are a hero, man...good job!



Fear not twat, they are around and even a few now live within you.

hmm, seems like your hellhounds just went back to you?


Remember truth can be very painful at times

Yes, it can, isn't it?
btw, nobody know the truth, everbody who say he knows it lies and claims to know it to use it for their own advantage. If anybody would know the truth living would have no sence at all

Hell_bound
03-13-2008, 09:50 AM
fact is your threadened a law, didn't you? Another fact is the regnum comic did not. What counts is the law, which is based on morality.

Even a 10 year old child will look into a comic with other eyes than into a discussion thread. A comic is made to be funny. Your insults were not funny. They are a result of a lack of arguments, hates and emotions from you. The comic is no reality, it is a fantasy worl. When we discuss here, it is reality. Even a 10 year old child will recognize this, at least my son can do it.

When will you finaly leave your stage of arrogance to say sorry? When will you admit that you threadened the agreemnt license of NGD?
You are to proud to admit this I guess, you cannot admit to be wrong, you always look for an excuse...even if you have to expose and balme others for it, like Pidz. Yes, you bring harm to others only to save your own ass...that is Hell_bound. You are a hero, man...good job!




hmm, seems like your hellhounds just went back to you?


You cannot even hold a logical argument now; for first was just my swearing now its attack me for insults?

Do you even remember what our conversation is about any more or are you blinded by hate that you lose all sense of what you were ranting about?

Man wow...

By the way Regnum is not real man, its a fantasy world. You hold on to your point of view so hard that you that you destroy any opportunity to see the truth about yourself and what you believe

Your augments have become unhinged and now resulted in splattering of incoherent words.

CumeriTarenes
03-13-2008, 09:59 AM
You cannot even hold a logical argument now; for first was just my swearing now its attack me for insults?

Do you even remember what our conversation is about any more or are you blinded by hate that you lose all sense of what you were ranting about?

Man wow...

calling me a "twat" is an insult, isn't it?

When will you see that you fail....you fail all the time, you didn't make anything better with your presence. Nobody understood your message, nobody speaks for
you. As signatus said: When will you learn to stop it....you shuld recognise that you are wrong at latest when several ppl are telling it to you


By the way Regnum is not real man, its a fantasy world.

read better. I talked about discussions in forums, these are real, even when the topic is regnum, which is fantasy

You lost, end of discussion for me! :closed1:

btw, did I tell that I like these dancing bananas? :dance:
oh, and this one too: :bananajoy:

I hope you will find a rest someday, and other than you I don't wish you some hellhounds chasing you. I only feel pity for you and your strage mind. And thanks for making my day, i feel a lot better after beaten you...
but hey, be beatened is a part of the truth
I will have a :beerchug: now...

Hell_bound
03-13-2008, 10:30 AM
calling me a "twat" is an insult, isn't it? ...

Your right it's an insult and is meant to be one.

You have to understand that its hard for me to look upon people that I dub as "reactionary". People who jump at the first thing they see and don't realize that they're jumping into a cliff.

Acting like this causes a strong reaction out of me, not one spawned from hate, but one that is spawned from the fact that I once lived as a reactionary type of person.

I realized how living that type of life is useless, hedonistic (Signatus you come to mind when I think of that word for some reason) and short lived. And that most of the time very little good comes from being that way in the long run.

And with me feeling this way it doesn't help matters that I have a authoritarian voice in my writing. But you have to look past these issues and see what it is that I am saying, at least that is what is hoped.

You also have to understand its not about you as a person, but about how thoughts are unraveled to explain the positions you take on issues. So I see it more about attacking the thought patterns then the person.

Cultural factors may also play a part here because in America words, in some circles of people, have no bases for causing harm to people, unless one is using racial, sexist remarks. It's more about the actions of an individual.

As a matter of fact Americans have an extreme tolerance for insults, not all but most, that as long as its not racial or sexist most don't care. Over 50% of Americans take some type of non-sexist, non-racist type of insult while at work. It a deep cultural trait of ours.

However, after thinking about this you are right twat is bad to be using. And I tell you now I will stop using it, but don't flame if I should happen to drop it once or twice; for it will be hard to break.

So yeah, CumeriTarenes, NightTwix and others that I may have called twat - Sorry.

Pizdzius
03-13-2008, 11:05 AM
Nyeh, they are not Americans. But yay, I like to stay on the topic xD

so we came to agreement that hunters aren't unbalanced? :p

CumeriTarenes
03-13-2008, 11:30 AM
Yep, I already said it in a few other posts, we should rather discuss about how to use our skills instead of how to convince NGD to change some skills for us. Never the less I think hunters got a very bit more power with the new update with the changings in camo. Even with the next update (tracking under camo) they will get a bit more power again
Of course I don't know what NGD is planning to implement to other classes in the future, like dispel and other things, but for the moment I think hunters are quite balanced, actually they were it even more before the latest change of camo. For this I realy think that camo should not be allowed to cast while under attack. When the hunter manages to runs away to cast camo, or he hides behind a stone, a tree or a mob to cast camo I have no problem with, this is good tactics, but when the hunter sees he won't win a fight before the fight started he will use sotw and camo to get away. And he will get away in most cases. Even without camo the hunter has a very big chance to get away because of speed, sotw, dodge, spell elude and low profile. But using sotw and camo makes the chance to get away too big. And all other people are pissed because they cannot catch a hunter and will just whine to nerf them. Cancel camo when beeing under attack is a fair compromise which won't imbalance anything I think. But only my opinion which comes from my limited mind. I am glad some people like you and DM enlighten me from time to time.

This is my last statement to the topic before we have been interrupted.

DkySven
03-13-2008, 08:57 PM
My statement about hunters useless spells:
You have in pets a taming skill, revive, 2 passives, skin of the beast and bestial wrath, 6 skills out of 10, in scouting ensnaring, enemy surveillance, track realm enemy(one you don't use is good vs invisible people at short range.) camouflage, wild spirit, stalker surroundings, track ally to find your party back and sentinel 8 out of 10. Now lets look at vanguard... And how much skills does a conjurer uses from summons? What about two handed mastery? Every classes have useless spells, so hunters too. Like demon said: "become lvl 50 first, then you can talk about balance" and "learn to play your damm class".

aric_swartzell
03-13-2008, 10:20 PM
When used correctly track realm enemy is extremely useful.

Comp
03-14-2008, 12:32 AM
When used correctly track realm enemy is extremely useful.

I keep it at lvl 1 and use it all the time - low mana and lets me know who's close.

aric_swartzell
03-14-2008, 01:50 AM
exactly, and it's good to catch those doublebacking camo'd hunters :thumb:

Valorius
03-14-2008, 08:59 AM
Surveillance 3, tracking 1.

Angelwinged_Devil
03-14-2008, 12:50 PM
If Track Realm Enemy gets removed they will need to add the ability to use lower-level skills on-the-fly, or Hunters are either going to have some serious mana problems or have to rely strictly on low-level tracking.

it won't get removed

_dracus_
03-14-2008, 01:41 PM
Ennemy surveillance is bugged. It shouldn't scan 360 degree just a 90 degree scan facing the hunter. Hunter were supposed to use both to scout.

DkySven
03-14-2008, 01:49 PM
But please don't wake it that way. Then hunters will not track anymore because it's just to expensive.

CumeriTarenes
03-14-2008, 02:32 PM
yep, surveilance is bugged...better to fix this bug, which gives hunters more power than they should have.

to make it clear to all non hunters, this how it should work:

there are 2 tracking skills:

track realm enemy:

Tracks one direction searching enemy realm troops.

Level 1: 150M
Level 2: 200M
Level 3: 250M
Level 4: 300M
Level 5: 350M Detects enemy count

Enemy surveillance:

Gathers tactical information about realm enemies.
(Arc 45 degrees)

Level 1: 150 Mts. Detects clases
Level 2: 200 Mts. Detects enemy count
Level 3: 250 Mts. Detects challenge
Level 4: 300 Mts.
Level 5: 350 Mts. Detects distance to target

You have to use track realm enemy to track 360 degree but you won't get further information about the enemies except classes and on lvl 5 the number of enemies.

But as it is now hunters use enemy surveillance mainly because it is 360 degree and not 45 degree as it should only be. Most hunters have, as Valorius stated for himself, enemy surveillance on 3 and track realm enemy on 5. But for this they get more infos than they should have. To get this infos, which are very important especially for hunters who hunt allone (often these hunters which pisses of people while leveling) he only need 2 power points. But it is considered to cost either more power points (to get this important information) or to scan a lot more (8 times instead of one time, which costs huge mana and time)

Too bad this bug was'nt realy exposed by the hunter class up to now...there was no whining about this from hunters up to now...
It is bad to see that hunters get more and more powers from update to update but that important bugs are not fixed. Just to mention a few improvements in the last updates for hunters:

- they can have a pet one lvl higher than themselve
- pet gets invisible together with hunter (propably a bug fix, but too bad gugs which give hunters disadvantages are fixed and bigs which gove advatages are not fixed)
- camo can be used as offensive spell as well as as defensive spell. Before it was defence mainly


I don't say that these improvements make a hunter overpowered or whatever, but all the hunters there should understand that other people don't understand the way NGD goes with hunters. Also, you say to the people to learn to use their skills. After a change for hunters hunters themselves will adept their gameplay fastest to the change, other classes need more time to adept their style to the changes that are made with hunters. And since hunters are changed in almost every update the hunters are always a step further in the adepting to the changes than other classes.

Also the evades you get when fighting hunters doesn't help to improve your fighting style towards hunters. When a spell does not hit the hunter it is hard to learn from it. Only thing you learn is either better not to hit on a hunter and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes hunters in group fights living longer because many people hit on other classes first. This means hunters seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...

fluffy_muffin
03-14-2008, 03:04 PM
You have to use track realm enemy to track 360 degree but you won't get further information about the enemies except classes and on lvl 5 the number of enemies.

But as it is now hunters use enemy surveillance mainly because it is 360 degree and not 45 degree as it should only be. Most hunters have, as Valorius stated for himself, enemy surveillance on 3 and track realm enemy on 5. But for this they get more infos than they should have.


Hmm first i have surveillance on 5. Distance to target is important to me.
1m300 4a400m i worth more than 1m. 2nd thing is that tracking lie very very often. 3rd thing is that it can be jammed: rocks trees and stalked hunter ;p
And surveillance is 360 but it give information only from 45deg. arc. Sometime i get ie. 2w 250m N but when i turn around there is hunting party 100m from me :D

CumeriTarenes
03-14-2008, 03:24 PM
Hmm first i have surveillance on 5. Distance to target is important to me.

But you should only get any info from 45 degree, not 360 degree. If you want 360 degree you have to cast track realm enemy. To cover the same range than surveillance you need to have it on lvl 5 too. That are 4 powerpoints you don't have to put in it now because it is buged...instead you can put it another skill. That means hunters have one lvl 5 skill more that they are not intended to have. This is for all hunters who use surveillance on lvl 5.


2nd thing is that tracking lie very very often. 3rd think is that it can be jammed: rocks trees and stalked hunter ;p

it doesn't matter if it lies or you can be jammed...that is the way the skill is supposed to work. I tell that surveillance is buged and you tell me "yes, but you can avoid beeing tracked or stalked hunters can jam me". You start whining about the weakness of your skill when I expose a bug in this skill.


And surveillance is 360 but it give information only from 45deg. arc. Sometime i get ie. 2w 250m N but when i turn around there is hunting party 100m from me :D

no, it gives infos about 360 degree. Or how it comes I look to north and I cast surveillance and it says easy mage in south? And when I turn in south and cast it again it still says easy mage in south.

fluffy_muffin
03-14-2008, 03:34 PM
[...]
no, it gives infos about 360 degree. Or how it comes I look to north and I cast surveillance and it says easy mage in south? And when I turn in south and cast it again it still says easy mage in south.
It scan 360deg but information you get it is only (random?) 45deg. Argument about one more 5lvl discipline is such lame. And it was writen by marks with sotw to hunter without it ;p
I don't whine about my skills. I like it how it is. With all problems.

EDIT:
If it will be spell to scan only 45deg arc than it should have much much less mana cost.

CumeriTarenes
03-14-2008, 04:01 PM
It scan 360deg but information you get it is only (random?) 45deg. Argument about one more 5lvl discipline is such lame. And it was writen by marks with sotw to hunter without it ;p
I don't whine about my skills. I like it how it is. With all problems.

EDIT:
If it will be spell to scan only 45deg arc than it should have much much less mana cost.


You are a great hunter I think, but you don't know how your spells you use everyday are working? You said "randomly?". I cannot believe it works this way, but I have barely experience in playing a hunter so I am not sure about it. Why not ask NGD about how it works? Why did you make no thread and asked how it works? Are you afraid to expose this bug?

And the argument about having a lvl 5 spell more is valid. It is supposed to work like this I think:

You cast track realm enemy to get the direction. Direction is given in NW or SW, means in 45 degree steps. When you want more info you have to turn in the direction you got from tracking and cast enemy surveillance. With this you can gather info about class, count and challenge.

If it would work correct most hunters would use both spells on lvl 3 I guess. That means 4 power points for it. Same amount you use now, but you get one info more: the distance.

When you want to master out tracking as you have it now you will need 8 powerpoints, because you have to lvl up track realm enemy too.

I like it how it is. Yeah, because you have advantage from this buged skill

Your argument about mana, well even my lvl 30 hunter has not realy problems with mana, when I track an enemy I have full when I reach the enemy. Even if not, you have a pet which makes damage, you don't need so much mana to do damage. Hunter is the #1 ranged class in doing damage without mana. A hunter can do more damage without mana then a knight too.
It is one thing I noticed even with my lvl 30 hunter. Mana is not needed, dual shoot is very low in mana, support spells like ambush, stunning fist, sudden strike too. Of cours, a marks can cast this low mana support spells too...but they don't have a pet which hits on the enemy during the effect.


Maybe this thread shoud be splitted and the part about buged surveillance should be moved to deveopment board

_dracus_
03-14-2008, 04:11 PM
Cumeri, To us hunter the way trackers works looks like just random. But it might be because everyone is moving randomly in Regnum ^_^

Vayden
03-14-2008, 04:19 PM
Also the evades you get when fighting hunters doesn't help to improve your fighting style towards hunters. When a spell does not hit the hunter it is hard to learn from it. Only thing you learn is either better not to hit on a hunter and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes hunters in group fights living longer because many people hit on other classes first. This means hunters seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...

A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...

Comp
03-14-2008, 04:21 PM
Cumeri - tracking is not reliable at all. I myself only have enemy surv at lvl 3 and keep track realm at lvl 1. I'm lazy and if it isn't 250m or closer I don't wanna go...

DemonMonger
03-14-2008, 04:32 PM
A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...

the evasion branch is basic archer .... just like warlock and conji share basic mage.... and warriors share basic skills..... archers were made for this purpose....

BlooD
03-14-2008, 04:46 PM
A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...

Oh trust me its worst when you know how to kill them but all cards you have are evaded/resisted.

Then you look at the log and only damages or damage skills are there, they killed you like a mob and late at the forums they tell you , you need to improve your tactics.

Then they talk about their new camou and they conclude its too much for them, finally they have a skill to attack you by surprise and to use some tactics, but they dont want it like that because its too much and they care about balance.

Skills based on luck and are good and balanced because sometimes it doesnt work. Skills who gives you tactical advantage are overpowered because they can be combined with the old luck skills.

All its pretty logic istn it?

the evasion branch is basic archer .... just like warlock and conji share basic mage.... and warriors share basic skills..... archers were made for this purpose....

Problem solved then.

Next topic please!

fluffy_muffin
03-14-2008, 04:47 PM
You are a great hunter I think, but you don't know how your spells you use everyday are working? You said "randomly?". I cannot believe it works this way, but I have barely experience in playing a hunter so I am not sure about it. Why not ask NGD about how it works?
[...]

I know that it works in weird way :] it tracks mostly in imo random way. IE it will track 2ppl 350m away but it will ignore 10ppl next to you, that is why i often use TRE in hunting. The best is when you have 2 hunters with same skill and both have different tracks :D It scans 360deg but it give information about imo random 45deg arc and very often about ppl far from you ;] AFAIR there was Myxir post about it a long time ago.
I don't care what you think about it. I still claim that agrument about one more 5lvl spell is lame. It is my discipline points pool and if i want i can put 5 points in sotw and stay with 1 lvl spell elude and dodge and it will not be unfair, same is with tracking spells. If someone want to have lower range it is his choice.
If this spell will scan only 45arc for 400mana than i will not use it. Even now i am using both spells. And TRW lvl1 works great for me in many situations.


BTW i am thinking that pets will be next :] First was confuse - old spell but suddenly it is a problem, then camu, evasion + speed, then camu+sotw, now tracking. Yeap pets will be next.

makarios68
03-14-2008, 04:56 PM
Then they talk about their new camou and they conclude its too much for them, finally they have a skill to attack you by surprise and to use some tactics, but they dont want it like that because its too much and they care about balance.


Damn - complaints when we use camo - complaints when we don't.

Just can't please some people...

Vayden
03-14-2008, 05:01 PM
the evasion branch is basic archer .... just like warlock and conji share basic mage.... and warriors share basic skills..... archers were made for this purpose....

True. I only whant to show CumeriTarenes that he is complaining about skills in a shared tree. Hunter Evasion = Marksman Evasion.

jrlg23
03-14-2008, 05:01 PM
ok first the hunter class always had problems and always been said to be over powered..there new camou to me it sounds better then the old one at least now there pet goes under camou to.

and yea its a stupid sht i hate it wen ppl complain about balance like this so much u got a great spell now enjoy it !!!!!!!!!!!!!!!!!!11

i got nuthin to add cuz im not gonna sit here and read the whole thread

urgit
03-14-2008, 05:06 PM
I know that it works in weird way :] it tracks mostly in imo random way. IE it will track 2ppl 350m away but it will ignore 10ppl next to you, that is why i often use TRE in hunting. The best is when you have 2 hunters with same skill and both have different tracks :D It scans 360deg but it give information about imo random 45deg arc and very often about ppl far from you ;] AFAIR there was Myxir post about it a long time ago.
I don't care what you think about it. I still claim that agrument about one more 5lvl spell is lame. It is my discipline points pool and if i want i can put 5 points in sotw and stay with 1 lvl spell elude and dodge and it will not be unfair, same is with tracking spells. If someone want to have lower range it is his choice.
If this spell will scan only 45arc for 400mana than i will not use it. Even now i am using both spells. And TRW lvl1 works great for me in many situations.


BTW i am thinking that pets will be next :] First was confuse - old spell but suddenly it is a problem, then camu, evasion + speed, then camu+sotw, now tracking. Yeap pets will be next.

I think tracks are working ok (with bridge exceptions). They scan 360deg but the problem is that those skills currently show as result the farthest enemies (I think they would must return nearest ones).

fluffy_muffin
03-14-2008, 05:23 PM
I think tracks are working ok (with bridge exceptions). They scan 360deg but the problem is that those skills currently show as result the farthest enemies (I think they would must return nearest ones).

I also like the way it is now even with bridges :]
This thrill. Who will wait on other site ;]

DemonMonger
03-14-2008, 06:24 PM
I also like the way it is now even with bridges :]
This thrill. Who will wait on other site ;]
yea... the tracking skill... tracks the people who are furthest from you.... always... it would be nice to control it.. and make it track 1) whos closest or 2) who furthest away.. by choice.... then again... thats why i keep the second track skill at lvl 1

anyways.. time to play rakion then runescape..

CumeriTarenes
03-14-2008, 06:37 PM
A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...


We don't talk about marksman. I also said in no point that it is not the same for marksman. In absolutly no point. Other than hunters marks are not that discussed by the community, that is why I wanted to show hunters why ppl complain about hunters. And: hunters have much more defence skills than marksman, they have speed, camo and tracking allows them to go the right way to find the right enemies. A good hunter won't run in a huge group of enemies by accident.


Cumeri - tracking is not reliable at all. I myself only have enemy surv at lvl 3 and keep track realm at lvl 1. I'm lazy and if it isn't 250m or closer I don't wanna go...

Why did no hunter makes NGD aware of it? As I said before, it is considered to use both skills on a higher lvl to track effecient. Now tracking realm enemies is not needed on higher lvl than 1.

Oh trust me its worst when you know how to kill them but all cards you have are evaded/resisted.

Then you look at the log and only damages or damage skills are there, they killed you like a mob and late at the forums they tell you , you need to improve your tactics.

Then they talk about their new camou and they conclude its too much for them, finally they have a skill to attack you by surprise and to use some tactics, but they dont want it like that because its too much and they care about balance.

Skills based on luck and are good and balanced because sometimes it doesnt work. Skills who gives you tactical advantage are overpowered because they can be combined with the old luck skills.

All its pretty logic istn it?



A good point blood, but hunters are made to have tactical advatages like knowing where the enemy is to come from behind and make the first shoot. Problem maybe is that they can do too much damage. Maybe whole setup of hunters need to be redone. As it is now they can do very much damage (bow and pet skill tree maxed) and they can track+speed (scouting maxed) Other points go to tricks and evasion. For this they can do huge damage (remember these awesome high damage a pet can do) and can use tactical advantages. Another point is...they can even do damage when knocked (about freeze and stun and cannot attack I am not sure) with their pet. Maybe make the pet not attacking someone when the hunter cannot attack because of a spell.

I know that it works in weird way :] it tracks mostly in imo random way. IE it will track 2ppl 350m away but it will ignore 10ppl next to you, that is why i often use TRE in hunting. The best is when you have 2 hunters with same skill and both have different tracks :D It scans 360deg but it give information about imo random 45deg arc and very often about ppl far from you ;] AFAIR there was Myxir post about it a long time ago.
I don't care what you think about it. I still claim that agrument about one more 5lvl spell is lame. It is my discipline points pool and if i want i can put 5 points in sotw and stay with 1 lvl spell elude and dodge and it will not be unfair, same is with tracking spells. If someone want to have lower range it is his choice.
If this spell will scan only 45arc for 400mana than i will not use it. Even now i am using both spells. And TRW lvl1 works great for me in many situations.


BTW i am thinking that pets will be next :] First was confuse - old spell but suddenly it is a problem, then camu, evasion + speed, then camu+sotw, now tracking. Yeap pets will be next.

Yeah fluffy, next is pets, read above ;)

And again to the discipline points. If tracking would work as it is described in spell description you (who you have surveillance on lvl 5 now) would have to spend 4 points in track realm enemies as well as in surveillance. This is de facto one lvl 5 spell. Of course you can spend them to 4 different spells to get 4 lvl 2 spells. This doesn't matter.

And hey, don't whine about discussing hunters spells. When you would read better you would recognise that I have the opinion that hunters are not overpowered, except that you can cast camo while beeing attacked. Hunters are well balanced imho. But other than much hunters I don't say just "shut up and learn your skills and think". Other than most hunters I try to understand the whiners. When most ppl are saying hunters have too much power it is not just a ghost in their mind imho. I try to find out where the real problem, which many ppl have with hunters, is. I am not that ignorant than most hunters here in forums, that just don't want to see other people critisizing their beloved own class.

I think tracks are working ok (with bridge exceptions). They scan 360deg but the problem is that those skills currently show as result the farthest enemies (I think they would must return nearest ones).

Here a hunter that confirms that surveillance tracks 360 degree to gather all infos, it just shows the farest in his opinion. Do you hunters don't know your own spells? Did you never asked NGD how it workks and why it woorks so wired? Come on DM, you are a "master" of how to use your skills, tell us how it works (even if you don't use it as you stated in another post)
Imho hunters did not asked NGD about it because they are afraid of a change in tracking skills..that they have to use both skills to track. I don't claim this for all hunters, but I am sure some are thinking this way.

Don't mind to flame me now, I am not that wilily as many people here. I am open for any arguments, as long as they are logical and as long as ppl don't lie or conceal important things (like in the other thread with rep shoot...I hate ppl making other ppl believe false facts)

Comp
03-14-2008, 07:12 PM
Why did no hunter makes NGD aware of it? As I said before, it is considered to use both skills on a higher lvl to track effecient. Now tracking realm enemies is not needed on higher lvl than 1.

I think you may have mis-understood. Lvl 1 track realm does 150m adn is low mana. So it's good to use when you get close so you can pin-point your target.

Angelwinged_Devil
03-14-2008, 07:16 PM
the evasion branch is basic archer .... just like warlock and conji share basic mage.... and warriors share basic skills..... archers were made for this purpose....
arcvhers weren't made to be tanking knights, knights were made to be tanking knights...

DemonMonger
03-14-2008, 07:19 PM
Here a hunter that confirms that surveillance tracks 360 degree to gather all infos, it just shows the farest in his opinion. Do you hunters don't know your own spells? Did you never asked NGD how it workks and why it woorks so wired? Come on DM, you are a "master" of how to use your skills, tell us how it works (even if you don't use it as you stated in another post)
Imho hunters did not asked NGD about it because they are afraid of a change in tracking skills..that they have to use both skills to track. I don't claim this for all hunters, but I am sure some are thinking this way.

Don't mind to flame me now, I am not that wilily as many people here. I am open for any arguments, as long as they are logical and as long as ppl don't lie or conceal important things (like in the other thread with rep shoot...I hate ppl making other ppl believe false facts)

its true.. people often come here and start saying... how they hate when hunters log off in battle... but we are not logging off... you cant track us because of the ways we have found to hide from your skills.... it does track 360* but it stops at the group furthest away from you .... so if you have it set to lvl 5.. its not gonna find the people nearby when others are in far range... ever...

Im not an absolute master on skills.. but i like to test everything over and over... in many situations... Scientific mind...

urgit
03-14-2008, 07:23 PM
Here a hunter that confirms that surveillance tracks 360 degree to gather all infos, it just shows the farest in his opinion. Do you hunters don't know your own spells? Did you never asked NGD how it workks and why it woorks so wired?

That is the current working of track skills (scan 360 degree and return farthest enemies). With respect to show farthest enemies, I ask about it, but NGD didn't answer, and with respect to the omnidirectional scanning is a bug and it will be solved in the future (url (http://www.regnumonline.com.ar/forum/showpost.php?p=218992&postcount=7)).

CumeriTarenes
03-14-2008, 07:45 PM
Exactly, there is a bug that omits the 45º. We will fix it as soon as possible.

Both spells should be used combined for detailed enemy data.

thanks urgit and DM for pointing this out. So it is a know bug and it will be fixed as soon as possible. Too bad it was not possible yet, even this quote was originally written in 11-28-2007. Since there a lot of thinks improved for hunters, but know bugs were not fixed.

I think you may have mis-understood. Lvl 1 track realm does 150m adn is low mana. So it's good to use when you get close so you can pin-point your target.

I think you mis-understood. I talked about a bug that is used by most hunters now. MegriM stated that "both spells should be used combined for detailed enemy data." Now you need only one. For this my argument about saved powerpoints for tracking because it is buged is valid. To gather the same information as you get with bugged spells you have to spend more powerpoints. I think hunters won't spend more powerpoints in tracking then (when it is fixed), they would use track realm enemies on lvl 1 and then surveilance on lvl 3. They would scan for 150 m and if they tracked something they would use surveillance on lvl 3. But they would need to use both spells and they will get less info than now because the range of track realm enemie on lvl 1 is lower than of surveillance on lvl 3. That means the "power" of a hunter would decrease when this bug will be fixed. The decrease would mean hunters would not track you that often, would not find you that often while leveling...people would be not killed that often by hunters and won't get pissed so often. Even if a hunter would put more points in tracking to scan for a higher range he would be easier to kill because he cannot spend the powerpoints in another skill.

Did you notice how hunters like zielski whined when I exposed this bug? Using a bug every day and then whining when it is exposed that it is a bug. He was only afraid to loose some "power". Seems like I didn't only expose a bug, I also exposed an egoistic player who doesn't care about balance, he cares only about his own class' power.

For this the tracking discussion is finshed for me. I was right, many other (mainly hunters) were wrong. :closed1:

one sidenote: I don't call any hunter buguser for using this, I would use it too, I even used it with my hunter. But it is just lame that some people don't want to see the truth and argue with me beeing wrong. And not telling me important facts...zielski even mentioned Myxir's post but could not remember that NGD told it is bugged. Well, just today he claimed in another thread to have a good memory because it is his job.

Hell_bound
03-14-2008, 07:57 PM
thanks urgit and DM for pointing this out. So it is a know bug and it will be fixed as soon as possible. Too bad it was not possible yet, even this quote was originally written in 11-28-2007. Since there a lot of thinks improved for hunters, but know bugs were not fixed.

Dude they are a small development team and are doing a lot of things to the game.

What you see as a priority they might not.

Everything in its time, everything in stages - that is the way it will be and that's the way it will end.

makarios68
03-14-2008, 08:01 PM
Dude they are a small development team and are doing a lot of things to the game.

What you see as a priority they might not.

Everything in its time, everything in stages - that is the way it will be and that's the way it will end.

Hey, i started reading yr posts now there isn't a swear every few words...:fingers:

aric_swartzell
03-14-2008, 08:03 PM
The tracking skills don't make sense to me, I'd rather track the closest rather than farthest. example, track 350m out but show the closest target. Who cares if there's a green mage 300m out when there's a purple archer 100m out possibly on the route your taking. I've been known to fumble onto people in target rich environments, which isn't a nice situation.

fluffy_muffin
03-14-2008, 08:09 PM
[...]
only afraid to loose some "power". Seems like I didn't only expose a bug, I
Some? I just wait till DS will have -100% evasion and 60sec cooldown :]
I don't whine. I just point that 400mana only for scaning 45deg arc is to much and this spell is buged more than you think. And belive me it will not be easier to kill hunter :]

CumeriTarenes
03-14-2008, 08:11 PM
Dude they are a small development team and are doing a lot of things to the game.

What you see as a priority they might not.

Everything in its time, everything in stages - that is the way it will be and that's the way it will end.

I never doubt any of this what you state here. Never. I just said it is bad that it is not fixed yet, then there wouldn't be discussions like this, and people would not say that NGD only improves hunters by giving more and more powers to them. Fixing this long known bug would make the community recognising that NGD is not only going to favour hunters. Hunters would not be realy loose much of "power" with this, they don't need to loose much "power" since they are quite balanced imho, but it would be a sign which can reduce posts where people complain about hunters.

Comp
03-14-2008, 08:14 PM
Cumeri,

My bad...I did mis-understand what you were saying. Actually I have to be honest I didn't know about the track bug, I guess I'm one of the few hunters no so worried about running from fights....I like horrible odds - kinda fun :D

Hell_bound
03-14-2008, 08:25 PM
I never doubt any of this what you state here. Never. I just said it is bad that it is not fixed yet, then there wouldn't be discussions like this, and people would not say that NGD only improves hunters by giving more and more powers to them. Fixing this long known bug would make the community recognising that NGD is not only going to favour hunters. Hunters would not be realy loose much of "power" with this, they don't need to loose much "power" since they are quite balanced imho, but it would be a sign which can reduce posts where people complain about hunters.

If people here realized that MMOs are developed in stages and that one update becomes the base for future updates there would be no threads like this.

Also threads like this may not even be helpful for the development team because it lacks the developmental road map on what changes will be delivered down the road.

Posts like this really only server to help those that believe that one class is overpowered by getting community backing through deceiving the clueless.

Why waste time talking about things that will be forgotten one day? There are better thing you can put you energy into - like teaching your fellow players how to play their class by sharing what skill build you think is better. Or by generating ideas that will expand premium content, where by NGD can make more money to hire more people.

I personally would like to see an end to these type of rant threads and see more threads on the diversity of skill builds and why one build is better then another. Threads on how to make war between realms more interesting and fun. Threads that don't divide, but bring together.

CumeriTarenes
03-14-2008, 08:59 PM
Some? I just wait till DS will have -100% evasion and 60sec cooldown :]
I don't whine. I just point that 400mana only for scaning 45deg arc is to much and this spell is buged more than you think. And belive me it will not be easier to kill hunter :]

Yes, only "some power". As I mentioned in my next to last post in this thread you can still have a nice tracking instrument after fixing this bug. When you put even 2 power points more in it ( as you have now, summarised 4 points at all) you can lvl up track realm enemy and surveillance on lvl 3. Should be enough imho. When you want to have more tracking power you have to put more points in it...so you will have to sacrifice power points from other skills. You see that my argumetn about power points is valid? To bad I hardly see someone admitting for beeing wrong.

Solarus aka comp, I appreciate your words, you showed you are not like zielski.

To the mana, it should not be a problem in groups and using one skill on lvl 1 the other on lvl 3 costs only 400 mana. But hey, don't whine that it costs much mana to se both on lvl 5....learn to use your skills, you don't need both on lvl 5 ;)

To the DS thing zielski...just make up a new thread and whine about DS...I have some nice arguments for it




If people here realized that MMOs are developed in stages and that one update becomes the base for future updates there would be no threads like this.

Also threads like this may not even be helpful for the development team because it lacks the developmental road map on what changes will be delivered down the road.

Posts like this really only server to help those that believe that one class is overpowered by getting community backing through deceiving the clueless.

Why waste time talking about things that will be forgotten one day? There are better thing you can put you energy into - like teaching your fellow players how to play their class by sharing what skill build you think is better. Or by generating ideas that will expand premium content, where by NGD can make more money to hire more people.

I personally would like to see an end to these type of rant threads and see more threads on the diversity of skill builds and why one build is better then another. Threads on how to make war between realms more interesting and fun. Threads that don't divide, but bring together.

I realy agree with you and this is one of the first post from you I can understand from the language as well as I can see a sence in it. I also appreciate your apologize for insulting me. I hope we can have a new start together.

But I don't want to divide the community, I try to bring it together by trying to find out why people think hunters are overpowered and what can be done to stop them thinking this. And fixing a long know bug that favours hunters is a chance to decrease the hates on hunters. I know there is a roadmap, but as a developer stated it will be fixed.

Also NGD needs feedback from the community to make minor changes, they actually did it a few times. Last I can remember was to increase cooldown of confuse. Because NGD is a very small development team they created a balance team. In the balance team are experienced players, and at least these players listen to their comrades and influence NGD in their decisions. This can be bad and can be good. It depends on the community how it influences the balance team.

And yes, I agree with the fact that we should talk more about war tactics and setups, not only in pms, clan chat or other non public communication features. It will bring more challenge and with this more fun in battle when you share your knowledge. I totally agree and mentioned this fact already. Signatus was so nice to revive DM's thread about war tactics. This is a start, but there should be more. What about starting a thread for every class and discuss there about setups? Or does this belong to the threads in development board? As far as I know and it is stated in the very first post in this threads not.

Hell_bound
03-14-2008, 09:09 PM
... What about starting a thread for every class and discuss there about setups?...

Yes I think this would be a good idea, and hope to see this for each and every class. And if people were honest and truly want to help the community they would know that by sharing the information it would go a long ways to improve the fun in this game.

Also discussions about this might even generate a lot of debate on what class build is the best for a particular situation. We all have our own ideas and that is the fun part - to see the diversity in skill builds, which might prove that there are many different ways to play the game.

Also I don't believe that it needs to be in the development board, for it's not about changing classes but learning about classes and their strategies.

urgit
03-14-2008, 09:16 PM
To the mana, it should not be a problem in groups and using one skill on lvl 1 the other on lvl 3 costs only 400 mana. But hey, don't whine that it costs much mana to se both on lvl 5....learn to use your skills, you don't need both on lvl 5 ;)

Costs and casting times will be revised when skills will be fixed (url (http://www.regnumonline.com.ar/forum/showthread.php?p=228105&highlight=rastreo#post228105) in spanish)

fluffy_muffin
03-14-2008, 09:33 PM
[...]
You see that my argumetn about power points is valid? To bad I hardly see someone admitting for beeing wrong.

You know what? This outrageous bug saved many many lvling players. It is so easy to talk about other sublass while you have 19lvl evasion tree and barb dmg. I assume that you don't want changes in DS?
Well if this bug will be fixed than fine. I will have more points for my pet which is killed constantly by lower lvls or for higher evasion. np. I will adapt :]

fluffy_muffin
03-14-2008, 09:35 PM
Costs and casting times will be revised when skills will be fixed (url (http://www.regnumonline.com.ar/forum/showthread.php?p=228105&highlight=rastreo#post228105) in spanish)

Great :] I can't wait to test it :>

CumeriTarenes
03-14-2008, 09:39 PM
Costs and casting times will be revised when skills will be fixed (url (http://www.regnumonline.com.ar/forum/showthread.php?p=228105&highlight=rastreo#post228105) in spanish)

Thanks for the link.

MegriM is saying this (my translator told this :) )

I am in accordance with the readjustment of times and manna. Long ago these skills were not checked.

Yep, long ago, this post was made 12-07-2007 and the bug is still there. I realy think it is time to look into it again.

And to the divided community...too bad there is a spanish forum seperated from ours. Even in game the community is seperated trough language barrier. But it is not up to me to complain, the game is developed in Argentina and I am glad that there is even this english forum here and not a spanish only.

CumeriTarenes
03-14-2008, 09:47 PM
You know what? This outrageous bug saved many many lvling players. It is so easy to talk about other sublass while you have 19lvl evasion tree and barb dmg. I assume that you don't want changes in DS?
Well if this bug will be fixed than fine. I will have more points for my pet which is killed constantly by lower lvls or for higher evasion. np. I will adapt :]


still no admitting for being wrong. Then I cannot help you

and don't come up with marksman and barb and stuff, it realy belongs not in this topic. But to DS: You know what? When a marks casts it on an enemy a hunters damage increases as well :P I asked you to make a whining thread about DS, but it seems you lack on arguments about it. And hey...only because we pissed you off yesterday at Algaros where I showed you the possebilities of sotw you don't need to start to whine...yeah, you whine becasue we killed you and your comrades yesterday....because I used sotw...lol, you make me laughing.

barb damage...lol...that says a hunter which pet can make up to 800 dmg...imagine you would use sudden strike on the target...your pet would do up to 1200 dmg with criticals....just learn how to use your skills.

BlooD
03-14-2008, 10:26 PM
Damn - complaints when we use camo - complaints when we don't.

Just can't please some people...

Nah the problem its i cant understand whats the bad part of a at least 590 mana combo (both camou and sow in lvl 1).

If i can dizz you, drain your mana, paralize, knock or just simply kill you before that there is no problem about it.

As DM says hunters always escaped with only the old sow, if they change it they will just run behind the most near rock. The problem its if the hunter doesnt need that 590 mana to kill someone because its tough enough and have enough weapons to not need it.

I dont think the hunter can kill you without using that 590 mana, but for now an archer can be prebuffed and will full mana in most hunts/fort wars. The new stealth its the way hunter needs, skills to sneak out and attack the back of the armies or individual targets.

They couldnt did that before so they needed things like the evasion tree. Now they have new weapons so the old ones need to be reajusted.

The problems its not the new camou and sow, the problem its all skills they had to be balanced when they not have this new skills.

fluffy_muffin
03-14-2008, 10:28 PM
[...]
possebilities of sotw you don't need to start to whine...yeah, you whine becasue we killed you and your comrades yesterday....because I used sotw...lol, you make me laughing.

Arguments ad personam? You have no other? We didn't died cause your sotw sweety. And about DS sure, i have no arguments you got me. You know what i am not like you and i will not whine :]

CumeriTarenes
03-14-2008, 11:01 PM
Arguments ad personam? You have no other? We didn't died cause your sotw sweety. And about DS sure, i have no arguments you got me. You know what i am not like you and i will not whine :]


but actually you whined when I exposed the tracking bug...you whined about marksmans DS already.

Arguments ad personam....well, you are the person that hates sotw (as you stated in another thread) and called my char a marks with maxed evasion and barb power...and you know this because we fought yesterday at Algaros...I never faced you before ingame.
And I don't need arguments, I told them all...and I were right about buged tracking skill and you were wrong. Nothing more to add

To blood:

I think I didn't get all your words right but I try to response with this, what I posted in another thread

One and only proplem with hunters is the fact they can flee from every fight, no other class can do it, even barbs with onslaught have problems to do so...a barb chased by 2 barbs or chased by a barb and a hunter cannot escape...a hunter chased by 2 barbs and one ranged class can escape easily. To the argument that you have to prey that no normal attack comes trough sotw:

1) archers have highest charakter evasion in game, hunters which use short bow often have even higher since they use dex passive.
2) cast sotw and dodge + your normal charakter evasion and it is almost 100% evade chance. I dunno how the evade layers work, if they stack or you have to pass them one after another one, but the chance to evade is realy high. Oh, and when you say your evade chance is still to low then put points in cat reflexes and you will evade even more...just learn to use your skill and a hunter can flee 99% of the time.

But yes, DM, you are right, when dispell will come in the game we will see how it works then. But atm I can understand the people who complain, there is no need to expose them not to think or whatever. They are just pissed that a hunter can choose if he fight or not..that there is almost no way to get him when you see him out of your weapon range a hunter can escape 99%...no other class has this success rate. Now you can argument that hunters are made for this, sure...but 99% is a bit high.

Hunters are not overpowered, they are well balanced in my opinion, except the camo with sotw. Either camo is used mainly to attack or to escape. Having both possiblities with such a powerful and unique spell would be a bit too much power for it. That's my point atm, it may channge when dispell is implemented.



I agree that hunters got a new weapon with the new camo and for this old ones has to be readjusted. NGD tried to readjust it with a high casting time of camo time and making camo cancel with normal hits. What they maybe missed (just a guess, could be also intended) is that you can still use camo easily to escape when you use sotw before.

fluffy_muffin
03-14-2008, 11:06 PM
but actually you whined when I exposed the tracking bug...you whined about marksmans DS already.

Can you define whining then?

If NGD will fix this spell - fine as long as they will watch mana and casting time.

CumeriTarenes
03-14-2008, 11:21 PM
Can you define whining then?


Your answers when I said surveillance is buged and that this bug gives hunter a an advantage:

3rd thing is that it [tracking] can be jammed: rocks trees and stalked hunter ;p


BTW i am thinking that pets will be next :] First was confuse - old spell but suddenly it is a problem, then camu, evasion + speed, then camu+sotw, now tracking. Yeap pets will be next.


Your response when it was clear to all of us that surveillance is buged and I said that a fix would make hunters loosing only some power.


Some? I just wait till DS will have -100% evasion and 60sec cooldown :]


Come on, let's stop it...you were wrong when defending your tracking spells and that's it. :closed1:

fluffy_muffin
03-14-2008, 11:35 PM
Your answers when I said surveillance is buged and that this bug gives hunter a an advantage:


Maybe you didn't notice that i also said that this spell is buged more than you think. lvl it up it to 5 and try it in wz.

Hell_bound
03-14-2008, 11:42 PM
You know it's really hard for me to watch this thread live on while not wanting to attack some people here.

It really is, but I will refrain.

I think the issue here has been settled by Urgit providing links that what NGD thoughts are on these issues, which also shows that anyone that keeps talk about this issue just loves to beat a dead horse.

Yet it saddens me that even when facts have been displayed that NGD knows about the issues and is looking into ways of fix them that people here are so willing to keep whining.

This, whether you believe it or not, only shows the lack of faith you people have in NGD. But what can I say, whine on I guess?

CumeriTarenes
03-14-2008, 11:58 PM
Maybe you didn't notice that i also said that this spell is buged more than you think. lvl it up it to 5 and try it in wz.


oh man, you whine again when you say this, because the bug I exposed gave an advantage, the bugs (whatever they are) you mention are bugs which give you a disadvantage.

Yeah Hell_bound, thanks to Urgit we know what is about the spell surveillance but zielski didn't admit he were wrong up to now. He does not need to do, it is obvious enough he were wrong. But he still argues with me...I dunno why. He says things like this:


It is so easy to talk about other sublass while you have 19lvl evasion tree and barb dmg. I assume that you don't want changes in DS?

That realy teases me to respond because this shows me he is angry that I exposed this bug...because he has advantage from it. Sometimes it is better to discuss and respond than to be quite. This way ppl maybe will change their mind because this way you can convict somebody to be wrong step by step. Maybe you can remember this hell_bound ;)

Hell_bound
03-15-2008, 12:07 AM
Yeah Hell_bound, thanks to Urgit we know what is about the spell surveillance but zielski didn't admit he were wrong up to now. He does not need to do, it is obvious enough he were wrong. But he still argues with me...I dunno why.

Does it really who is right or wrong? Right now you, CumeriTarenes, are pushing the issue because you want to be right.

Remember, a person need not force his opinion on others, even when he his is right, just sow the seeds and move on. In time people will know who was or wasn't right. Without or without you beating a dead horse.

And this was why I originally gave up on my idea to fight fire with fire. And no, CumeriTarenes, it wasn't you alone that pointed out the flaws of me using the tw** word, but others as well.

Please you are starting to get up on that high horse again...

CumeriTarenes
03-15-2008, 12:15 AM
Does it really who is right or wrong? Right now you, CumeriTarenes, are pushing the issue because you want to be right.

Remember, a person need not force his opinion on others, even when he his is right, just sow the seeds and move on. In time people will know who was or wasn't right. Without or without you beating a dead horse.

And this was why I originally gave up on my idea to fight fire with fire. And no, CumeriTarenes, it wasn't you alone that pointed out the flaws of me using the tw** word, but others as well.

Please you are starting to get up on that high horse again...

yes, you are propably right, I will stop to argue with him about this unimportant things. And yes, you are right, I want to be right. But everyone who brings up arguments wants to be right. And yes, we beat a dead horse. Sorry for that...but sometimes I cannot resist to reply. But I will try to controll myself better in future :)


Edit: I just saw this post made me "Master". Thx to all that teased me to respond to their posts :P

trulyem
03-15-2008, 02:27 AM
NGD should modify not nerf...I believe, hunters need also an advantage at some point. Or if they could not 'modify' hunters, atleast reconsider looking into other classes for counters...

fluffy_muffin
03-15-2008, 11:49 AM
oh man, you whine again when you say this, because the bug I exposed gave an advantage, the bugs (whatever they are) you mention are bugs which give you a disadvantage.

Just go, check and say that it gives to hunter more than it should. :]
Can you define whining in other way then just " All what you say/write is whining cause i said so!" ?

CumeriTarenes
03-15-2008, 12:03 PM
Just go, check and say that it gives to hunter more than it should. :]
Can you define whining in other way then just " All what you say/write is whining cause i said so!" ?

stop it! Read better, I explained it more than one time that the buged spell enemy surveillance gives an advanzage to hunters because it scans 360 degree and not 45 degree. For that you save powerpoints. When you want to have the same tracking skills than now you have to spend more power points in it when it will be fixed.

Also when I said hunters will loose only "some" power with it you asked : "only some? Then I wait for death sentence beeing nerfed". That means you already admitted it gives an advantage now.

And now stop it! I don't wanna beat a dead horse like hell_bound said. When you are clever you stop the discussion, I will now. It is a bug, there is nothing more to say!:closed1:

DemonMonger
03-15-2008, 12:25 PM
stop it! Read better, I explained it more than one time that the buged spell enemy surveillance gives an advanzage to hunters because it scans 360 degree and not 45 degree. For that you save powerpoints. When you want to have the same tracking skills than now you have to spend more power points in it when it will be fixed.

Also when I said hunters will loose only "some" power with it you asked : "only some? Then I wait for death sentence beeing nerfed". That means you already admitted it gives an advantage now.

And now stop it! I don't wanna beat a dead horse like hell_bound said. When you are clever you stop the discussion, I will now. It is a bug, there is nothing more to say!:closed1:
:closed1: :closed1: :closed1:

Valorius
03-15-2008, 10:17 PM
Just ignore Cumeri, he's been a whining tool since i i've known him.

At least in this game he fights, in Planeshift all he did was pick on noobs and report to GMs when i decided to put an end to it in an in-game in-character manner.

CumeriTarenes
03-15-2008, 10:23 PM
Just ignore Cumeri, he's been a whining tool since i i've known him.

At least in this game he fights, in Planeshift all he did was pick on noobs and report to GMs when i decided to put an end to it in an in-game in-character manner.


wow, that is realy on topic! :bananajoy:

hey, planeshift is a roleplay...a cowardly little dwarf is considered to run away.

You should tell the whole story, you blamed me out of charakter for beeing a coward, a dwarf and another insult I won't mention here.

Anyways, if you have personal problems with me, feel free to contact me per pm, or just ignore me, as many people in syrtis and Planeshift ignore you. I wonder why...

DemonMonger
03-16-2008, 06:47 AM
I feel we are all important... no matter what comments we bring to the table... At times what one will say can unlock the minds of others to new things..... Never grow silent even if your purpose is not clear:wiggle14:

Hell_bound
03-16-2008, 07:10 AM
I feel we are all important... no matter what comments we bring to the table... At times what one will say can unlock the minds of others to new things..... Never grow silent even if your purpose is not clear:wiggle14:

Discussion, even if off topic or even hurtful, can illuminate much. For if not the topic at hand, something about those who discuss the topic and even the one that is doing the talking.

We reveal much about ourselves, even through most unseemly casual affairs. Thus, profit from just observation can reap the most.

Ow! {x5}

Stand up, everybody, this is your life
Let me take U 2 another world, let me take U 2night
U don't need no money, U don't need no clothes
The second coming, anything goes

Sexuality is all U'll ever need
Sexuality - let your body be free

Ow!
Oh baby

Come on, everybody, yeah, this is your life
I'm talkin' 'bout a revolution we gotta organize
We don't need no segregation, we don't need no race
New age revelation, I think we got a case

I'm OK as long as U are here with me
Sexuality is all we ever need

Oh baby!

(The reproduction of the new breed - Leaders, stand up, organize)
{repeat phrase in BG}
Everybody
One time, say...

We live in a world overrun by tourists
Tourists - 89 flowers on their back
Inventors of the Accu-Jack
They look at life through a pocket camera
What? No flash again?
They're all a bunch of double drags
Who teach their kids that love is bad
Half of the staff of their brain is on vacation
Mama, are U listening?
We need a new breed - Leaders, stand up, organize ... yeah!
Don't let your children watch television until they know how 2 read
Or else all they'll know how 2 do is cuss, fight and breed
No child is bad from the beginning
They only imitate their atmosphere
If they're in the company of tourists, alcohol and U.S. history
What's 2 be expected is 3 minus 3, oh
Absolutely nothing

Stand up, organize
(The reproduction of the new breed - Leaders, stand up, organize)
We need the new breed - Leaders, stand up, organize
I wanna be in the new breed - stand up, organize
Sexuality is all I'll ever need
Sexuality - I'm gonna let my body be free
Sexuality is all I'll ever need
Sexuality - I'm gonna let my body be free
Sexuality {repeat 2 fade}

Prince: Sexuality

valterbla
03-16-2008, 12:06 PM
Hell_bound, who pays you to sing like crazy and to be like camões???

octopus
03-16-2008, 07:11 PM
Just ignore Cumeri, he's been a whining tool since i i've known him.

At least in this game he fights, in Planeshift all he did was pick on noobs and report to GMs when i decided to put an end to it in an in-game in-character manner.

LOL! I knew both Cumeri and Valorius in Planeshift. Cumeri was very cool. However, when I first met Valorius, it was with one of my noobie characters (equivalent to a level 3 Regnum character), while his was quite powerful (equivalent to a level 50 Regnum character). Valorius harassed my noobie character endlessly, calling me a coward because I refused to fight him. Imagine a level 50 here, calling a level 3 character a coward for not fighting. It was obvious in Planeshift, as well as Regnum, that Valorius' self-worth was solely base on his in-game personae. In Planeshift, Valorius was a bully, a major asshole in the opinion of most people not in his guild (clan), and quite obnoxious. Many breathed a sigh of relief when he finally got banned.

Angelwinged_Devil
03-16-2008, 07:23 PM
Many breathed a sigh of relief when he finally got banned.
and the same people said "shit" when they discovered it was only a week XD then breathed a sigh of relief again when he left (clearly very angry about getting banned.)

anyway... let's NOT make this go into about valorius rageway shal we? (hint, ignore the noob even though it can be very hard)

fluffy_muffin
03-16-2008, 07:37 PM
LOL! I knew both Cumeri and Valorius in Planeshift. Cumeri was very cool. However, when I first met Valorius, it was with one of my noobie characters (equivalent to a level 3 Regnum character), while his was quite powerful (equivalent to a level 50 Regnum character). Valorius harassed my noobie character endlessly, calling me a coward because I refused to fight him. Imagine a level 50 here, calling a level 3 character a coward for not fighting. It was obvious in Planeshift, as well as Regnum, that Valorius' self-worth was solely base on his in-game personae. In Planeshift, Valorius was a bully, a major asshole in the opinion of most people not in his guild (clan), and quite obnoxious. Many breathed a sigh of relief when he finally got banned.

WTF? Is this forum Brazilian soap opera or what?

Valorius
03-16-2008, 07:39 PM
There are no levels in PS geniuses. BTW- As far as i know, i never knew 'octopus' in PS. I doubt he ever played. Order of Daggers were DEFINITELY the badguys in PS though. It was a RPG, and we were merely acting our parts. We were hated because we crushed everyone who ever opposed us.

Not everyone wants to be a wooly white good guy afterall. :)

Hell_bound
03-16-2008, 09:26 PM
Hell_bound, who pays you to sing like crazy and to be like camões???

I assume that you are talking about Luís de Camões?

First of all I don't get payed for posting lyrics ("singing like crazy"), or for my effort to create written works in RL :(.

Second, when something moves me strongly I am often reminded of a song and will be compelled to post the lyrics to the song that comes to my mind. Note that often, like the song above, only parts of the song are connected to the thoughts.

So as to the song above: First, each time you see a song about nudity, that I post, think of not as being without clothing, but exposing the inner spiritual self through the play of communication, through the written work of logical expression. Second, revolution and organization are the main theme. Therefore, replace the word sexuality with the word intelligence. And likewise replace the word body with mind. Knowing these keys shows how the message in the song reveals its connection to DM's statement and also how the song manifests itself to me in my mind.

And as to Luís de Camões, if I could become like him then I would have accomplished all that I could ever desire in this life.

Angelwinged_Devil
03-16-2008, 10:19 PM
There are no levels in PS geniuses. BTW- As far as i know, i never knew 'octopus' in PS. I doubt he ever played. Order of Daggers were DEFINITELY the badguys in PS though. It was a RPG, and we were merely acting our parts. We were hated because we crushed everyone who ever opposed us.

Not everyone wants to be a wooly white good guy afterall. :)
octopus did pay ps, I know his chars and who he was.

And that's not what I've heard from all the guys who played ps, if you couldn't get things in character you went out of character and started insulting, but of course you have to cover up on your own skin?
But no, PS doesn't have character levels but skill levels, you chose to level up what you want, may it be sword or dagger skills, but if you read octopus' reply again he said "what would be level 3 and 50 in regnum" to give an understanding to ps players and not nescesarily appointing any levels to the characters. However ps had become worse for what I foresaw that it would become a bunch of crap. Even with a lot of bugs which kills you they still implemented a system which would make you lose half your stats if you died >_>.

@Hell_bound: do you write art?

Hell_bound
03-16-2008, 10:33 PM
Hell_bound: do you write art?

Poems, short stories, essays and critiques on the social relations of man that encroach the philosophical, but can be viewed as a self-possessed search for clarity on this thing we call life - on occasion, yes.

More so in the past then today though...

Angelwinged_Devil
03-16-2008, 10:36 PM
Poems, short stories, essays and critiques (social relations of man, encroaching the philosophical, self possessed search for clarity on this thing we call life) on occasion, yes.

More so in the past then today though...
(fuck I went off topic again)

anyway last question, I will respond to the next thing in pm :p... can I read some of it ^^? I'm a writer myself and I write poems and songs when I feel like it, and I have a story I'm writing on whenever I'm depressed which I got an inspiration from in october

Hell_bound
03-16-2008, 11:00 PM
... can I read some of it ^^? ...

I would let you read some of it, but I have an idea that I want to put into place with all my writings soon.

And if I can pull this off the whole world will be able to read them...

What I can offer you is advice: Always seek to write, anything and everything; for the more you do the better you get. Also engage your mind in complex questions and write out your thoughts on them, your limitations, what you believe to be the root cause or central questions, your solutions and their short comings.

Art is one thing, and yes I do some artistic writings though they are always weighted within the confines of the human condition, errors of humanity, but to become a thinker and an artist is more then art alone...

Angelwinged_Devil
03-16-2008, 11:08 PM
ungh and you don't have pm's activated -_-

anyway, thanks for the advice, I'll try it and looking forward to read your stuff

Valorius
03-17-2008, 03:26 AM
octopus did pay ps, I know his chars and who he was.

And that's not what I've heard from all the guys who played ps, if you couldn't get things in character you went out of character and started insulting, but of course you have to cover up on your own skin?
If you insult someone it's not in character?

The insults ESPECIALLY were in character. When you're trying to get a coward to fight, the most reliable way is to taunt and insult him until he finally generates enough courage (or anger) to take a poke at you. Which is exactly what i did.

And then i killed them.

Valour
03-17-2008, 03:30 AM
Zzzzz, PS talk in a Regnum forum in a hunter section? :/

Valorius
03-17-2008, 03:34 AM
So don't read it.

Valour
03-17-2008, 03:37 AM
Yeah...

It's all arguments between you and AWD, can't it be done elsewhere...

Valorius
03-17-2008, 03:38 AM
Yeah...

It's all arguments between you and AWD, can't it be done elsewhere...
Apparently not.

Any other questions?

CumeriTarenes
03-17-2008, 04:26 AM
Apparently not.

Any other questions?

arrogance in perfection...


Sorry for feeding the troll :bangin:

Valorius
03-17-2008, 08:10 AM
:bangin:


Cumeri your problem is that you're not hitting yourself hard enough, and you need a bigger hammer.

fluffy_muffin
03-17-2008, 08:13 AM
Apparently not.

Any other questions?

When you finaly say that you love me?

But realy can you all find other place to talk about who was bad in PS? It is not family reunion forum after all.

makarios68
03-17-2008, 11:10 AM
This is how many of the threads turned when val was here last time.

It's not all his fault: certain people like to throw wood onto the fire...

_dracus_
03-17-2008, 11:45 AM
This is how many of the threads turned when val was here last time.

It's not all his fault: certain people like to throw wood onto the fire...

I wouldn't have said it better. On the other hand Valorius doesn't like to loose and always point out mistakes he saw (And to thoses who wants to crictisize yes it's hard to see your own mistakes). And that make him an Asshole for a lot of people that don't care. But from what I've seen (I'm in his clan since August 07, and I really don't want to leave), he is often right on battle tactics.

Angelwinged_Devil
03-17-2008, 12:15 PM
If you insult someone it's not in character?

The insults ESPECIALLY were in character. When you're trying to get a coward to fight, the most reliable way is to taunt and insult him until he finally generates enough courage (or anger) to take a poke at you. Which is exactly what i did.

And then i killed them.
nono, they know the difference between ooc and ic, but [oh it's the pussy] is really ooc


Yeah...

It's all arguments between you and AWD, can't it be done elsewhere...

sorry, but not anymore, I am keeping a neutral tone towards him, even if he's one of the lowest human beings I've had the honour to know

Angelwinged_Devil
03-17-2008, 12:31 PM
Would you two just make out and get it over with.
I tried that already, although I was too nice against him, but I don't want this to go offtopic >_<

fluffy_muffin
03-17-2008, 12:37 PM
[...]a neutral tone towards him,
Filthy liar. Now your nose should be as long as Pinocchio's.

Angelwinged_Devil
03-17-2008, 12:41 PM
Filthy liar. Now your nose should be as long as Pinocchio's.
pinocchio's nose is quite small XD mine was bigger normal size, but try to look, I don't insult him or anything (for now)

valterbla
03-17-2008, 01:40 PM
this thread is :lol:

This thread looks like everyone is at war and is a Free-For-All :lol:

ncvr
03-18-2008, 05:40 AM
I tried that already, although I was too nice against him, but I don't want this to go offtopic >_<
When? All you've been doing is flaming him...

mann2411
03-18-2008, 06:11 AM
sorry, but not anymore, I am keeping a neutral tone towards him, even if he's one of the lowest human beings I've had the honour to know
no your not awd the tone your taking is aggresive dont say its not cause it obvously is.

see the problem awd has against val is apparently val insulted his gf and then awd thinks val is a sore loser(like he's in the position to do that) and so now hes mad at me because apparently i wasn't a good friend because i didnt "stick up" for him because i got sick of him always thinking his point of view was the right one well blah blah to you awd

Angelwinged_Devil
03-18-2008, 12:14 PM
When? All you've been doing is flaming him...
since he came back to the forums I decided just to be neutral.

Oh brad, I have a lot more reasons to not like him, but if you like to go personal... please use pms or msn. I'm not going to insult you on a personal level in public. That's respectles

mann2411
03-19-2008, 08:42 AM
im not argueing im merly telling a story of why your so angry at val and im merely saying that i dont care wheter you like me or not technically your not being neutral if your taking any form of stance towards this discussion eg not seeing both sides

Angelwinged_Devil
03-19-2008, 12:04 PM
im not argueing im merly telling a story of why your so angry at val and im merely saying that i dont care wheter you like me or not technically your not being neutral if your taking any form of stance towards this discussion eg not seeing both sides
you still can't see behind my head, what I'm thinking, so how do you know I'm not seeing it from bot hsides?

CumeriTarenes
03-19-2008, 12:08 PM
:closed1: :closed1: :closed1:



Stop it! It is just stupid to post here, realy. When there are personal problems either ignore each other or use pm. It is realy annoying to read this.

Angelwinged_Devil
03-19-2008, 12:37 PM
:closed1: :closed1: :closed1:



Stop it! It is just stupid to post here, realy. When there are personal problems either ignore each other or use pm. It is realy annoying to read this.
true, sorry, I'll ignore him from now on

mann2411
03-24-2008, 07:40 AM
you still can't see behind my head, what I'm thinking, so how do you know I'm not seeing it from bot hsides?
whatever man i dont care i dont need to see inside your head because what your typing your not seeing both because not one of your posts has said "even tho hunters.... blah blah blah" and so on i dont even know what this discussion is about anymore you just turned it into a val bashing for reasons that you wont tell me the other side like why val supposivly insulted your gf because to tell you the truth the val i talked to when i first met didnt insult me so you must have said something to insult him