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Originally Posted by Iheartpancakes
Has anyone had any luck testing Warlock on amun?
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Quote:
Originally Posted by ShadowForce
I've spent a good few hours testing on Amun now, mainly on my warlock. In my honest opinion there are still too many resists present. More than 1 resist in a single pvp is too many Imo. Like it has been mentioned above; remove random resists completely and add or rework some spells in each class to provide spell resistance. There is still too much of a luck factor as things are. A dev mentioned somewhere that the update is supposed to bring in more of a skill factor. As it stands, you can master your class in certain scenarios and make every right move but still end up dying, that's not right I'm afraid. NGD, balancing sub classes to the best of your ability and then throwing in the roll of a dice contradicts and negates that said balance. People will argue that if there are no resists it is too easy to chain spells. What is failed to be mentioned though is factoring in team play. In a game predominantly designed around RvR, why should you be able to roam around the warzone alone, stumble across a lock or a hunter, and resist your way out of trouble randomly. No consequence for the risk?
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In one pvp vs a marksman 3 of my spells were resisted (not casted on SOTW). Warlock is therefore still not a viable class in the warzone imo. I have a Warmaster Lock and have spent enough time playing the class to know that even with the new RNG on Amun, the resist level is still not low enough for this class to not feel frustrating.