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General discussion Topics related to various aspects of Champions of Regnum |
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01-25-2017, 03:59 PM | #11 | |
Apprentice
Join Date: May 2014
Location: The Korr-Tabhar to Altaruk trade-route.
Posts: 81
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Quote:
One was a change to dome of protection, dramatically increasing the resistance buff and making it knock/stun enemies who cast spells within certain ranges. The duration of the power would be reduced, obviously. Another was this spell (which you can look up on my original post here ) : Mana Dome: Type: Aura, Casting: 1.5s, Area: 10, Cooldown: 120s Duration: 60s Cost: (mana) 400/460/520/580/640 Global Cooldown: Very Short Buff on self AND nearby allies: Gain a damage absorbing barrier that increases by 20/30/40/50/60 points every second up to a value equal to 100% of the caster’s maximum mana. In tandem with energy barrier, that would make a mage downright tanky for 60 seconds if timed well. The last one was this thing... it's kinda ugly, but maybe redeemable (also from another post that you shouldn't have to suffer the pain of reading ) : Brilliant Aura (channels a brilliant aura from the staff temporarily revealing a 30m area around the caster and granting immunity to crowd control, but preventing movement and casting, i.e. if the mage attempts to move or cast the channel and its effects will end)
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