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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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#2 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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You know guys long ago all 3 realms killed bosses as an user made event. It was fun and everyone got a chance to get a good weapon. Then some players - most was from ignis decided to ruin that. As a result every realm started to kill on their own. We tried several times to ressurect that event and same ppl spoiled it. So we gived up.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
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#3 |
Apprentice
![]() Join Date: Jul 2009
Posts: 90
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I like desert but ignis desert was ugly red, didnt wanted to be a midget or a hairy yeti. green is a pleasant color. didnt know about weapon drops and hate LOTR legolas character.
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#4 |
Baron
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Brazil
Posts: 622
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I just wonders if we get so many "green is a pleasent color" if syrtis has the worst items in the game.
Just to point out from lvl 30 on inner realm is alsius is all green, aggers, trelle, samal and meni surroundings all green. Where is the "green is a pleasent color", i really dont buy it. I dont think greens will have this amount of ppl if you remove eve bow, satargo sword and some of that mage itens. Try to change Aysor amu for damage instead of protection, and you see how itens are not relevant in many x many war. Every time you try something that will upgrade some other realm then syrtis you get a lot of itens are not relevant, same thing as downgrade syrtis itens supremacy. |
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#5 | |
Baron
![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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In the upcoming balance update, Chilko mentioned there would be an RvR quest that would:
Quote:
And really, not so much Ignis either except for the Rings of Lighting (sic). But this thread isn't about just rings and amulet access (which I believe will be balanced with the upcoming balance update). It's based upon items and their accessibility between realms. Thorkul's Slaying Jaw, for example, is a slow 2h sword for a barbarian. Most, if not all, of the rest of Thorkul's weapons tend to be one speed faster than the typical weapon for their level and damage type. Thorkul's Slaying Jaw is the only exception where it does way less damage than any other slow 2h sword of equal level (including Korbus' store-bought Great Claymore). While I believe this to be a simple oversight by NGD, that they did not apply the correct one-step-faster weapon attack speed to the Slaying Jaw as was done for the rest of Thorkul's weapons. This has been brought up numerous times with zero feedback regarding this discrepancy. A lot of Alsius barbs have their hands on Thorkul's Slaying Jaw, but no one (at all) uses it. Why? Because store-bought, non-special Great Claymores of the same class and attack speed easily out-damage it. On the flipside, you have Evendim's Hammer--literally the most powerful weapon in the game, raw damage-wise. On another front, you have things like Satarco's Sword. And while I hear that he does not drop it as frequently as he used to, Syrtis still has access to them if you join the right clan, or if you and a couple other high-level friends camp him for a day and kill him repeatedly. Here are the stats on a Satarco's Sword: ![]() Now here is currently the best sword I have been able to find in Alsius after a year of playing a level 50 Barbarian: ![]() (Yes, it's fused to look like a 2h Shamshir Sword. Its core stats are that of a Great Claymore) Looking at min/max-damage ranges (without regarding jewelry being used): Satarco's Sword: (270-400 + 27) = 297-427 + (1.9 dmg per Str while using Slow speed weapon x 5 str bonus on Sword = 9.5) = 306.5-436.5 Kyrottimus' Sword: (290-375 + 24) = 314-399 + 13 + 14 = 341-426 Now, granted, my sword does have a higher min-damage, but I'm talking sheer raw greatest damage-potential here. Satarco's having 10.5 more damage points, which is fairly significant when you include things like Overwhelming Strength and Berserk and an Ally's Off With Their Heads buff on you. Note how I had to socket and gem my sword to increase damage potential, when the Satarco's Sword shown above is not socketed or gemmed (But with premium Xim a player could engrave a socket and stick a +15 damage gem in it, giving Satarco's Sword an even larger max-damage potential gap over mine, which in the end would be +25.5 in that case). Syrtis as a realm are flooded with these swords, and the best 2h slashing weapon I can find after a year of playing Barb still cannot match the damage potential of a weapon that Syrtis Barbs have relatively easy access to the instant they hit level 50. After all, Satarco's Sword is the 2nd best droppable 2h Slow Slashing weapon in the game (after Daen Rha's sword), but is far easier to get a hold of. Point being, Ignis and Alsius do not have access to any level 50 inner-realm weapon. Alsius' equivalent is a +25% cold resist amulet that nobody uses, and Ignis' equivalent is a piercing damage ring that doesn't even work. You can't even begin to look at every level of Realm Balance when you're comparing apples to oranges--level 50 inner boss drops being a worthless amulet, a broken ring vs. 2nd most powerful level 50 barb sword in the game. If you really want to apply balance in this particular scenario, Aysor and Koronton (sic?) should both drop level 50 weapons with similar damage potential (not necessarily for barbs either) to Satarco's Sword. At least then you'd be able to compare apples to apples, so to speak, and thus approach an avenue towards balance.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP Last edited by Kyrottimus; 07-17-2010 at 04:27 PM. |
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#6 | |
Master
![]() ![]() ![]() Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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I think Satarco/Aysor/Krontaron should all drop these... A <insert appropriate name> sword (same as Satarco sword) A <insert appropriate name> shield maybe 210+6 armor with normal to everything and 5 consti? A <insert appropriate name> long bow, maybe a dummed down version of eve bow? A <insert appropriate name> short bow, I really have no idea about short bows. Make all the drops go to the appropriate class, so if a knight is chosen to drop he gets shield, archer gets lb or sb (maybe give them a choice?) and barbs get sword. Note that I left out staffs for mages, mainly because no mages even use boss staffs, its all about cast speed, and a boss cast speed staff would be insanely OP. |
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#7 |
Master
![]() ![]() ![]() Join Date: Feb 2009
Location: France
Posts: 414
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About the legendary myth of the Satarco's sword:
the 2nd most powerful level 50 barb sword in the game. It can do as good damage as crappy damage, mainly because of its too wide damage range. When you expect a SC(5) with 1600 damage and you get 1150, you are a bit disappointed. Here is my axe, it does more stable damage, so I can rely much more in it. I don't use Satarco's sword, even if I can. ![]() If you want to compare 2 weapons, you have to take into account the average, not only the max. Satarco's Sword: 306.5-436.5 = average of 371.5 (+/- 17.5%) Kyrottimus' Sword: 341-426 = average of 383.5 (+/- 11%) Valhalla's Axe: 336-428 = average of 382 (+/- 12%) Your weapon and my axe do more damage than Satarco's sword and are not even magical nor epic. And as an old barbarian, I assume I don't need to explain you +10 damage don't make a better barbarian. Concerning drop rate, in 1.5 years I never droped a Satarco's sword. I can't count how many times I tried (maybe 40-50x), perhaps I'm a bit unlucky. ![]() Anyway, if NGD can provide a Satarco's sword copy to other realms, I'll be happy. But keep in mind it won't turn you into an uber-barbarian. EDIT: I did some fast tests on Amun with Satarco's sword and my axe. Sure, it's not reliable but it can give you a taste of what does this sword compared to my axe. I used only accurate swing (5) + Berserk (5) + South Cross (5)/normal hit. ![]() ![]() SC5 with Satarco sword: from 1221 to 1563 SC5 with 2H Dragon Axe: from 1412 to 1649
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![]() ![]() Last edited by _Nel_; 07-17-2010 at 07:09 PM. |
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#8 | |
Baron
![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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![]() Quote:
In fairness the bare-bones satarco sword does not come socketed, but if you did socket it (as both your axe and my sword are), and stick a +14 blunt gem in it like I have in my blade, you get a damage range of: 320.5-450.5 With Satarco's Sword w/ +14 blunt gem, the new averages would look like: Satarco's Sword: 320.5-450.5 = average of 385.5 Kyrottimus' Sword: 341-426 = average of 383.5 Valhalla's Axe: 336-428 = average of 382
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
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