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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Pledge
Join Date: Dec 2009
Posts: 5
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#2 |
Baron
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Brazil
Posts: 622
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#3 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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Here we go on conjurers(warjurers) again. Summons as they are are needed to grind. Conjurer without summon is sloow to grind. I know it i grind second or even third conju atm. Zark as it is now is not so big on HP - just jump on it and kill it. Then you can handle warju pretty well.
Real problem with conjurers / knight is that setups that are ment for their role are pretty unnefective and not so fun. So to have fun people are driven to knarb / warju setups. As conju perspective pre 1.0 we got plenty of great spells which made conjurer the heart of the battle. We got fast and cheap heals, effective mana aura(Mana Communion), ranged resist aura(Protection Dome), possibility to prebuff with regens, faster sanctuary etc etc etc. Conjurers was harder to kill and definatelly more more fun. Changes/nerfs that happened was provoked of intention to make warju setups less powerfull. This resuted even worse situation on conjurer setups and this drived even more people to the dark warju side. My conjurer is still fun, but to do so i spend all my gold and magna on trades to get good gear(mana, hp, cs items). For me situation with knight is same. I do not blame people for playing this kind of setups. They are free to do so and have fun, but it is sad.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
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#4 | ||
Banned
![]() ![]() ![]() Join Date: Dec 2008
Posts: 326
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#5 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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As for me i do not care for summons. I have my conju level 50 and my Ra conju level 38. Still second needs grind, but i can handle it. Real problem is that if you remove summons and nearly force conjurers to rely on others to gain XP this will kill that class. I'm already sick of situations when i get necro - amb before kill or some mob kill me by accident. In this situations a need to BEG someone to help me clean necro which i do not think is nice. Yes people help, but this situation is abusing for people that play this nice class. If you need to rely to others to gain XP this will be even more abusing and even more will extinct this class.
Another point see warjurers like Raxa - he do not use summon, but is more unplesant than 2/3 of warjurers. This guy have skills and use them right. So you will call for next wave of nerfs?
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
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#6 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2009
Location: France
Posts: 1,024
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Often i see that pets and summons are needed to grind, which is true atm, but still they create imbalance at war.
So it always ends in "don't nerf summon/pet" ... here an easy solution: - divide summon/pet damages by 2 on characters - keep same damage on mobs
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Annavilya / War-Luck (Haven)
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#7 |
Baron
![]() ![]() ![]() ![]() Join Date: May 2010
Location: South Africa
Posts: 906
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#8 |
Marquis
![]() Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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Now there's a thread from NGD about the subject this thread was created for, I suggest you continue the discussion about upcoming balance changes there:
http://www.regnumonline.com.ar/forum...ad.php?t=63474
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
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