Here we go on conjurers(warjurers) again. Summons as they are are needed to grind. Conjurer without summon is sloow to grind. I know it i grind second or even third conju atm. Zark as it is now is not so big on HP - just jump on it and kill it. Then you can handle warju pretty well.
Real problem with conjurers / knight is that setups that are ment for their role are pretty unnefective and not so fun. So to have fun people are driven to knarb / warju setups. As conju perspective pre 1.0 we got plenty of great spells which made conjurer the heart of the battle. We got fast and cheap heals, effective mana aura(Mana Communion), ranged resist aura(Protection Dome), possibility to prebuff with regens, faster sanctuary etc etc etc. Conjurers was harder to kill and definatelly more more fun. Changes/nerfs that happened was provoked of intention to make warju setups less powerfull. This resuted even worse situation on conjurer setups and this drived even more people to the dark warju side. My conjurer is still fun, but to do so i spend all my gold and magna on trades to get good gear(mana, hp, cs items).
For me situation with knight is same. I do not blame people for playing this kind of setups. They are free to do so and have fun, but it is sad.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK
Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE
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