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Old 08-10-2010, 07:48 AM   #1
blood-raven
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hmm, i realy liked my 60m range , no matter the dmg reduction, besides, tested on every possible class with RA 4

knight (unbuffed) i did around 100 dmg, full buffed 36,

barb (UB) 150, buffed 100

lock: around 150-200 sometimes 200+

conjs (UB) same, buffed everything from 50 to 150.

so idk why you lowered it, it's not like we are going to kill you in a matter of minutes, i prefer range before dmg, cause it's why i chose marks.

i just tested the new range, and pls i dont care about the dmg reduction just give the 40m back.

but it's just my opinion

thanks
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Old 08-10-2010, 08:25 AM   #2
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Marksman was made because of higher hits than Hunter AND bigger range so not only bigger range. They should be able to hit a lot harder than a Hunter, but ofcourse even if you hit 300-400 as marks you can die easily by a Hunter with troll when he is to close.
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Old 08-10-2010, 08:28 AM   #3
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Quote:
Originally Posted by tjanex View Post
Marksman was made because of higher hits than Hunter AND bigger range so not only bigger range. They should be able to hit a lot harder than a Hunter, but ofcourse even if you hit 300-400 as marks you can die easily by a Hunter with troll when he is to close.
that's my point, a marks should rule over a hunter in fort combat but be weak (and pathetic ) in open field battle (vs a hunter).

so enough balance there.

warriors are still to hard to face alone, no harm done, and marks where finally able to kill a mage without being semi dead in the proces, well i still got hammered, but i survived, that's something .

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Old 08-10-2010, 10:42 AM   #4
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Quote:
Originally Posted by blood-raven View Post
that's my point, a marks should rule over a hunter in fort combat but be weak (and pathetic ) in open field battle (vs a hunter).

so enough balance there.

warriors are still to hard to face alone, no harm done, and marks where finally able to kill a mage without being semi dead in the process, well i still got hammered, but i survived, that's something .

regards
As i said many times Long Bow tree is too powefull, it cuts a lot the benefit of beeing a mark.

Sugestion is cut parabolic to 25% or maybe 20% and add foresight inthe same way.

Also cut eagle eye to 50% and add it to trained eye.
For me Marks dont need exactly to out damage a hunter, but it should have CLEARLY more range and almost dont miss a target.
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Old 08-10-2010, 10:45 AM   #5
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Originally Posted by Gallus View Post
As i said many times Long Bow tree is too powefull, it cuts a lot the benefit of beeing a mark.

Sugestion is cut parabolic to 25% or maybe 20% and add foresight inthe same way.

Also cut eagle eye to 50% and add it to trained eye.
For me Marks dont need exactly to out damage a hunter, but it should have CLEARLY more range and almost dont miss a target.
i would be ok if this would be implanted, we would finaly have something that hunters don't have (range and hc).

implant this pls

regards
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Old 08-10-2010, 12:49 PM   #6
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Quote:
Originally Posted by Gallus View Post
As i said many times Long Bow tree is too powefull, it cuts a lot the benefit of beeing a mark.

Sugestion is cut parabolic to 25% or maybe 20% and add foresight inthe same way.

Also cut eagle eye to 50% and add it to trained eye.
For me Marks dont need exactly to out damage a hunter, but it should have CLEARLY more range and almost dont miss a target.
While I do agree with your statement regarding range and hit chance, I respectfully disagree with marksmen not out damaging a hunter. I feel that a marksman's normal hits, albeit with Rechanged Arrows, should be significantly higher than a hunter's normal hits to compensate for the damage done by a pet, should this be the setup choosen by the hunter.
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Old 08-10-2010, 01:40 PM   #7
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Originally Posted by Lord_Latem View Post
While I do agree with your statement regarding range and hit chance, I respectfully disagree with marksmen not out damaging a hunter. I feel that a marksman's normal hits, albeit with Rechanged Arrows, should be significantly higher than a hunter's normal hits to compensate for the damage done by a pet, should this be the setup choosen by the hunter.
Lord i didnt say hunters should have more damage than mark.
I am just saying for me marks characteristic should be range and hit chance, much more than damage. I would be very satisfied if i had same damage as a petless hunter but lot of range and hit chance. Especially hit chance enough for almost dont be evaded, i think that should be the real focus on Marks, basically upgrading trained eyes and focus.

Last edited by Gallus; 08-10-2010 at 02:18 PM.
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