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General discussion Topics related to various aspects of Champions of Regnum

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Old 08-18-2010, 01:08 PM   #221
Arafails
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Quote:
Originally Posted by Mikan View Post
Mob difficulty seems to work on an armor system. If you land Protection debuffs on hard mobs, they become much easier.
...which is irrelevant to the issue that normal hits are doing more damage than +100% and greater damage spells....
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Old 08-18-2010, 01:09 PM   #222
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Originally Posted by Arafails View Post
Can't see if anyone's noticed this yet, but....

I noticed something weird with spell damage on hard and very hard mobs (on Amun), so I got out my lowest damage per hit two handed weapon, discarded all my damage buffs to rule them out (this doesn't seem to have had any abnormal effect) and got this....

Attachment 30530

Only seems to happen on Hard and Very Hard mobs (I tested on ignean orc marauders and ignean orc warriors), don't know if there's a similar effect on players.

(On the other hand marshall reflexes gives me so many crits now that I can easily kill the same mob in three hits).
thts so fking hilarious tht i cant even wait to play again, it's moments like this tht make us laugh of no playing, i espically like the part how like charge is wep. dmg based
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Old 08-18-2010, 01:15 PM   #223
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Nahhhhh.... all i can say about this new game (RO) and the players is just this....: I hope you all are ready to try a week of setup testing after these changes:
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