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Old 11-24-2007, 03:44 AM   #1
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Quote:
Originally Posted by trash
I don't see why monsters should be any different.
because there are a huge amount of them all around. It has nothing to do with making them more challenging.. theyre not challenging at all.. make them interesting to fight or sth, let them have some basic spells or tactics but dont just make them aggro all in range 25 as it is now as it has now far to much impact on PvP in my opinion. its not PvP, its who gets the aggros first.. (at least sometimes, what can be really annoying..)
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Old 11-24-2007, 03:47 AM   #2
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exactly i was attacked by a green hunter and at the same time a great ware wolf attacked me

hunter , his pet , great ware wolf vs me

this happens alot
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Old 11-24-2007, 12:20 PM   #3
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Please fix it soon, some quests are nearly impossible now cause of the new aggro system (Emerald hills is creeping of aggro Mobs, so it's impossible to go there now).
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Old 11-25-2007, 09:21 PM   #4
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Fix it...

Trix sighs

Translates to break it again for anyone actually wanting a challenge.

If this was a narrative situation, okay, so there's an area full of dangerous creatures, fine. There's two possible reasons you want to go near there. Because you're trying to get to another location, and it's in the way, or you need to kill the monsters there for a quest.

Solution in the first case, plan a route around the creatures, solution to the second case, attack the monsters around the edges. I've levelled a new character quite happily since the patch, it's not that hard.

And if your complaining about getting attacked whilst trying to do PVP in the warzone, again, use some narrative logic, stop picking fights in areas swarming with agro creatures...

When faced with a challenge, instead of getting a petition together to have your hand held even more, why not stand up to the challenge, it can be rewarding once you get used to it, I promise...
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Old 11-25-2007, 09:25 PM   #5
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It's almost funny.

When the monsters we're sleepy, nobody complained. People joyously shot at immobile targets, still delighting in the XP, even though it was tediously dull.

When an improved faction system was suggested, everyone focussed on monsters attacking each other, again this was looked upon favorably and people were all for it.

Now monsters are making an effort to attack players and work together, people are acting like its the end of the world...

For us a monster means XP and loot, for a monster, it's only goal, it's only reason for existing, is to kill us, the players, why are people so shocked now they've been given the ability to do that. Next people will start crying when monsters actually get powers as well...
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Old 11-26-2007, 01:20 AM   #6
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Quote:
Originally Posted by trash
It's almost funny.
Next people will start crying when monsters actually get powers as well...

i think it would be a great idea for monsters to have some powers

but not the mobs now

we need some new bad ass monsters that it takes a few people to kill
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Old 11-26-2007, 02:08 AM   #7
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I am actually sort of starting to like it in some masochistic way...
You have to plan your attack before-hand, making sure you have an escape route if necessary.
It takes a bit of getting used to, but in the end i like the challenge it present.

If you want to hunt alone, tred carefully and you'll manage.
I had to get me some "very hard" goblin shaman masters for a quest on goblin mountain. Instead of just barging up the hill, i stayed at the foot of the hill, carefully selecting my targets, being aware of all other mobs around me, so i notice when they get agro.
It wasn't even that very hard and i managed to get them without dying. And the thrill when doing so was excellent. Much less boring then when i was levelling my other char...

It's fun... We were all just spoiled...
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