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Old 04-20-2008, 06:17 PM   #11
Valorius
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Originally Posted by magnet
You have no idea how those 15% speed and camouflage make up for not being a Marksman. I think Marskmen are more overpowered only because a Hunter's base attack is quite low. However they deserve the 2nd overpowered class trophy in my mind. It's easy; just remove the luck spells that I said in the other thread (SotW, Dodge, Spell Eludes), you can keep cat reflexes . And have the passive speed back to 10% (if Evasion is removed you can keep it to 15% maybe ).

As Blood said, you're fooling yourself if you don't see that the same problem with Marksmen exist with Hunters.
Cat reflexes doesn't even seem to work, to be honest. I have no idea what Blood said, he is on my ignore list.

Take away SOTW, Dodge, and Spell elude, and you'd have to give a hunter marksman like offense for him to have any chance at all. In fact, even if you gave a hunter all of a marksmans offense, he would still have 80% less armor than the marksman anyway (which is also the case now). Also, without spell elude, hunters are easy pickings for warlocks. Once dizzied a hunters base attack is so low that if the hunter didn't evade most of the warlocks spells the hunter would be dead long before the hunter could defeat the warlock or escape. A dizzied hunter is extremely limited in firepower, it is only the hunters high evasion rates that lets him survive at all in dizzied situations. A marksman on the other hand has all the defense of a hunter, 80% MORE armor, and offensive capabilities and range 2nd to none.

A hunter may be 15% faster than a marksman, but the marksman also has a 45 max range potential.

The new camoflage is extremely limited because of the cast time, and for offense it really doesn't give you any added bonus or special damgage like it does in WoW, for instance. In WoW, a rogue attacking from cloak with "ambush" does +300% weapon dmg. In order for Camo to ever really be an offensive skill, the first attack from camo would have to have a significant attack bonus, like it does in WoW. In WoW, invisibility is truly an offensive capability.

In Regnum, it is far more useful for defense, and far less so than it used to be.
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