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#1 |
Master
![]() ![]() ![]() Join Date: Jun 2007
Location: Poland/Spain; Madrid
Posts: 487
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Ultimate flying aerodynamic bullcrap with jet engines strappet to the inner shit....
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The Melbourne Shuffler! |
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#2 |
Banned
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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Wow, thats a lvl 48 mob! And under 100 exp! thats bullshit
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#3 |
Master
![]() ![]() ![]() Join Date: Jul 2007
Location: Leeds, United Kingdom
Posts: 253
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Okay, I do admit I was thrown when I discovered the fatigue timer is active regardless of activity. With the company, other groups I manage, forum administration, personal chats, I'm lucky to get any playing done within the first few hours of signing on. I got this notice saying I was tired from monster killing, and I hadn't actually put my bow into the combat position yet. I think it might be more reasonable if it worked in the manner XP scrolls do, as to say you get 3 hours *actively* killing monsters at full XP, and 3 hours of killing monsters at half XP, with the timer stopping when you stop to chat, rest, do administration etc. I was also a bit surprised you don't get the 6 hours with each character seperately. It means if I want to level one of my alts I *have* to do that first, I can't WZ for half the day with Trix and then settle back to level Kahli...
For once, I have to say. I am a little disappointed with the direction of development. I did have a few positive thoughts though, do we have lots of quests on the way (such as the competition ones), and when are the premium rewards for PvP being introduced, as I think both these things would lesson the negative feelings towards fatigue.
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Trix "Wraith Brigand" of The Company of Ghosts Drunk harlot and master duelist... |
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#4 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: France
Posts: 1,416
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#5 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Posts: 1,093
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#6 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: France
Posts: 1,416
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http://www.regnumonline.com.ar/forum...2&postcount=17
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#7 |
Banned
![]() ![]() Join Date: Aug 2007
Location: Romania
Posts: 135
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as I said in my thread see u in hell ngd
and thats a total bully shitty crappy |
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#8 | |
Banned
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Posts: 1,145
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Thats because no one will buy exp scrolls for a lvl 50 so they dont care the exp you get. And of course there is no lvl 51. |
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#9 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Posts: 1,246
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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#10 |
Legend
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Posts: 1,636
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It means that level 50 players don't need leveling to keep advancing, thus making fatigue a non-issue.
A level 50 character basically exists for RvR and fatigue affects only PvE. Regards
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niclam |
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