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Old 01-09-2010, 02:31 AM   #11
ncvr
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Originally Posted by Zixmund View Post
NC I dont agree of the most of your post only with the second about euro. You said ngd didnt choose the hard way to nerf items, if they do then they will harm the payers, also can you tell me I mean an example of any F2P game which figured out how to make the game free to play and give some avatgange for the premium buyers, but to realy keep it F2P? The fact is IMO retail and sucribe games have less more troubles with this and I think on the market they are more popular just need to put your hand in the pocket. I think if there is any problem what NGD face its not just their problem. I read few articles about other games also I tried some and as I said in my first post in some games the stuff is even worste. But I agree the eur/usd thinky not make it nice just I dont understand why you buy it then LOL...

Oh and about putting head to ass etc kids stuff... I dont play few weeks because my card not support enough.
This is not the point, and Regnum shouldn't be like every other game out there. A long time ago, premium items did not effect the wz at all, directly or indirectly - now they do that, just indirectly. So, tell me, how did NGD survive from 2003 (the oldest version of http://regnumonline.com.ar on http://web.archive.org is from April, 2003) - 2008 without having to sell lucky boxes, gem boxes, etc. ?

Regnum might not be dying, but it (and its community) is nowhere near the state at which it used to be - just go back to early-mid 2008 and have a look around the forums. How long will it take for NGD to realise that they made a mistake somewhere along the line and it will be much easier for them to correct this mistake rather than continuously nerfing other classes instead, and trying to cover it up? The core of this game was always RvR, so why is NGD just giving people more reason to sit around trading or grinding? Now people just grind for xp, gold, drops, gems, or collect magna, whatever as opposed to after beta where there would be plenty of wars and hunts. Of course, the only thing that's killing Regnum is the whinging? Well, newsflash, there wouldn't be any if the game wasn't in its current state.

Now there are plenty of examples of how this game is nowhere near what it used to be. Think back, again, to right after beta. How many skills were deactivated or not working? Yet we had significantly more setup options and freedom to play however we like back then because of balance. That's right, with at least half of the skills broken or deactivated, balance was better than it is now. NGD needs to ask themselves why this is the case. Plenty of good, useful spells have been nerfed without the players ever asking for them - death sentence, balestra, caution, frenzy, onslaught, ribs breaker, stunfist, etc. while it took almost 2 years for NGD to do something useful to SotW. Just accept that the game turned out better than your vision of it, rather than using nerfs and only nerfs to achieve that vision.

Warzone activity is another issue which needs to be adressed. We used to be able to go anywhere and get a good fight - now that's not going to happen, in part because of the horrendous class balance, in part because of the now static gameplay, in part because of the ridiculously nerfed skills (I remember a spanish post by NGD saying that 1.2k dmg from the old TFB was overpowered. I don't think I will be able to begin to list the number of reasons this is laughable) and of course because all the mobs were moved to the inner realm. Again, nobody asked for this, and it's taken even more of the fun out of the game.

Now let's go to mid/late 2008, back when NGD added the uber rings and amulets to mob drops. The community's response was mixed at best, but eventually NGD listened and took them out because the items were overpowered and encouraged grinding. Now what have they done? Subtly added those items back in, with different names, and acquired differently, with buying premium being the best way to do it.

NGD, you should be glad that the community cares enough to spend this much of their time making posts this long because it means they really do care about your game.
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