|
|
General discussion Topics related to various aspects of Champions of Regnum |
|
Thread Tools | Display Modes |
|
![]() |
#10 |
Baron
![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: /dev/null
Posts: 766
![]() |
![]()
I tried a bit with my marks,
Like many others said, the new spell replacing Death Sentence (Dead Eye) is useless, because it gives a small damage bonus (+30%) but this bonus is completely nullified by the Attack Speed malus on this spell (-20%), but this spell still costs mana, so what's the point of spending mana on a spell if you don't get any real benefit at all ? I tested with a medium 35 bow on ancient lions, I get barely 25 more damage using this spell, but the bow becomes almost like a slow one, so not worth it at all. I think the Attack Speed malus should be toned down, or the damage increased, to make this spell worth something. About the chances concerning the Hit Chance and Critical Hit Chance, I think they are good, and it's good to see the Critical Hit Chance % in characters window... Maybe the critical hit chance buffs like point shot are working more, I don't really know I can't conclude anything since it's randomness, but overall the amount of criticals is way lower than before, not because of the new critical hit chance calculation, but because you removed the "more range = more criticals" rule, which was nice in my opinion, because it was giving a benefit for long range marks. I think this rule should be restored, or at least buff Point Shot because +6% Critical hit chance doesn't really seem to affect anything. To finish, some thought about the new Hunter spell. I think pets shouldn't benefit of the damage bonus, because that would mean they could get +50% from wrath and +20% from DS dmg bonus, which is a bit excessive...
__________________
|
![]() |
Thread Tools | |
Display Modes | |
|
|