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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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You have a bug there, lvl5 Adaptability boosts the critical hitchance by 1000%. (shortbow spell No. 6)
Edit: Fixed (effect fixed (adds proper ~32% on 5, description still states +1000%) Last edited by _Enio_; 08-13-2010 at 10:46 PM. |
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#2 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Posts: 1,452
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About Point Shot, at least at low levels, it has a insane mana cost for his effect (140 mana points for +3 crit chance on lvl 2.)
So at least on low levels the cost should be WAAAAAAAAAY cheaper.
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⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺ Last edited by chilko; 08-13-2010 at 10:08 PM. |
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#3 | |
NGD·Studios
![]() ![]() ![]() ![]() Join Date: Mar 2006
Posts: 892
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![]() Quote:
Do you actually know how much those 14 points implied to your actual chances of hitting a crittical blow? Let me just tell you that it was much less than the 3% that you are adding now. Sorry.. i just edited your post i am so burned out. please feel free to post again the rest of it Sorry again. |
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#4 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Posts: 1,452
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![]() The thing is just noticed because im leveling an hunter (became lvl 18 today \*/) and i want to go petless and use longbows so i spend all day trying the longbow buffs and i noticed it didnt make a damn difference, i was about to come asking for just this, so this update surprised me. I thought this was a unique chance to ask you to beef it point shot a bit. But it already was improved, but i still found the mana cost to be insane at those levels. Actually i think thats a problem with all the spells, they are ridicously expensive at early levels, for example movility is a 2% bonus for about 120 mana. This kind of encourages you to just use a few lvl 5 spells. Also I LOVE the amount of points avalible now for low level chars! A great improvement.
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#5 |
Apprentice
![]() Join Date: Feb 2008
Posts: 81
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Escapist on levels 1-4 is evade chance +1500 while level 5 is +1000
Meant to be like this?
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Bardar - 41 - Barbarian - HORUS |
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#6 |
Banned
![]() ![]() ![]() Join Date: Dec 2008
Posts: 326
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I tried to test a bit with my marks (server shut down -_-')
but with 5 specialist, 5 RA, 5 Dead Eye(?) I was doing 350 norms. and because dead eye doesnt have a -range and is in the hawks gaze tree it will be very helpful for marks because they can max the tree and get hawkz lvl 4/5 and take out the -speed. But very nice job NGD, and with just lvl 5 hc passive in aiming mastery or w.e that tree is I had 500+hc ( ![]() |
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#7 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Posts: 1,544
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Overall nice changes will need to go and do some testing.
![]() Interesting changes done to the map in Alsius Territory. I suggest you look at this video from PP1 Bridge and how easily players can by-pass the bridge from Alsius side and immediately be on Syrtis side without crossing bridge. That can use some editing too. Video: http://www.youtube.com/watch?v=4wZqCKS62jI |
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#8 |
Apprentice
![]() Join Date: Oct 2009
Posts: 59
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I did some testing with dead eye:
If using fast bow, may be better just to use rapid shot and get higher dps, unless -25%hc in rapid makes lot of evades. dead eye alone is kind of +-0 30% damage, but also -20% as so either marks needs to use hawks gaze too or just hawks gaze alone to get better dps. Didn't test with spells yet, but atm mana usage is bit too much to use spell setup only, but maybe buffing this before spells could be nice ( if it affects spell damage) maybe change that -20%as to -20%hc or lower value of as and this spell could be really nice ![]() evasions are lot better now, haven't seen a single arrow evaded yet vs mobs :P edit: it does not add spell damage, so not usefull spell like this :/ edit2: and on lower levels it's kind of funny (lvl1 10% damage, -20% as) edit3: and with old death sentence I made ~50-80 more damage than with this dead eye Last edited by metsie; 08-13-2010 at 11:22 PM. |
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