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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Banned
![]() ![]() ![]() Join Date: Apr 2007
Location: Canada
Posts: 353
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This is way out of hand. The aggros are like savages. I'm trying to kill a mage ghost and 7 rabid werewolves attack me. I took my lvl 50 hunter from Pinos save to the gate and died on the way. Barely made it the second time. Healed and headed for Birka, and had 242 hp left when I got there! Even the Ghosts of Slaughter chase you now and they never did before. They just hit til you got out of range. And it's not just that they're so aggressive, or that they chase you so far, it's the distance you are from them when they start after you. It has to be double the proximity that it was before the last update. And it's almost impossible to outrun them. Hunters screamed for so long for pets that could keep pace, and now they can't outrun the mobs. I don't understand why there was a need to mess with the aggros anyway. Bringing back the great werewolves as aggros is not that big a deal. They were always aggros anyway til a short time ago. But the whole aggro system is gone berserk now.
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#2 |
Banned
![]() ![]() ![]() Join Date: Apr 2007
Location: Canada
Posts: 353
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Is there really any need of this. Sorry, I couldn't edit a pic into the previous post.
screenshot 2007-11-15 21_11_28.jpg |
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#3 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: England
Posts: 1,300
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Anyone know if agro mobs still attack pets?
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#4 | |
Master
![]() ![]() ![]() Join Date: Oct 2007
Location: baltimore MD. United States
Posts: 369
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__________________
![]() Kritipz ![]() ![]() UTGHAR Warlock lvl 44 NORDO LVL5 ARCHER= SUPER NOOB |
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#5 |
Baron
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: new york city
Posts: 921
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so the agro mobs attcking pets is a bug or that was ment to be?
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
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#6 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Posts: 1,544
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#7 |
Baron
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: new york city
Posts: 921
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wow this agro mob thing is really goin berserk then
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__________________
lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
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#8 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: Germany
Posts: 1,655
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And generally i think the new aggro system is fun. It forces you to adapt a new way of playing. I dont know how cool it is for people who still have to level. But noone should expect to autorun from one part of the world to another without getting killed |
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#9 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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i agree its more challenging but the current aggro gives nonlagging players so big advantages towards ppl who have even small lags. it needs some tweaks i think. give them -5% speed for example and lower the aggro area a bit. and make new respawned mobs non aggro for some time..
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#10 |
Banned
![]() ![]() ![]() Join Date: Apr 2007
Location: Canada
Posts: 353
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A certain amount of aggro is fair enough but this is way too much. Even hunting is not fun anymore. Only thing I can say is I wish hunters had 'Blame' back now.
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