08-14-2010, 01:06 AM | #61 | |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Quote:
Increasing damage % dont and decreasing protection are different. Sudden Strike is a shared skill; whereas the new death sentence is specific to the hunter. With SS my damage goes from 190 to 195 on a werewolf With DS my damage goes from 190 to 245 on a werewolf
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
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08-14-2010, 01:09 AM | #62 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Have you actually actively played marks, hunter and barb in war? it should be obvious what difference i am referring to if so..
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08-14-2010, 01:10 AM | #63 | |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Yeah, I know what you're referring to...
Quote:
But the effect of recharged arrows is great, giving it as a "passive" would be quite imbalanced. The effect of this spell justifies the mana consumption. Less mana cost would just make it overpowered. (mana regeneration just for marks counts as less mana cost :P) Anyway... Cold blood, dirty fight + death sentence = 900 dual shot again, feels nice, but I don't think I'll level cold blood. The crit chance system is really great, the change in hit chance isn't that revolutionary, though. It feels like you just cut it down a bit in general, and in some matters a bit more, like normal mobs and players without finesse & co. But extremely low hit chance still has got almost the same effect on amun and any other server... |
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08-14-2010, 01:25 AM | #64 | |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Quote:
That's all we want, is to be able to charge along with those we buff.
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08-14-2010, 01:33 AM | #65 | |
Master
Join Date: Sep 2008
Location: Canada
Posts: 264
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Quote:
I also don't know if Hunters need a subclass specific spell that does roughly the same thing as one in a shared tree. The duration of DS is 30 seconds at all levels. Even at level 1 the duration of SS is 20 seconds with the same -50% protection (while the DS buff scales from 5% to 20%). The SS debuff can also be used by any class, and is useful against targets on fort walls. Another objection I have is that the Scouting tree seems to be filling up with damage buffs which are more of the territory of Marksmen. (Death Sentence for example, was moved directly from the Aiming Mastery tree into Scouting). It just seems the Hunter is going further down the road into Marx-lite instead of a class based on stealth.
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Bartle Test of Gamer Psychology Last edited by Gideon_Slack; 08-14-2010 at 01:50 AM. Reason: corrected duartion of DS |
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08-14-2010, 01:53 AM | #66 |
Apprentice
Join Date: Oct 2009
Posts: 59
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I had 21% crit chance and shot low lvl mobs, I got 5 our of 60 crits so it was less than 10% :P and without pointshot I got more crits, so it feels funny.
hit chance seems to be way better than on horus against mobs, didn't see any players so I could not test how it works against them. I test crit stuff more tomorrow. |
08-14-2010, 02:14 AM | #67 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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There might be another problem with SS or maybe with all -%protection spells:
IIRC when i tested it on the new knights defstance it dod NOT remove 50% of the knights full Armor points. It only removed 50% of the knights basic Armor points (without the bonus from additional +%ap spells). I dont think this is intended, so might be a bug. (IIRC it worked normally with evasive tactics before as removing 50% of the total AP including those from Armor point boost spells) |
08-14-2010, 02:14 AM | #68 |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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This is how I would list the classes in order of "mana issues":
1) Conjuror 2) Marksman 3) Barbarian 4) Warlock 5) Knight 6) Hunter The Conjuror clearly has the worst mana costs due to having to heal and synergy people. The Marksman is a close second since their only spammable attack costs 225 mana (as well as their normal hits). Although with Shield piercing being useful again after the update, that may change a bit. Kind regards.
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08-14-2010, 02:19 AM | #69 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Quote:
Arcana is really nice but so expensive.. to remove 4k hp (on regular armor) with it you would need ~1500 mana.. |
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08-14-2010, 02:22 AM | #70 |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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Sorry, I am used to having it on level 4, so I forget the costs over time.
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Hannah Amelie • Catalina Nevena • Alicia Godwyn
Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame Individually, we are one drop. Together, we are an ocean. An ocean of drama. |
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