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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
NGD·Studios
![]() ![]() ![]() ![]() Join Date: Mar 2006
Posts: 892
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Auras are one of the distinctive features in Regnum.
but Auras are a pain...
so... We are looking into keeping only some of the auras that are interesting such as mana communion or some of the high end knight auras (which will be going back to a circular area) and, make the other auras more like instant area spells... This means that in order to cast let's say Major heal, a counjurer would need to go and press a button instead of just being there. This decision alone makes it much more tactical in terms of where and where do the area heal. by doing this we could be able to take the area limit to 4 (we will only have 4 assist auras in the game) and all of these new area effect spells could pile on top of those auras (opening multiple interesting group/buff dynamics) what do you guys think? Last edited by chilko; 07-20-2010 at 09:46 PM. |
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