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Old 07-21-2011, 09:23 PM   #24
Torcida
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Quote:
Originally Posted by Seher View Post
But while long CCs are frustrating in RvR, it's more or less the same when there are short or medium (I consider 4 seconds as medium, by the way) CCs in PvPs. Long CCs are frustrating there, too, as there are many situations then in which there's nothing you can do to improve your situation. Examples? Any knock down while a barb is near. Or BoW 5 on a warlock, have fun watching your death while you can't do anything.

YES nerfing all CCs creates a more dynamic gameplay. It's not very dynamic to wait 11 seconds for a dizzy to wear off. Or to wait 35 seconds for confuse to wear off, lol. It's not even dynamic to kill e.g. a warlock with BoW 5, what's so dynamic about hitting someone who can't fight back?!
CC's in pvp aren't frustrating since they are easy to counter, Also I am a warlock and I pvp 95% of the time and you don't hear me complaining about confuse or BoW since we have plenty of trees in the warzone...
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