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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: My biggest problem with the new technology of Regnum Online is
Stability: it crashes more than the previous version 51 36.17%
Performance: it runs slower than the previous version 41 29.08%
Lag: the gameplay is less smooth than in the previous version 28 19.86%
Compatibility: it does not support propperly my Hardware/OS/configuration 21 14.89%
Voters: 141. You may not vote on this poll

 
 
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Old 12-23-2009, 04:31 PM   #32
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Few issues:
- guards may be blocked by fort walls and don't return to their place until one clicks on them (to talk), this is a major bug introduced by NT.
- at middle of a clear night (moon lights), some textures are way too bright (ie. pb bridge or some rocks).
- some spells visual effects are too bright (already reported by others, since Amun tests, not yet fixed).
- when central island is open, one may track people there, which make tracking at pb bridge or from beachs around quite difficult (noise), a possible solution is to make people on central island untrackable.
- still some holes in fort walls (we can fell from walls).

Old annoying bugs which are not yet fixed:
- pets (many issues, see forums)
- going out of Eferias set the character in the wrong direction (looking to fort)
- going out of any fort under camo, make you visible in your own client (but still invisible to others, hopefully)
- cost calculation in Buy interface at merchants is wrong in many cases

Playability features still missing to be on-par with other games:
- fully configurable keyboard/mouse (it improved recently, but still far from perfect, ie with azerty keyboards and/or multi buttons mouses, all actions should be bindable)
- spellbar with lock, freely moveable, optionnally (a must) double
- improved selection of targets (currently awful as discussed in others threads)


keep up the good job !
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