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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: My biggest problem with the new technology of Regnum Online is | |||
Stability: it crashes more than the previous version |
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51 | 36.17% |
Performance: it runs slower than the previous version |
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41 | 29.08% |
Lag: the gameplay is less smooth than in the previous version |
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28 | 19.86% |
Compatibility: it does not support propperly my Hardware/OS/configuration |
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21 | 14.89% |
Voters: 141. You may not vote on this poll |
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#32 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2009
Location: France
Posts: 1,024
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Few issues:
- guards may be blocked by fort walls and don't return to their place until one clicks on them (to talk), this is a major bug introduced by NT. - at middle of a clear night (moon lights), some textures are way too bright (ie. pb bridge or some rocks). - some spells visual effects are too bright (already reported by others, since Amun tests, not yet fixed). - when central island is open, one may track people there, which make tracking at pb bridge or from beachs around quite difficult (noise), a possible solution is to make people on central island untrackable. - still some holes in fort walls (we can fell from walls). Old annoying bugs which are not yet fixed: - pets (many issues, see forums) - going out of Eferias set the character in the wrong direction (looking to fort) - going out of any fort under camo, make you visible in your own client (but still invisible to others, hopefully) - cost calculation in Buy interface at merchants is wrong in many cases Playability features still missing to be on-par with other games: - fully configurable keyboard/mouse (it improved recently, but still far from perfect, ie with azerty keyboards and/or multi buttons mouses, all actions should be bindable) - spellbar with lock, freely moveable, optionnally (a must) double - improved selection of targets (currently awful as discussed in others threads) keep up the good job !
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Annavilya / War-Luck (Haven)
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