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General discussion Topics related to various aspects of Champions of Regnum |
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#1 | |
NGD·Studios
![]() Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Only negative Absolute Spell Resistance could counter SotW. IE: In my character sheet I have 5.5% Spell Resistance, Sadistic Guards could take it to 0%. If I max Spell Resistance with some bonuses, and take that 5.5% to 15% or whatever, Sadistic Guards will reduce THAT 5.5% or 15%. If there would exist a -100% Absolute Spell Resistance skill, then SotW would be countered but that would be tremendously OP.
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#2 |
Master
![]() ![]() ![]() Join Date: Dec 2011
Posts: 479
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#3 | |
NGD·Studios
![]() Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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#4 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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WM LB still can't be fused...or, at least, it wasn't in the Changelog
![]() Thanks for retal fix btw -Drew
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#5 |
Master
![]() ![]() ![]() Join Date: Dec 2011
Posts: 479
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#6 |
Pledge
Join Date: Jul 2014
Posts: 2
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Went from 20% crit chance to 7.... Someone want to explain that.
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#7 | ||
Master
![]() ![]() ![]() Join Date: Nov 2012
Location: Kogoruhn
Posts: 319
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Like support knights had some surplus of mana. The truth is, support knights are getting mana sucks so much, that casting auras + getting mana burns will basically prevent them using this spell in war. Like there were not enough knarbs already. ![]() Quote:
It's nice that NGD wants experiment with knights gameplay, but is it necessary? I thought that the point of this update was reducing the amount of random resists(blocks) and improving the absolute resist/block spells. Instead, we see precise block nerfed and block buffed. Interesting approach. Anyway, except this the update looks to me okay. It's maybe time for some other class for me.
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